Emmeric
09-06-2011, 02:59 PM
Hi all:
Ran into Chardok with the wife on our server and logged out to make some item changes to the warrior epic. We've been playing for a couple weeks now - server restarts multiple times per day.
Suddenly now, I get an error popup when the .bat window reaches Loading zones...
[09.06. - 12:36:29] Starting Log: logs/eqemu_debug_world_3360.log
[09.06. - 12:36:29] [WORLD__INIT] Loading server configuration..
[09.06. - 12:36:29] [WORLD__INIT] Log settings loaded from log.ini
[09.06. - 12:36:29] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEmulator 0.8.0
[09.06. - 12:36:29] [WORLD__INIT] Added loginserver eqemulator.net:5998
[09.06. - 12:36:29] [WORLD__INIT] Connecting to MySQL...
[09.06. - 12:36:29] [WORLD__INIT] HTTP world service disabled.
[09.06. - 12:36:29] [WORLD__INIT] Loading variables..
[09.06. - 12:36:29] [WORLD__INIT] Loading zones..
[09.06. - 12:02:47] Starting Log: logs/eqemu_debug_0664.log
[09.06. - 12:02:47] [LAUNCHER__INIT] Loading server configuration..
[09.06. - 12:02:48] [NET__WORLD] WorldConnection connect: Connecting to the server localhost:9000 failed: TCPConnection::Connect(): connect() failed. Error: 10061
[09.06. - 12:02:48] [LAUNCHER__ERROR] worldserver.Connect() FAILED! Will retry.
[09.06. - 12:02:48] [LAUNCHER__INIT] Starting main loop...
I have read the threads about this error. This is what I have done:
I first erased the changes I made to the epic.
Then I deleted the epic from my inventory using Navicat in the inventory table.
Then I restarted the router.
Then I downloaded and installed SP4 for SQL2000.... from Microsoft.
I made sure my ports specifically for eqemu and my server were all open.
I reset my modem AND router.
I made sure I had a proper network connection using the wizard.
I double-checked my configs.
Still no connection.
Here is my config... though nothing changed since I started the server without hitches this morning...
<server>
<world>
<shortname>Butte</shortname>
<longname>The Iron Knights</longname>
<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>localhost</address> -->
<!-- <localaddress>localhost</localaddress> -->
<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>
<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/>-->
<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="localhost" port="9000" telnet="disable"/>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>xxxxxxxxxxxxxxxxxx</key>
<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>
<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>
<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7779</port>
</mailserver>
<zones>
<defaultstatus>0</defaultstatus>
<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>
<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>localhost</host>
<port>3306</port>
<username>xxxxxxxxxxxxxxx</username>
<password>xxxxxxxxx</password>
<db>peq</db>
</database>
<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>
<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
So... what am I missing here and do any of you have any suggestions? ;-)
Ran into Chardok with the wife on our server and logged out to make some item changes to the warrior epic. We've been playing for a couple weeks now - server restarts multiple times per day.
Suddenly now, I get an error popup when the .bat window reaches Loading zones...
[09.06. - 12:36:29] Starting Log: logs/eqemu_debug_world_3360.log
[09.06. - 12:36:29] [WORLD__INIT] Loading server configuration..
[09.06. - 12:36:29] [WORLD__INIT] Log settings loaded from log.ini
[09.06. - 12:36:29] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEmulator 0.8.0
[09.06. - 12:36:29] [WORLD__INIT] Added loginserver eqemulator.net:5998
[09.06. - 12:36:29] [WORLD__INIT] Connecting to MySQL...
[09.06. - 12:36:29] [WORLD__INIT] HTTP world service disabled.
[09.06. - 12:36:29] [WORLD__INIT] Loading variables..
[09.06. - 12:36:29] [WORLD__INIT] Loading zones..
[09.06. - 12:02:47] Starting Log: logs/eqemu_debug_0664.log
[09.06. - 12:02:47] [LAUNCHER__INIT] Loading server configuration..
[09.06. - 12:02:48] [NET__WORLD] WorldConnection connect: Connecting to the server localhost:9000 failed: TCPConnection::Connect(): connect() failed. Error: 10061
[09.06. - 12:02:48] [LAUNCHER__ERROR] worldserver.Connect() FAILED! Will retry.
[09.06. - 12:02:48] [LAUNCHER__INIT] Starting main loop...
I have read the threads about this error. This is what I have done:
I first erased the changes I made to the epic.
Then I deleted the epic from my inventory using Navicat in the inventory table.
Then I restarted the router.
Then I downloaded and installed SP4 for SQL2000.... from Microsoft.
I made sure my ports specifically for eqemu and my server were all open.
I reset my modem AND router.
I made sure I had a proper network connection using the wizard.
I double-checked my configs.
Still no connection.
Here is my config... though nothing changed since I started the server without hitches this morning...
<server>
<world>
<shortname>Butte</shortname>
<longname>The Iron Knights</longname>
<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>localhost</address> -->
<!-- <localaddress>localhost</localaddress> -->
<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>
<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/>-->
<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="localhost" port="9000" telnet="disable"/>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>xxxxxxxxxxxxxxxxxx</key>
<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>
<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>
<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7779</port>
</mailserver>
<zones>
<defaultstatus>0</defaultstatus>
<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>
<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>localhost</host>
<port>3306</port>
<username>xxxxxxxxxxxxxxx</username>
<password>xxxxxxxxx</password>
<db>peq</db>
</database>
<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>
<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
So... what am I missing here and do any of you have any suggestions? ;-)