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View Full Version : Unable to identify network stream (repeated)


Drahkon
10-29-2011, 12:00 PM
I assume this came down to a networking issue on my part.

My server has always worked fine with local connections, but now that I'm trying to get my sister to connect, she receives a time out and I get the

"NET_IDENTITY UNABLE TO IDENTIFY STREAM"
"attempting connection from blah blah blah"

rinse and repeat over and over til it times out.


This doesn't happen to her when joining other servers, so I reckon it is on my end to some degree. I had 2 routers being used and finally configured my secondary to act more like a switch rather than assigning it's own IPs and forwarded all ports 1-9200 on my router to test.

If there is anyone who could attempt to connect to my server to give me a log, that would be brilliant so I can see if i am capable of out of LAN connections.

Server name: Wardens of Atlah


Here is my Config;

<?xml version="1.0">
<server>
<world>
<!-- Set the shortname to ONE word. The longname is what shows up on server list -->
<shortname>Atlah</shortname>
<longname>Wardens of Atlah</longname>

<!-- DO NOT EDIT ANY LINES BETWEEN HERE AND THE DATABASE SECTION -->
<!-- <address>do.not.edit</address> -->
<!-- <localaddress>do.not.edit</localaddress> -->

<!-- Loginserver information. DO NOT EDIT -->
<loginserver>
<host>eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>

<!-- Server status. Default is unlocked DO NOT EDIT RIGHT NOW -->
<!--<locked/>-->
<!-- <unlocked/> -->

<!-- Sets the ip/port for the tcp connections. DO NOT EDIT -->
<tcp ip="localhost" port="9000" telnet="disable"/>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>somelongrandomstring12345</key>

<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>

<!-- Chatserver (channels) information. DO NOT EDIT -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>

<!-- Mailserver (in-game mail) information. DO NOT EDIT -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7779</port>
</mailserver>

<zones>
<!-- The defaultstatus is what status the new toons will have on your server -->
<defaultstatus>0</defaultstatus>

<!-- Sets port range for world to use to auto configure zones DO NOT EDIT RIGHT NOW-->
<ports low="7000" high="7100"/>
</zones>

<!-- Set username to root and password is your MySQL password and db to peq -->
<database>
<host>localhost</host>
<port>3306</port>
<username>root</username>
<password>*******</password>
<db>peq</db>
</database>

<!-- Launcher Configuration DO NOT EDIT-->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>

<!-- File locations. DO NOT EDIT -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. DO NOT EDIT -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>