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provocating
02-01-2012, 02:21 PM
I will probably end up doing the research on this, but I will be placing the results in this post. Also someone may have already looked into this so that could be a plus. For quite a long time I noticed that the pet taunt button does not turn off taunt, at least on the UF client. I will have to wait till I get home to see if the Titanium client does the same. I guess it is possible something on the opcodes have changed.


#define PET_STANDUP 10
#define PET_TAUNT 11
#define PET_HOLD 12
#define PET_NOTAUNT 14

Caryatis
02-01-2012, 03:28 PM
Protip: those aren't opcodes.

provocating
02-01-2012, 03:36 PM
Well I know they are not opcodes, there is a translation file or something to the like. I think that this is the actual opcode.

opcode_map[0x0160]="LiveOP_Taunt";

sorvani
02-01-2012, 05:18 PM
Aside from the button doing anything or not, pet taunt is hard coded in.