Warking
03-13-2012, 05:53 AM
I built and started the server. Using EQemuloginserver for access. Below are the results from the 3 server start screens.
I followed the underfoot client guide for the missing files. I only had access to UF Steam, SoF, Trilogy, and Live.
I have been playing around with different variations of the IP addresses and DNS name for hours and I get the same result when I run everquest.exe "Could not establish connection. Going from Windows 7 x64 ultimate to a 2008 server running the eqemu server. On the same network segment and no firewall in between this PC and the server. Firewalls on both PC and server are turned off. Pings success.
Is there something wrong with the client maybe? Any way to really check that the client is ok? IE: connect to another server?
I consider myself pretty savvy in regards to networking and servers. Not so much coding. I am at a loss here and not sure what is going on. The server seems to have started ok.
I want to use multiple accounts to multibox so that's why im using eqemulogin server.
Any suggestions will be greatly apretiated. I have pasted output below:
Server starts:
EQEmuLoginServer:
[Debug] [03.13.12 - 05:26:28] Logging System Init.
[Debug] [03.13.12 - 05:26:28] Config System Init.
[Debug] [03.13.12 - 05:26:28] MySQL Database Init.
[Debug] [03.13.12 - 05:26:28] Encryption Initialize.
[Debug] [03.13.12 - 05:26:28] Encryption Loaded Successfully.
[Debug] [03.13.12 - 05:26:28] Server Manager Initialize.
[Network] [03.13.12 - 05:26:28] ServerManager listening on port 5999
[Debug] [03.13.12 - 05:26:28] Client Manager Initialize.
[Network] [03.13.12 - 05:26:29] ClientManager listening on Titanium stream.
[Network] [03.13.12 - 05:26:29] ClientManager listening on SoD stream.
[Debug] [03.13.12 - 05:26:29] Server Started.
[Network] [03.13.12 - 05:26:34] New world server connection from 127.0.0.1:49487
[Network Error] [03.13.12 - 05:26:34] Handle_NewLSInfo error, remote address was
null, defaulting to stream address 127.0.0.1.
[World] [03.13.12 - 05:26:34] Server The Everquest Afterlife, Dragons of Doom(eq
afdod) successfully logged in.
World.exe:
[Debug] Starting Log: logs/eqemu_debug_world_2204.log
[Debug] [WORLD__INIT] Loading server configuration..
[Debug] [WORLD__INIT] Log settings loaded from log.ini
[Debug] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEmulator 0.8.0
[Debug] [WORLD__INIT] Added loginserver ucdatasolutions.com:5999
[Debug] [WORLD__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_world_2204.log
[Status] Using database 'peq' at localhost:3306
[Debug] [WORLD__INIT] HTTP world service disabled.
[Debug] [WORLD__INIT] Loading variables..
[Debug] [WORLD__INIT] Loading zones..
[Debug] [WORLD__INIT] Clearing groups..
[Debug] [WORLD__INIT] Clearing raids..
[Debug] [WORLD__INIT] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=92475
[Debug] [WORLD__INIT] Loading guilds..
[Debug] [WORLD__INIT] Loaded default rule set 'default'
[Debug] [WORLD__INIT] Clearing temporary merchant lists..
[Debug] [WORLD__INIT] Loading EQ time of day..
[Debug] [WORLD__INIT] Loading launcher list..
[Debug] [WORLD__INIT] Reboot zone modes ON
[Debug] [WORLD__INIT] Deleted 0 stale player corpses from database
[Debug] [WORLD__INIT] Deleted 0 stale player backups from database
[Debug] [WORLD__INIT] Loading adventures...
[Debug] [WORLD__INIT] Purging expired instances
[Debug] [WORLD__INIT] Loading char create info...
[Debug] [WORLD__INIT] Zone (TCP) listener started.
[Debug] [WORLD__INIT] Client (UDP) listener started.
[Debug] [NET__IDENTIFY] Registered patch 6.2
[Debug] [NET__IDENTIFY] Registered patch Titanium
[Debug] [NET__IDENTIFY] Registered patch SoF
[Debug] [NET__IDENTIFY] Registered patch SoD
[Debug] [NET__IDENTIFY] Registered patch Underfoot
[Debug] [WORLD__LS] Connecting to login server: ucdatasolutions.com:5999
[Debug] [WORLD__LS] Connected to Loginserver: ucdatasolutions.com:5999
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:49488
[Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:49488
[Debug] [WORLD__LAUNCH] Adding pending launcher 1
[Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zone'. Loading zone list.
[Debug] [WORLD__LAUNCH] Removing pending launcher 1. Adding zone to active list.
[Debug] [WORLD__LAUNCH] zone: dynamic_01 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:49490
[Debug] [WORLD__CONSOLE] New zoneserver #1 from 127.0.0.1:49490
[Debug] [WORLD__ZONE] [1] Zone started with name dynamic_01 by launcher zone
[Debug] [WORLD__ZONE] [1] Auto zone port configuration. Telling zone to use por
t 7000
[Debug] [WORLD__LAUNCH] zone: dynamic_02 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:49492
[Debug] [WORLD__CONSOLE] New zoneserver #2 from 127.0.0.1:49492
[Debug] [WORLD__ZONE] [2] Zone started with name dynamic_02 by launcher zone
[Debug] [WORLD__ZONE] [2] Auto zone port configuration. Telling zone to use por
t 7001
[Debug] [WORLD__LAUNCH] zone: dynamic_03 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:49494
[Debug] [WORLD__CONSOLE] New zoneserver #3 from 127.0.0.1:49494
[Debug] [WORLD__ZONE] [3] Zone started with name dynamic_03 by launcher zone
[Debug] [WORLD__ZONE] [3] Auto zone port configuration. Telling zone to use por
t 7002
[Debug] [WORLD__LAUNCH] zone: dynamic_04 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:49496
[Debug] [WORLD__CONSOLE] New zoneserver #4 from 127.0.0.1:49496
[Debug] [WORLD__ZONE] [4] Zone started with name dynamic_04 by launcher zone
[Debug] [WORLD__ZONE] [4] Auto zone port configuration. Telling zone to use por
t 7003
[Debug] [WORLD__LAUNCH] zone: dynamic_05 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:49498
[Debug] [WORLD__CONSOLE] New zoneserver #5 from 127.0.0.1:49498
[Debug] [WORLD__ZONE] [5] Zone started with name dynamic_05 by launcher zone
[Debug] [WORLD__ZONE] [5] Auto zone port configuration. Telling zone to use por
t 7004
Launcher:
[Debug] Starting Log: logs/eqemu_debug_2888.log
[Debug] [LAUNCHER__INIT] Loading server configuration..
[Debug] [LAUNCHER__INIT] Starting main loop...
[Debug] [NET__WORLD] Connected to World: localhost:9000
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_01.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_02.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_03.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_04.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_05.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_01, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_02, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_03, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_04, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_05, but it is alre
ady running.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_01
[Debug] [LAUNCHER__STATUS] Zone dynamic_01 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 20000 milliseconds before booting the second
zone.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_02
[Debug] [LAUNCHER__STATUS] Zone dynamic_02 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_03
[Debug] [LAUNCHER__STATUS] Zone dynamic_03 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_04
[Debug] [LAUNCHER__STATUS] Zone dynamic_04 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_05
[Debug] [LAUNCHER__STATUS] Zone dynamic_05 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
Login.ini:
[database]
host = localhost
port = 3306
db = PEQLoginDB
user = ********
password = ********
subsystem = MySQL
[options]
unregistered_allowed = TRUE
reject_duplicate_servers = FALSE
trace = TRUE
world_trace = FALSE
dump_packets_in = FALSE
dump_packets_out = FALSE
listen_port = 5999
local_network = 192.168.46.131
local_network = 192.168.50.131
[security]
plugin = EQEmuAuthCrypto
mode = 5
[Titanium]
port = 5998
opcodes = login_opcodes.conf
[SoD]
port = 5999
opcodes = login_opcodes_sod.conf
[schema]
account_table = tblLoginServerAccounts
world_registration_table = tblWorldServerRegistration
world_admin_registration_table = tblServerAdminRegistration
world_server_type_table = tblServerListType
eqemu_config:
<?xml version="1.0">
<server>
<world>
<shortname>eqafdod</shortname>
<longname>The Everquest Afterlife, Dragons of Doom</longname>
<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>ucdatasolutions.com</address> -->
<!-- <localaddress>192.168.47.131</localaddress> -->
<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>ucdatasolutions.com</host>
<port>5999</port>
<account>********</account>
<password>********</password>
</loginserver>
<!-- Server status. Default is unlocked -->
<!-- <unlocked/> -->
<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="localhost" port="9000" telnet="disable"/>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>somelongrandomstringhere</key>
<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>
<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.ucdatasolutions.com</host>
<port>7778</port>
</chatserver>
<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.ucdatasolutions.com</host>
<port>7779</port>
</mailserver>
<zones>
<defaultstatus>20</defaultstatus>
<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>
<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>localhost</host>
<port>3306</port>
<username>********t</username>
<password>********</password>
<db>peq</db>
</database>
<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>
<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
eqhost.txt
[LoginServer]
Host=192.168.46.131:5999
I followed the underfoot client guide for the missing files. I only had access to UF Steam, SoF, Trilogy, and Live.
I have been playing around with different variations of the IP addresses and DNS name for hours and I get the same result when I run everquest.exe "Could not establish connection. Going from Windows 7 x64 ultimate to a 2008 server running the eqemu server. On the same network segment and no firewall in between this PC and the server. Firewalls on both PC and server are turned off. Pings success.
Is there something wrong with the client maybe? Any way to really check that the client is ok? IE: connect to another server?
I consider myself pretty savvy in regards to networking and servers. Not so much coding. I am at a loss here and not sure what is going on. The server seems to have started ok.
I want to use multiple accounts to multibox so that's why im using eqemulogin server.
Any suggestions will be greatly apretiated. I have pasted output below:
Server starts:
EQEmuLoginServer:
[Debug] [03.13.12 - 05:26:28] Logging System Init.
[Debug] [03.13.12 - 05:26:28] Config System Init.
[Debug] [03.13.12 - 05:26:28] MySQL Database Init.
[Debug] [03.13.12 - 05:26:28] Encryption Initialize.
[Debug] [03.13.12 - 05:26:28] Encryption Loaded Successfully.
[Debug] [03.13.12 - 05:26:28] Server Manager Initialize.
[Network] [03.13.12 - 05:26:28] ServerManager listening on port 5999
[Debug] [03.13.12 - 05:26:28] Client Manager Initialize.
[Network] [03.13.12 - 05:26:29] ClientManager listening on Titanium stream.
[Network] [03.13.12 - 05:26:29] ClientManager listening on SoD stream.
[Debug] [03.13.12 - 05:26:29] Server Started.
[Network] [03.13.12 - 05:26:34] New world server connection from 127.0.0.1:49487
[Network Error] [03.13.12 - 05:26:34] Handle_NewLSInfo error, remote address was
null, defaulting to stream address 127.0.0.1.
[World] [03.13.12 - 05:26:34] Server The Everquest Afterlife, Dragons of Doom(eq
afdod) successfully logged in.
World.exe:
[Debug] Starting Log: logs/eqemu_debug_world_2204.log
[Debug] [WORLD__INIT] Loading server configuration..
[Debug] [WORLD__INIT] Log settings loaded from log.ini
[Debug] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEmulator 0.8.0
[Debug] [WORLD__INIT] Added loginserver ucdatasolutions.com:5999
[Debug] [WORLD__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_world_2204.log
[Status] Using database 'peq' at localhost:3306
[Debug] [WORLD__INIT] HTTP world service disabled.
[Debug] [WORLD__INIT] Loading variables..
[Debug] [WORLD__INIT] Loading zones..
[Debug] [WORLD__INIT] Clearing groups..
[Debug] [WORLD__INIT] Clearing raids..
[Debug] [WORLD__INIT] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=92475
[Debug] [WORLD__INIT] Loading guilds..
[Debug] [WORLD__INIT] Loaded default rule set 'default'
[Debug] [WORLD__INIT] Clearing temporary merchant lists..
[Debug] [WORLD__INIT] Loading EQ time of day..
[Debug] [WORLD__INIT] Loading launcher list..
[Debug] [WORLD__INIT] Reboot zone modes ON
[Debug] [WORLD__INIT] Deleted 0 stale player corpses from database
[Debug] [WORLD__INIT] Deleted 0 stale player backups from database
[Debug] [WORLD__INIT] Loading adventures...
[Debug] [WORLD__INIT] Purging expired instances
[Debug] [WORLD__INIT] Loading char create info...
[Debug] [WORLD__INIT] Zone (TCP) listener started.
[Debug] [WORLD__INIT] Client (UDP) listener started.
[Debug] [NET__IDENTIFY] Registered patch 6.2
[Debug] [NET__IDENTIFY] Registered patch Titanium
[Debug] [NET__IDENTIFY] Registered patch SoF
[Debug] [NET__IDENTIFY] Registered patch SoD
[Debug] [NET__IDENTIFY] Registered patch Underfoot
[Debug] [WORLD__LS] Connecting to login server: ucdatasolutions.com:5999
[Debug] [WORLD__LS] Connected to Loginserver: ucdatasolutions.com:5999
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:49488
[Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:49488
[Debug] [WORLD__LAUNCH] Adding pending launcher 1
[Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zone'. Loading zone list.
[Debug] [WORLD__LAUNCH] Removing pending launcher 1. Adding zone to active list.
[Debug] [WORLD__LAUNCH] zone: dynamic_01 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:49490
[Debug] [WORLD__CONSOLE] New zoneserver #1 from 127.0.0.1:49490
[Debug] [WORLD__ZONE] [1] Zone started with name dynamic_01 by launcher zone
[Debug] [WORLD__ZONE] [1] Auto zone port configuration. Telling zone to use por
t 7000
[Debug] [WORLD__LAUNCH] zone: dynamic_02 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:49492
[Debug] [WORLD__CONSOLE] New zoneserver #2 from 127.0.0.1:49492
[Debug] [WORLD__ZONE] [2] Zone started with name dynamic_02 by launcher zone
[Debug] [WORLD__ZONE] [2] Auto zone port configuration. Telling zone to use por
t 7001
[Debug] [WORLD__LAUNCH] zone: dynamic_03 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:49494
[Debug] [WORLD__CONSOLE] New zoneserver #3 from 127.0.0.1:49494
[Debug] [WORLD__ZONE] [3] Zone started with name dynamic_03 by launcher zone
[Debug] [WORLD__ZONE] [3] Auto zone port configuration. Telling zone to use por
t 7002
[Debug] [WORLD__LAUNCH] zone: dynamic_04 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:49496
[Debug] [WORLD__CONSOLE] New zoneserver #4 from 127.0.0.1:49496
[Debug] [WORLD__ZONE] [4] Zone started with name dynamic_04 by launcher zone
[Debug] [WORLD__ZONE] [4] Auto zone port configuration. Telling zone to use por
t 7003
[Debug] [WORLD__LAUNCH] zone: dynamic_05 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:49498
[Debug] [WORLD__CONSOLE] New zoneserver #5 from 127.0.0.1:49498
[Debug] [WORLD__ZONE] [5] Zone started with name dynamic_05 by launcher zone
[Debug] [WORLD__ZONE] [5] Auto zone port configuration. Telling zone to use por
t 7004
Launcher:
[Debug] Starting Log: logs/eqemu_debug_2888.log
[Debug] [LAUNCHER__INIT] Loading server configuration..
[Debug] [LAUNCHER__INIT] Starting main loop...
[Debug] [NET__WORLD] Connected to World: localhost:9000
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_01.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_02.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_03.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_04.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_05.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_01, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_02, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_03, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_04, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_05, but it is alre
ady running.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_01
[Debug] [LAUNCHER__STATUS] Zone dynamic_01 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 20000 milliseconds before booting the second
zone.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_02
[Debug] [LAUNCHER__STATUS] Zone dynamic_02 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_03
[Debug] [LAUNCHER__STATUS] Zone dynamic_03 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_04
[Debug] [LAUNCHER__STATUS] Zone dynamic_04 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_05
[Debug] [LAUNCHER__STATUS] Zone dynamic_05 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
Login.ini:
[database]
host = localhost
port = 3306
db = PEQLoginDB
user = ********
password = ********
subsystem = MySQL
[options]
unregistered_allowed = TRUE
reject_duplicate_servers = FALSE
trace = TRUE
world_trace = FALSE
dump_packets_in = FALSE
dump_packets_out = FALSE
listen_port = 5999
local_network = 192.168.46.131
local_network = 192.168.50.131
[security]
plugin = EQEmuAuthCrypto
mode = 5
[Titanium]
port = 5998
opcodes = login_opcodes.conf
[SoD]
port = 5999
opcodes = login_opcodes_sod.conf
[schema]
account_table = tblLoginServerAccounts
world_registration_table = tblWorldServerRegistration
world_admin_registration_table = tblServerAdminRegistration
world_server_type_table = tblServerListType
eqemu_config:
<?xml version="1.0">
<server>
<world>
<shortname>eqafdod</shortname>
<longname>The Everquest Afterlife, Dragons of Doom</longname>
<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>ucdatasolutions.com</address> -->
<!-- <localaddress>192.168.47.131</localaddress> -->
<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>ucdatasolutions.com</host>
<port>5999</port>
<account>********</account>
<password>********</password>
</loginserver>
<!-- Server status. Default is unlocked -->
<!-- <unlocked/> -->
<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="localhost" port="9000" telnet="disable"/>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>somelongrandomstringhere</key>
<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>
<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.ucdatasolutions.com</host>
<port>7778</port>
</chatserver>
<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.ucdatasolutions.com</host>
<port>7779</port>
</mailserver>
<zones>
<defaultstatus>20</defaultstatus>
<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>
<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>localhost</host>
<port>3306</port>
<username>********t</username>
<password>********</password>
<db>peq</db>
</database>
<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>
<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
eqhost.txt
[LoginServer]
Host=192.168.46.131:5999