Hateborne
05-04-2012, 02:52 PM
I am trying to set a spell to be 100% failure when cast on a player. The spell was intended to cause the mob to proc a heal on player when striking said player. A clever player on the server has figured out that dueling his cleric and then attacking his main tank causes HUGE healing numbers (1mil+ crit heals).
I can guesstimate that pvpresistbase is probably the same as ResistDiff (but for players only), but pvpresistcap and pvpresistcalc are ?? to me.
Can anyone point me to where I should be looking or any spell I should be using as a reference?
-Hate
I can guesstimate that pvpresistbase is probably the same as ResistDiff (but for players only), but pvpresistcap and pvpresistcalc are ?? to me.
Can anyone point me to where I should be looking or any spell I should be using as a reference?
-Hate