Abbey
10-15-2012, 12:28 PM
Hello all,
I'd like you tell all about my server that I've been working on for a bit, CommonQuest. It's essentially going to be a classiclike server that's RP friendly and has raids doable by a single group. The raid content will be doable with a single group, however, that doesn't mean they will be easy. I also plan to add hardmode versions of the normal bosses that are more challenging and appropriate for players with the best gear.
What content is currently available?
Just classic EQ currently. In the future I'll be working on expansions up to possibly PoP as time permits. Just classic EQ still needs plenty of work so those other expansions might be a ways off.
How hard will the raids be?
Fairly difficult. I'll be not only reusing raid mobs old abilities, but adding some new ones as well. In my opinion the classic raid mobs are way too easy by today's standards. I don't want to make them impossible for a more casual group, however, so that's why I plan on implementing the hardmode versions.
How far along is the server in its development?
This server is still fairly young. I have already worked on correcting most of the areas that had major revamps (e.g. CT, LS, Nek). There are still many minor things to fix though. As for the raids, those aren't quite ready for testing yet. Although the original three bosses (Naggy, Vox, Phinny) should be available for testing soon.
What is the experience rate like on the server?
Currently it's quite fast to facilitate testing (4X). It won't, however, be nearly as fast when alpha testing is complete.
What can I do to help?
By testing the content, of course! Drop by anytime if you wish and check out the alpha buffer in EC tunnel for some buffs and easy gear!
Regards,
Abbey
PS: Box away! (No 70 man SK raids of doom though please)
I'd like you tell all about my server that I've been working on for a bit, CommonQuest. It's essentially going to be a classiclike server that's RP friendly and has raids doable by a single group. The raid content will be doable with a single group, however, that doesn't mean they will be easy. I also plan to add hardmode versions of the normal bosses that are more challenging and appropriate for players with the best gear.
What content is currently available?
Just classic EQ currently. In the future I'll be working on expansions up to possibly PoP as time permits. Just classic EQ still needs plenty of work so those other expansions might be a ways off.
How hard will the raids be?
Fairly difficult. I'll be not only reusing raid mobs old abilities, but adding some new ones as well. In my opinion the classic raid mobs are way too easy by today's standards. I don't want to make them impossible for a more casual group, however, so that's why I plan on implementing the hardmode versions.
How far along is the server in its development?
This server is still fairly young. I have already worked on correcting most of the areas that had major revamps (e.g. CT, LS, Nek). There are still many minor things to fix though. As for the raids, those aren't quite ready for testing yet. Although the original three bosses (Naggy, Vox, Phinny) should be available for testing soon.
What is the experience rate like on the server?
Currently it's quite fast to facilitate testing (4X). It won't, however, be nearly as fast when alpha testing is complete.
What can I do to help?
By testing the content, of course! Drop by anytime if you wish and check out the alpha buffer in EC tunnel for some buffs and easy gear!
Regards,
Abbey
PS: Box away! (No 70 man SK raids of doom though please)