PDA

View Full Version : possible problem with commands


Thuz989
01-02-2013, 07:36 PM
Hi,

After compiling r2340 from trunk and using PEQ 2294 with svn updates i hgave the following problems with commands..

the "reloadworld" command is default to status 0 so any player can trigger it, shouldnt this be at least 250?? There doesnt seem to be a DB command entry for this, i had to comment it out in source for now.

Is there a way to turn off find item? i have set all corresponding aliases to at least 50 in DB and it still works for status 0. I also set it to 50 as default in source code but it still works for status 0... What am i missing here??

Thank you for any information!

Caryatis
01-02-2013, 08:43 PM
If a command is missing a DB entry you can just create one with the command name and whatever status you want.

sorvani
01-02-2013, 09:26 PM
I thought there was a command to write the rules to the database from in game also. Been a while though, so not sure.

Caryatis
01-02-2013, 09:32 PM
"#rules store" will write rules from the source to the DB, not commands. Not sure if there is a similar one for commands.

Thuz989
01-03-2013, 08:53 AM
Thanks folks, ill try some of these options.