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View Full Version : Complete List of PoP mobs, one in Readme is wrong.


Tyrvidarus
10-29-2002, 01:09 AM
The list is off by a few numbers with the PoP mobs. It is also missing mobs 294-328. Mob 252 is actually the PoM castle and every mob after that has its number increased by one. Example Bertoxxulous is actually 255 not 254. He's also the last mob you can #spawn since the spawn command seems to be a 1 byte command. Anyway here are mobs 294-328 doesn't seem to be anything after 328. As always you need to be in the right zone to see the models for the mobs. I spend a few hours /zoning all over and making my list. :)

294 Fire Mephit
295 Zebuxoruk
296 Mithaniel Marr
297 Knightmare on Horse
298 The Rathe
299 Xegony
300 Balrog
301 ???
302 Lobstermonster
303 Pheonix
304 Tiamat
305 Bear (new)
306 Earth Golem
307 Armor Golem
308 Lightning Golem
309 Air Golem
310 Wood Golem
311 Fire Golem
312 Water Golem
313 Gargoyle with Veil
314 Lynx
315 Squid
316 Toad
317 Flying Serpent
318 Vallon Guard
319 Armored Boar
320 Djinni
321 Boar
322 Knight of Valor
323 Black Ghost Armor
324 Knightmare Rider
325 Rallos Zek Armor Ogre
326 Nightmare Spider
327 Crystal Spider
328 Tower?

I named a bunch myself since I can't find the string with the mob names in the eqgame.exe file...It will be corrected when I figure it out.

I suggest checking out Zebuxoruk though, he's only in Potimeb and the dude the whole story of PoP surrounds.

sizhewudi
10-30-2002, 05:17 AM
......................

Shawn319
10-30-2002, 04:48 PM
Which numbers are wrong? thay cant ALL be one number higher after 255 because there would be one with same number.

Tyrvidarus
10-30-2002, 07:22 PM
Ah you're not reading it right. You have to stick in the PoM castle for spawn 252, then increase everything ALREADY posted by one number. This will take you up to number 328 which is the last spawn I can find a model for. The list already posted stops at spawn number 293. So there would be no double spawns. I'm going to double check it again, but you should be able to see it in game by doing a /be on yourself.

Also if you run Showeq they are also using the wrong data. When you look at your spawns it will show Tarew Marr being all over the Plane of Disease, when its actually the Wrinnfly model.

Tyrvidarus
10-30-2002, 08:26 PM
OK everything has been double checked, these are the correct numbers for the spawns. The names are mostly of my own chosing except for the gods.

240 Teleport Man
241 Lujein
242 Naiad
243 Nymph
244 Ent
245 Wrinnfly
246 Tarew Marr
247 Solusek Ro
248 Clockwork Golem
249 Clockwork Brain
250 Spectral Banshee
251 Guard of Justice
252 PoM Castle
253 Disease Boss
254 Solusek Ro Guard
255 Bertoxxulous
256 New Tribunal
257 Terris Thule
258 Vegerog
259 Crocodile
260 Bat
261 Slarghilug
262 Tranquilion
263 Tin Soldier
264 Nightmare Wraith
265 Malarian
266 Knight of Pestilence
267 Lepertoloth
268 Bubonian Boss
269 Bubonian Underling
270 Pusling
271 Water Mephit
272 Stormrider
273 Junk Beast
274 Broken Clockwork
275 Giant Clockwork
276 Clockwork Beetle
277 Nightmare Goblin
278 Karana
279 Blood Raven
280 Nightmare Gargoyle
281 Mouths of Insanity
282 Skeletal Horse
283 Saryn
284 Fennin Ro
285 Tormentor
286 Necromancer Priest
287 Nightmare
288 New Rallos Zek
289 Tallon Zek
290 Vallon Zek
291 Air Mephit
292 Earth Mephit
293 Fire Mephit
294 Nightmare Mephit
295 Zebuxoruk
296 Mithaniel Marr
297 Knightmare Rider
298 The Rathe
299 Xegony
300 Balrog
301 ???
302 Lobster Monster
303 Pheonix
304 Tiamat
305 Bear (new)
306 Earth Golem
307 Iron Golem
308 Storm Golem
309 Air Golem
310 Wood Golem
311 Fire Golem
312 Water Golem
313 Veiled Gargoyle
314 Lynx
315 Squid
316 Frog
317 Flying Serpent
318 Tactics Soldier
319 Armored Boar
320 Djinni
321 Boar
322 Knight of Marr
323 Black Armor
324 Knightmare Knight
325 Rallos Ogre
326 Arachnid
327 Crystal Arachnid
328 Tower Model

Shawn319
11-04-2002, 08:06 AM
Fixed..

http://eqemu.sourceforge.net/shawn319/documents/readme.html

Trumpcard
11-04-2002, 08:23 AM
Shawn, fix your sig... :-)

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