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View Full Version : runspeed help?


noudess
04-13-2013, 11:08 AM
On my server BB Orc centurians have a run speed of 1.25, Orc runners 1.5.

The centurians are hauling ass, the runners look to be walking?

Can someone point me to what is wrong?

Derision
04-13-2013, 01:34 PM
Probably due to this:

quests/butcher/orc_centurion.pl

sub EVENT_SPAWN {
quest::SetRunning(1);
}

noudess
04-13-2013, 01:38 PM
Aha thanks. runner running way less than on live, I'll look into an increase of runspeed or a similar thing for him on my server. Thank you!

ChaosSlayerZ
04-13-2013, 11:21 PM
SetRunning - when was that implemented?

Couple years ago I pestered pretty much everyone on how to set mob to running instead of walking and kept getting strange looks like no one understand what I am talking about...

http://www.eqemulator.org/forums/showthread.php?t=24392&highlight=Running

sorvani
04-14-2013, 12:04 AM
Read the change log much? It is right there.

KLS: Added quest::SetRunning(value) (1 for run, 0 for walk) to let a NPC run when out of combat instead of walk.

Search it yourself to see when it was added.

Robregen
04-14-2013, 12:12 AM
It's been around for a few years now. I've used it quite a bit for various script when needed. Like what sorvani said, it's in the changelog.