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Minuss
02-12-2002, 06:25 AM
First : Hi :)
Seconds here is 1 idea i've got ( yes i can think !!! ;) ) maybe u've already do this or you want to do it but i don't know so i post... sorry for my bad english... i'm french...
Ok i start... i've see on a lot of servers there's a lot of lag... And i think i don't know why it'll be hard for a server to host a lot of clients at the same time...
So i'm asking to the programmers if you can make something like this... One server hosted on a lot of computers... i'll explain my think... Maybe some1 in the North usa host 10zones for one server, someone in spain host 5zones etc... So we can have fast servers without a lot of lag... i don't know if you can do this...
Simple its one server hosted by 4 or 5 computers all arround the world... I don't know if its a really good idea but you can think about this... i say this because its very booring to play with a lot of lag for events etc :( And its better to do 2 servers hosted each by 5comps than 10 servers :( And there'll be more people on all servers and that's better i think... play with 200people in all the world sucks...
So that's i wanted to tell you :)
sorry again for my very bad english...
See you :) !

Baltar
02-12-2002, 12:49 PM
Haven't tested this but looking at the syntax for
the zone executable, I think this could be possible.

here is the syntax

zone zone_name address port worldaddress

If you have a computer in Brazil for example, then you
can run a zone server that points to a world server
in Ughanda (again for eg). Simply change the worldaddress
IP to the computer in Ughanda and your all set. Haven't
tested this cause i'm all internal, but looking at the syntax,
it should work.

Minuss
02-12-2002, 08:19 PM
it was just an idea but i think you should test it...
so we can have good pings...
you've to see...