jshows1
06-12-2013, 03:09 PM
Hey guys. I'm messing around with my server. Trying to balance it the best way I can. It seems to me that when I fight mobs with my bot group, it doesn't matter if the mobs con green, blue, or even red. It seems that red mobs just take a little longer to kill.
Now I haven't tried fighting mobs that are 20 or 30 levels higher. But on mobs even 4 or 5 levels higher, it seems spells still land for full, and melee hits still land just as often and as for much as they do on blue.
I know on live, the higher a mob is in relation to your toon, the less likely it is for your toon to hit with spells and melee. Is this still the case on EQEmu? I'm just worried that players will be able to go into zones 30 levels above their range and fight mobs down.
Now I haven't tried fighting mobs that are 20 or 30 levels higher. But on mobs even 4 or 5 levels higher, it seems spells still land for full, and melee hits still land just as often and as for much as they do on blue.
I know on live, the higher a mob is in relation to your toon, the less likely it is for your toon to hit with spells and melee. Is this still the case on EQEmu? I'm just worried that players will be able to go into zones 30 levels above their range and fight mobs down.