View Full Version : Is anyone able to use Titanium/Underfoot and Windows 8?
blackz71
07-01-2013, 11:54 AM
I have tried both fresh installs of Titanium and Underfoot and I cannot load the character select screen on my local LAN server. I have done many of the fixes including matching the resolution of the machine and EQ client, but I just cannot get to the character select screen.
I am thinking it is related to not having DirectX9c on Windows 8. Even when i downloaded the binaries from MS it will not install because it isn't supported in windows 8.
Anyone using Windows 8 able to use a fresh install of either of those clients on a public or private server? Any ideas or help is greatly appreciated.
wolfwalkereci
07-01-2013, 12:04 PM
\everquest\Logs\dbg.txt
What do you see in that file? Please look over it and check where it is failing at.
blackz71
07-01-2013, 12:08 PM
I will have to check when I get home tonight. I will be sure to update this thread with the results.
ward3
07-01-2013, 01:11 PM
I can run Titanium and UF Clients on Windows 8 without any problems. I use them for public servers and my private/lan server.
Have you tried installing and running wineq2 from LavishSoft? It will ask you download some directx stuff if it is not detected. I have always used it, so maybe it downloaded the correct versions or whatnot.
blackz71
07-01-2013, 06:14 PM
Here is the contents of my dbt.txt file
[Sun Jun 30 22:35:18 2013]00000:Starting EverQuest (Built Jun 8 2010 16:44:32)
[Sun Jun 30 22:35:18 2013]00001:EverQuest Configuration Type: RELEASE_NON_AVATAR
[Sun Jun 30 22:35:18 2013]00002:Timezone: UTC-6h00m
[Sun Jun 30 22:35:18 2013]00003:Loading graphics DLL.
[Sun Jun 30 22:35:18 2013]00004:Parsing INI file .\defaults.ini
[Sun Jun 30 22:35:18 2013]00005:INI file .\defaults.ini loaded.
[Sun Jun 30 22:35:18 2013]00006:Parsing INI file .\eqclient.ini
[Sun Jun 30 22:35:18 2013]00007:INI file .\eqclient.ini loaded.
[Sun Jun 30 22:35:19 2013]00008:Graphics DLL Configuration Type: GraphicsDLL9
[Sun Jun 30 22:35:19 2013]00009:Graphics DLL Version 2.00.47211
[Sun Jun 30 22:35:19 2013]00010:Initializing timers.
[Sun Jun 30 22:35:22 2013]00011:Checking critical files.
[Sun Jun 30 22:35:22 2013]00012:Initializing WinSock.
[Sun Jun 30 22:35:22 2013]00013:Enumerating 3D devices.
[Sun Jun 30 22:35:22 2013]00000:Found adapter #0 - NVIDIA GeForce GTX 690 (9.18.13.1422)
[Sun Jun 30 22:35:22 2013]00001:Adapter #0 - NVIDIA GeForce GTX 690 :
[Sun Jun 30 22:35:22 2013]00002:32Bit = 1, D32 = 0, D24 = 1, D16 = 1
[Sun Jun 30 22:35:22 2013]00003:16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
[Sun Jun 30 22:35:22 2013]00004:16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
[Sun Jun 30 22:35:22 2013]00014:Initializing keypress handler.
[Sun Jun 30 22:35:22 2013]00015:Loading keyboard tables.
[Sun Jun 30 22:35:22 2013]00016:Creating window.
[Sun Jun 30 22:35:22 2013]00017:Checking display driver version.
[Sun Jun 30 22:35:23 2013]00018:Activating window.
[Sun Jun 30 22:35:23 2013]00005:CRender::InitDevice: Using 32bit mode.
[Sun Jun 30 22:35:23 2013]00006:CRender::InitDevice: Using vsync 0.
[Sun Jun 30 22:35:23 2013]00007:CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
[Sun Jun 30 22:35:23 2013]00008:CRender::InitDevice: HardwareTnL Enabled.
[Sun Jun 30 22:35:23 2013]00009:Using hardware vertex shaders.
[Sun Jun 30 22:35:23 2013]00010:Initializing render system.
[Sun Jun 30 22:35:23 2013]00011:Trilinear Mipmapping available.
[Sun Jun 30 22:35:23 2013]00012:Vertex Shader Version: 3.0
[Sun Jun 30 22:35:23 2013]00013:Pixel Shader Version: 3.0
[Sun Jun 30 22:35:23 2013]00014:Initializing engine internals.
[Sun Jun 30 22:35:23 2013]00015:CRender::InitDevice completed successfully.
[Sun Jun 30 22:35:23 2013]00000:Parsing INI file ./eqlsUIConfig.ini
[Sun Jun 30 22:35:23 2013]00001:INI file ./eqlsUIConfig.ini loaded.
[Sun Jun 30 22:35:31 2013]00019:Server selected 127.0.0.1 (15).
[Sun Jun 30 22:35:31 2013]00020:Initializing DirectInput.
[Sun Jun 30 22:35:31 2013]00021:Initializing Keyboard.
[Sun Jun 30 22:35:31 2013]00022:Initializing Mouse.
[Sun Jun 30 22:35:31 2013]00023:Parsing INI file .\eqclient.ini
[Sun Jun 30 22:35:31 2013]00024:INI file .\eqclient.ini loaded.
[Sun Jun 30 22:35:31 2013]00025:Creating font list.
[Sun Jun 30 22:35:31 2013]00026:Creating game object.
[Sun Jun 30 22:35:31 2013]00027:Deleting obsolete files.
[Sun Jun 30 22:35:31 2013]00028:Loading string tables.
[Sun Jun 30 22:35:31 2013]00029:Loading database strings file dbstr_us.txt...
[Sun Jun 30 22:35:31 2013]00030:33475 strings read.
[Sun Jun 30 22:35:31 2013]00031:Initializing client variables.
[Sun Jun 30 22:35:31 2013]00032:Parsing INI file .\defaults.ini
[Sun Jun 30 22:35:31 2013]00033:INI file .\defaults.ini loaded.
[Sun Jun 30 22:35:31 2013]00034:Parsing INI file .\VoiceChat.ini
[Sun Jun 30 22:35:31 2013]00035:INI file .\VoiceChat.ini loaded.
[Sun Jun 30 22:35:31 2013]00036:Loading spell effects.
[Sun Jun 30 22:35:31 2013]00037:Initializing display structures.
[Sun Jun 30 22:35:31 2013]00038:Voice Manager loaded 12 macros from VoiceData.txt.
[Sun Jun 30 22:35:31 2013]00039:Memory mode defaulted to Maximum
[Sun Jun 30 22:35:31 2013]00040:Networking: using port [63246].
[Sun Jun 30 22:35:31 2013]00041:Networking: Connection Established [1]
blackz71
07-01-2013, 07:34 PM
Once I got home and posted the dbt.txt file I noticed this line.
Sun Jun 30 22:35:31 2013]00019:Server selected 127.0.0.1 (15).
This stuck out to me as wrong, so I went about fixing it.
The fix for me was as follows
1. Edit login.ini and change all references from '127.0.0.1' to '192.168.1.200'(server ip address). This did not work because MYSQL wouldn't let anything other than 127.0.0.1 access the DB server.
2. I stopped MYSQL using net stop Mysql, but when I started it I told it to stop checking for users in the grant access tables.
My start command for Mysql was Net start mysql --skip-grant-tables
3. I fired up my client and boom I was able to login and play.
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