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Psepheryx
08-19-2013, 01:35 AM
I figured I'd post about the mystery server hiding way down at the bottom that is locked, called Uthra-

First and foremost, I am Psepheryx, and very new at coding, but am hoping to pick it up quickly. My boyfriend is teaching me how to code as we go-and yes, he's the primary in producing this new server.

We are hoping to have a beta test open here in a week or so- It's still small, and definitely a work in progress. I, or my boyfriend will keep everyone updated on the progression of our server.

Nerdgasm
08-19-2013, 03:16 AM
Location: Nerdgasm's house

Heh. <3

Mariomario
08-19-2013, 06:23 AM
Working on another server when DiabloQuest isnt even out yet?

Jahar_LoA
08-19-2013, 08:10 AM
I'm currently one handed there Wrath. So kinda hard to do anything computer related.

Psepheryx
08-19-2013, 03:32 PM
This is just a side project while other parties with DiabloQuest are out of commission- merely a learning experience for me, so I can get a grasp on coding. :) DiabloQuest will take presidence when the other party is back to being able to work ;)

Drajor
08-19-2013, 05:56 PM
I'm currently one handed there Wrath. So kinda hard to do anything computer related.

Get your hand off it .. hah. But seriously hope the recovery is going well, your Diablo 3 dps suffers due to your injury.

Nerdgasm
08-19-2013, 09:00 PM
Working on another server when DiabloQuest isnt even out yet?

The whole thing with that, Wrath -- Jahar had a accident that has left him one handed, involves sand paper and holding it the wrong way...

Nah in all seriousness, we have DiabloQuest still going, and it's going pretty decent, we're rewriting (by we, I mean Jahar, since it was his idea =P) the story line to make it go back BEFORE Diablo was the Lord of Terror, refer to this post that he made, and that's pretty much what it is we're doing.

http://www.eqemulator.org/forums/showthread.php?t=37187

Mariomario
08-19-2013, 10:54 PM
Very nice, I was just curious is all. Jahar I wish you a speedy recovery and hope to see DQ on the lists very soon!

Nerdgasm
08-20-2013, 03:31 AM
Very nice, I was just curious is all. Jahar I wish you a speedy recovery and hope to see DQ on the lists very soon!

Yar me too, until Jahar finishes though, I'll be making this server, will be done shortly, and people are more then willing to come check it out, =P It's pretty solid.

Jahar_LoA
08-22-2013, 10:43 PM
I want to thank everybody for the well wishes. the stitches come out on Monday.

Drakiyth
08-22-2013, 11:59 PM
Get better, Jahar. Your diablo project looks cool.

Nice to see my old yahoo friend working on Emu now. ;) (Psepheryx) By all means tell us more about this secret project when you can.

Psepheryx
08-23-2013, 12:15 AM
We're adding mobs and other little fun touches before releasing for Beta testing. We should more than likely have it ready by the first. We should also have a website up soon 8-)

Nerdgasm
08-23-2013, 01:58 AM
So, there's been the idea on servers of people just starting out at maximum level, because leveling is boring, and crap. I personally agree, now EZ server has spells you can get at level 70, like the level 70 Pet for Clerics and what not and that pet is stronger. Remembering these ideas and talking it over with Psepheryx, we've both come to the conclusion of letting EVERYONE start at level 50. On the Spell Vendor which we'll have set up, you will be able to purchase your level 50 spells that are custom made (The names of spells might be the same, like, Ice Commit might be still Ice Commit), and little things like that, but the damages and stuff will be raised.

Then the questions of pets came up, you know 'What are we going to do about pets.' -- Again, I refer to EZ Server, yes I am using their idea of essentially the same thing... In the first zone you encounter, as a Magician, you will find a pet, this pet will help you MAJORLY in the next zone, if you were a smart alec and just went to the second zone without your pet from this zone, you'll probably notice your pet doesn't do that great. This is intended. Just an example of what the pets are going to be like, mind you this is to change at any time.

SumWaterR1 - Level 50 - HP 4000 - Damage 35 - 80 (With Flurry).
Then when you went to Zone 1
SumWaterR2 - Level 50 - HP 6000 - Damage 50 - 120 (With Flurry, Rampage).

And upgrades as such throughout the zones. Necromancer pets are going to be a set up a bit different, and Shadow Knights are going to have different pets then Skeletons. Spells (Damage spells too), are going to be different. I'm probably going to keep the same aspect as level 1 spells, I'm thinking (Like keep Burst of Flame except modify it's damage, cast time and recovery time to match that of a level 50 spell). This is just an idea and we're probably going to run with it.

Beta will consist of Zone1(Order and Chaos) Zone2(Order and Chaos), and Tier1(Order and Chaos).

We have a website and forums now, as well... The forums are retarded because I haven't gotten paid yet, when I do we'll upgrade them, for now, registration is pretty annoying four ad banners, easy to get around, just click 'No thanks' on all of them...
Website Located here. (http://uthrasprogression.weebly.com/index.html)

Nerdgasm
09-04-2013, 01:37 AM
Hey guys! Sorry no one has posted on here for a minute or two... I'm here to say the sister server of DiabloQuest is going great (Uthra is the sister server for those who don't know.)

Couple of things I'd like to post here just so people are aware...

Classes;

BARDS - We are currently NOT supporting bards until we can get their songs more balanced, we're working on a patch for it, but, we do not have a ETA of when they will be ready.

HEALERS(Druids, Shamans, Clerics) - As with every server healers will be needed to really progress. You can two box on the server, so at least there's that. On top of that, we've made healing a bit easier as well for you, In the beta you will have up to 3 healing spells, and 2 buff spells, these buff spells are single target and then group target, Shamans, Paladins, and Clerics stacks. Druids do not, because they have thorns.

TANKS(Warriors, Shadow Knights, Paladins *BARDS*) - Tanks won't really be 'required' so to speak, maybe for boss fights they will be, all around it's a good idea to have at least a Shadow Knight whom is a half-bred tank in there at least.
- Warriors will have EXTENDED Stonewall, It will NOT drain your Endurance, however will cost significantly more.
- Shadow Knights will have Life Stealing effects (Surprised? Lol).
- Paladins will be able to either tank with one-handed or two-handed with epics, benefits are still undecided on either one.
- *BARDS* Yes, you saw it. I'm turning Bards into tanks. How I'm going to is still up to be decided, but I've always wanted my bard to be able to tank. I might give them a combination of rune + a stonewall song... Again, I'm undecided.

RANGERS - They get their own topic because I'm actually making their ranged more beneficial then their melee. I've increased the damage they deal with bow (well more everyone), from the 1.0 it has to 1.5 this may be adjusted over time.

CASTERS(Pet Classes) - All of you have control of your pets now.

CASTERS(Non-Pet Classes) - Your damage spells have a chance to proc a stun to prevent your face from getting melee'd off. =P

MELEE DPS - I can't really do to much for you guys. Most of you are pretty OP as it stands. I've brought down Berserkers a little bit, with the weapons I have on the server they STILL were pulling the most DPS out of the Melee classes, monks were lowest, I've raised the stats on you by a bit.

The rest of the updates can be found on the Changelog on our website when we go into Beta. Changelog Here (http://uthrasprogression.weebly.com/change-log.html)

Drakiyth
09-04-2013, 06:02 AM
Hey guys! Sorry no one has posted on here for a minute or two... I'm here to say the sister server of DiabloQuest is going great (Uthra is the sister server for those who don't know.)

Couple of things I'd like to post here just so people are aware...

Classes;

BARDS - We are currently NOT supporting bards until we can get their songs more balanced, we're working on a patch for it, but, we do not have a ETA of when they will be ready.

HEALERS(Druids, Shamans, Clerics) - As with every server healers will be needed to really progress. You can two box on the server, so at least there's that. On top of that, we've made healing a bit easier as well for you, In the beta you will have up to 3 healing spells, and 2 buff spells, these buff spells are single target and then group target, Shamans, Paladins, and Clerics stacks. Druids do not, because they have thorns.

TANKS(Warriors, Shadow Knights, Paladins *BARDS*) - Tanks won't really be 'required' so to speak, maybe for boss fights they will be, all around it's a good idea to have at least a Shadow Knight whom is a half-bred tank in there at least.
- Warriors will have EXTENDED Stonewall, It will NOT drain your Endurance, however will cost significantly more.
- Shadow Knights will have Life Stealing effects (Surprised? Lol).
- Paladins will be able to either tank with one-handed or two-handed with epics, benefits are still undecided on either one.
- *BARDS* Yes, you saw it. I'm turning Bards into tanks. How I'm going to is still up to be decided, but I've always wanted my bard to be able to tank. I might give them a combination of rune + a stonewall song... Again, I'm undecided.

RANGERS - They get their own topic because I'm actually making their ranged more beneficial then their melee. I've increased the damage they deal with bow (well more everyone), from the 1.0 it has to 1.5 this may be adjusted over time.

CASTERS(Pet Classes) - All of you have control of your pets now.

CASTERS(Non-Pet Classes) - Your damage spells have a chance to proc a stun to prevent your face from getting melee'd off. =P

MELEE DPS - I can't really do to much for you guys. Most of you are pretty OP as it stands. I've brought down Berserkers a little bit, with the weapons I have on the server they STILL were pulling the most DPS out of the Melee classes, monks were lowest, I've raised the stats on you by a bit.

The rest of the updates can be found on the Changelog on our website when we go into Beta. Changelog Here (http://uthrasprogression.weebly.com/change-log.html)

You guys sound like you're doing a great job in trying to balance everything out. From my personal experience with this it's not easy to do and it's almost impossible not to get a FOTM class in the mix, but you can get pretty close to making things even.

Also, bards are one of the toughest things in the world to balance, so I don't blame you at all for not supporting them. They literally have to have their own stuff and if you try to give anything bard related to another class in custom spells it will make that class act as if they are playing a song. It's overall a huge pain in the butt to deal with.

I would love to see some pics of your creation here when you can. I'm not sure how far in development you are however.

Keep up the good work guys.

Nerdgasm
09-19-2013, 02:08 AM
Bumping this thread. Wanting to let everyone know it was on hold for a minute due to real life problems (Involving Comcast being stupid about our internet, saying we didn't pay when we did... Needless to say, stupid.)

We're back up, and the only thing left is Spells to do. Expect to see it open soon!

EDIT; I forgot to add -- Spells are in need of being tested once I add them. I'll be adjusting hit points accordingly, this is meant to be a solo, but not solo server... Once you get full gear from Zone1 you should be able to kill bosses easier, the only boss that should prove to be an issue is the LAST boss of Zone1. Which is required to get into Zone2 (go figure, right?) I'll be testing spells out over the next couple days. It shouldn't take me more then my two days off (Tomorrow and the next day.) to get spells tested, and adjusted accordingly. Healing spells are done, and so are buffs. I rather like how I have them laid out. I will be making a buff bot in respective towns so people can have some buffs going into Zone1. Since we're allowing people to start out at a decent level. Mage spells are lower damage because your pets makes up for it. Necromancers, same thing. Enchanters on the other hands. YOU GUYS... I'm still at a lost with what to do with you. You tricky kids. ;).

EDIT2; I'd like to add that it's surprising the amount of spell editing that has to be done to custom servers - I'm not making it so you have 9127391273891273 spells. You have 3 spells when you start. Shield, Damage, and Gate as a Wizard. The three spells that are commonly used, dropped spells are like, Root, and snare and stuff. But three base spells. I PERSONALLY feel this will make things just a ton better... -- But yeah like I was saying I was editing spell costs, I set it to start at 150 mana doing 150 damage. I logged in my test wizard and I was oom before the mob was 50%... Adjusted it down about half, and going to test it now... It's just so weird...

Nerdgasm
09-20-2013, 01:29 PM
I posted last night right before I fell asleep about the three spell thing for Wizards, and what not... This might seem confusing or unneeded so I'm letting you in on what the Magician spells are going to look like! (As well as pets information), Now Zone2 + Tier1 aren't set for certain, but Start is set for certain.

After Tier1 Mage's are going to get EPIC pets. Kind of like the skittle stick, in fact the first item you're going to get for the epic IS going to be "The Skittle Stick." I've yet to decide what I'm going to rename other epics, epic quests aren't going to be 'easy' though. Beta you'll be able to get to Tier1 but you won't be able to obtain your epic until we break it out of Beta (Shouldn't take more then a couple weeks to get get out of the Beta... Since it's just spells, adjusting NPC's, and a few other small things.)

Anyway, here is a screenie of what the spells look like. =).

http://i44.tinypic.com/rbmw0k.png

I've tested the pets in Zone1 (Starter pets that is), and they could tank trash, and with the help of DS and the Mage's spells they died just fine. Pet had about 40%+ (Depending on what one you summoned), Mage at a good mana too. You'll be able to kill two or so without medding until you get the spell that drops from Zone1, then you should be able to kill more. Just like normal progression servers. =)...

Things are going great, moving right along to Necromancers!

Nerdgasm
09-30-2013, 10:06 PM
~~IMPORTANT~~
We've disabled the stupid forums that required a ton of sign up stupid stuff, and now have forums that you sign up with weebly you have a forum account. GG =P Figured I'd let everyone know.

While looking at the server and doing some random progression, I had a realization that people will get bored of the whole Everquest classes... So we've decided to change it up a bit, below is what we've done.

As you all know there's 16 classes in Everquest, and four different type of them.
Melee - Berskerker, Monk, Rogue, Warrior
Priest - Cleric, Druid, Shaman
Casters - Enchanter, Magician, Necromancer, Wizard
Hybrid - Bard, Beastlord, Paladin, Ranger, Shadowknight.

We're doing something pretty similar EXCEPT(dun dun dun) the major twist. Chaos and Balance type.

Chaos Faction;
Tank - Warlord
Healer - Mystic
Melee - Assassin
Caster - Rune Caster
Hybrid - Defiler

Balance Faction;
Tank - Templar
Healer - Priest
Melee - Samurai
Caster - Arcanist
Hybrid - Hex-blade

Each classes will have their own set of abilities, and gear. We've added another little twist in there because we're only using 10 out of the 16 classes we figured we'd add another little feature to further increase their power and potential. Take this how you will, you'll see the meaning in game.

We'll update this post when we've gotten a few things tested. All of our information (new and old) will be up on our webpage located >HERE< (http://uthrasprogression.weebly.com/)

Nerdgasm
10-01-2013, 12:48 AM
Here is a Hex-Blade at their finest (Best gear in the game. From Uthra herself)

http://i39.tinypic.com/3322lci.jpg

More pictures will be able to be found at our Webpage once we've fully updated everything. =)

Yes they are two different blades. Below is the stats of one of them. I've disabled the clicky effect as to NOT give away what it is. Yes, these are real stats in game of what the Uthra's weapons will look like. (She drops a 'set' for everyone.)

http://i39.tinypic.com/adhgkm.jpg

Nerdgasm
10-01-2013, 09:46 PM
I want to post just one more picture on here. Because I am proud of it... :P (Not proud that I got the coding right, but just proud of the class...).

Ladies and gentlemen.

The Battle-Priest.

http://i43.tinypic.com/ao9b1j.jpg

These are T2 weapons. Don't worry, it's not the BEST YOU CAN GET! =P I was to lazy to make Uthra's weapons for Battle Priest, Hex-Blade was already done for Warriors. xD

Psepheryx
10-06-2013, 03:53 AM
Hey folks, I don't post much lol as I'm sure you've all noticed, but I'm excited to announce that we will be releasing a dual class system with an expansion.

We are doing the dual class as an expansion to get you into Uthra quicker, rather than wasting time. :)

Nerdgasm
10-12-2013, 12:26 AM
We've added a 'Talk to the DEV's' thing we figured if people wanted to know what we're doing, or how far we are on progression, you could join us, and talk to us about the server and what we're doing with it. It's quicker and easier then coming here and posting for us, below is the information.

Uthra's Gaming (TeamSpeak Server) -- Used for Everquest, World of Warcraft, League of Legends, and well. All other gaming things.

Server -- 209.247.83.121:9366
PW - None set (yet).

Nerdgasm of corse is who I am, Psepheryx is in there a bit too... So if you ever wanted to know what we're doing, or when we get it in beta, if you wanted to report bugs quicker, join up and say hello...

~~Nerdgasm

~~~~Server Information~~~~

We've perfected the classes we wanted to do, had a snag with a disc that was causing server crash repeatedly. Next is scripts, spells and finalize.

Nerdgasm
10-31-2013, 04:10 PM
Happy Halloween everyone in the EQEMU Community.

We've done some updates and upgrades, we had a huge problem that we've resolved and have now rectified. DEV is back in swing for Uthra. We're doing spells now. A updated list of things that are done(spell wise and update wise), is located on our website. (uthraprogression.weebly.com) under our Change Log as well as our forums.

There is a posted - 'TO DO' list as well, so you can see about where we're at as far as progression goes. We apologize for the delay this has caused and for BETA testers we will be offering some kind of reward to show we care.

Thank you.

Ozium
10-31-2013, 04:27 PM
clicky not working.

Site Not Published
The site you are looking for has not been published
If you are the owner of the site, you can fix this message by publishing your site to this address.

Sendoste
10-31-2013, 11:08 PM
The link under the speed test works. =)

Nerdgasm
11-02-2013, 02:09 PM
Opps, I must have typed it wrong. xD

This is our website. (http://uthrasprogression.weebly.com/)


Thank you for bringing that to my attention. I see what I did wrong with the link, heh. =). Anyway. We're getting there. :D

Nerdgasm
11-12-2013, 01:20 AM
BEFORE READING! We've changed our forums, they are WAY better now. The weebly ones were killing me so we made it pro.boards a little registration is required, but whatever, won't kill you. =P.

~~UPDATED FORUMS HERE~~ (uthraserver.boards.net)

DEV Nightmare can never figure out if a spell is good enough or not... So, we've done the next best thing. Instead of having 8 different spells doing the same thing but one a little better then the other, we're naming spells to have RANKS Next to them (Thank you Jahar). An example;

Rebuke I -- Adds 500 Hate
Rebuke II -- Adds 700 Hate
Rebuke III -- Adds 900 Hate

So on and so fourth. Spells will drop in zones, as you may have figured by now.

So now the question is, with spells being done this way, will this server really start you at at level 50? Or not. This is being debated on and there will be a place to voice your opinion either here or on our forums. The reason it's up for discussion instead of staying it way it was, doing spells this way opens a LOT of advancement and makes things a ton easier, example;

You could be in a zone leveling, you hit level 10 and go to the next zone, the first mob drops; 'Spell Token 1-10' you're thinking 'hmm, now I don't have to go back and farm those spells I was missing!' and BAM 1-10 is learned once you turn it in, same thing goes for the next zone and the zone after. It would stop at 50 where they would turn into Tier spells, and you would have to earn the spell scrolls... Anyway, that's still being talked about, but not until after beta. Beta everyone will be 50 and farming gear in Tier//Normal zones. (Since it's Z1, Z2 and T1 on Beta open). Everyone will know after all of the content has been tested what the final decision will be. =).

We aren't *PLANNING* on a char wipe after beta? But if it happens, people will know before hand, and you WILL be granted some 'Oh look you helped us in beta' stuff. :P

Jahar_LoA
11-14-2013, 10:59 PM
10-14-13 UPDATE

We would like to inform everyone that there we be an alpha test coming very, very soon. During alpha you will have access to the following.

There are 2 different factions that you can choose from, however to start balancing we are releasing Destruction slightly early.

The Destruction Hub Zone.
All Destruction Classes.
All zones up to Tier 1.
All the spells up to Tier 1.
All the gear up to Tier 1.

Please note that we are testing mob difficulty and balancing classes. This is not a release version, nor a final piece. Please note as since this is alpha, we encourage you to try and break things and report any bugs or exploits you might find. Your help will be rewarded when the full version is released. There will be rewards for the alpha testers and rewards for the beta testers. However, they will not be the same.

We will keep you informed to the start date of this Alpha Phase I.

Jahar_LoA
11-18-2013, 10:36 AM
I would like to take this moment to introduce the spells for Rune-Caster. I will not be sharing what each spell does in terms of numbers. However, this is what I will share. Spells are broken into ranks. (I, II, III, etc.) Each rank will, of course, be better than the previous.

Rune-Caster Spells

Writ of Cold
-Effect 1: Direct Damage

Scribe’s Sparks
-Effect 1: Spell Damage

Distracting Words
-Effect 1: Area of Effect

Writ of Hope
-Effect 1: HP Buff
-Effect 2: Mana Buff

Fiery Ridicule
-Effect 1: Direct Damage
-Effect 2: Damage over Time

Frozen Epilogue
-Effect 1: Snare

Word of Exaltation
-Effect 1: Intelligence Buff


All spells are done. After we do a couple more tests we’ll be ready to go! We’ll keep you posted!

Jahar

Nerdgasm
11-21-2013, 06:24 PM
Couple things to drop by here;

We are ATTEMPTING to make this friendly to those titanium users, about 98% of the spells WILL work for titanium, some illusions may not, and as far as I know, all of the zones are titanium friendly so far. I do know that Uthra's zone IS NOT titanium friendly. We may branch off and make a titanium friendly Uthra. This is up for discussion, still.

We still have our votes on the forums for if you want to stay at level 50 or not AFTER Beta. Please visit our forums (http://uthraserver.boards.net/) and vote, or you can wait till you play Alpha and see how things go. Below is how we are going to do it;

Alpha P.1 - Will be finished once we get Destruction items and spells finished. - ~85% done.
Alpha P.2 - Will be finished once Balance zones get balanced (no pun intended) and spells done. - ~45% done.
Beta - Beta will consist of up to Tier 1 with Epic 1.0 progression open, as well as some World Bosses, set up COMPLETELY custom PER developer. (Meaning, one boss may be almost impossible to beat, while the other one could be to easy...) - ~20% done.
LIVE - When the server is LIVE it will be 7 tiers of progression with other zones to progress in, multiple world bosses, Epic 1.0 - Epic 2.0, and Uthra. ~5% done.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All of the above information is found on our website, as well...

We are planning a 'expansion' so to speak, once Uthra is downed as to not make it a server where you kill Uthra and that's everything you have to do, which we do not assume will be done quickly, as her abilities make her a VERY challenging boss. The ideas with the expansion will be realized when players get closer to Uthra on our website (http://uthrasprogression.weebly.com/).

I apologies for not posting before now, I had gotten accepted into Hearthstone Beta, and I wanted to see what it was like. It's fun. But I think EQEMU Developing will take priority for now. =).

Jahar_LoA
11-22-2013, 11:23 PM
I would like to announce that [Alpha Phase I] should go live this weekend. I would like to remind everyone that during this time, you will be able to access the following content:

The Destruction Hub Zone
All Destruction Classes
All zones up to Tier 1
All spells up to Tier 1
All gear up to Tier 1

Introducing,

Assassin Abilities

Augury of Death
- Effect 1: Increase Melee Damage
Black Mantis Thrust
- Effect 1: Direct Damage
Black Spider Strike
- Effect 1: Direct Damage
- Effect 2: Damage over Time
Critical Defences
- Effect 1: Increase Attack
- Effect 2: Increase Armor Class
Dancing Daggers
- Effect 1: Haste
Heart of Shadow
- Effect 1: Increase Critical Chance
Precision of Shadow
- Effect 1: Increase Chance to Hit

Class Ability:
Silent Stab
- Effect 1: Nausea

** Please Note: Only 1 of these spells can be active at a time. (Critical Defenses, Dancing Daggers, Heart of Shadow, Precision of Shadow)

Nerdgasm
11-23-2013, 10:57 PM
We are awaiting one of our Developers (silly Psepheryx) to wake up and finish scripts, and then a quick run through. I expect Alpha Phase I to begin no later then tomorrow morning. We have all items completed, all spells, and about 90% of the mobs completed.

We will make a follow up post on when it is opened.

We do apologize for taking so long.

Update 1; The scripts are completely done, items the same, spells the same. We have a couple VERY small things to do, then the server is going to be unlocked, and located near the top of the list. I will update you when it is live. :)

Update 2; All of the REQUIRED files for our server has been updated. Click here to obtain custom files. (http://uthrasprogression.weebly.com/files-needed.html)

Update 3; Jahar and I are going through and testing everything. So far, it appears Mystic is having the most problem soloing... We're changing the spells around now, so if you download the spell file NOW you will have to re-download them.

Update 4; Defiler OP, enough said. :P Gave the nerf stick HARD to Defilers. Like, their pet was able to solo everything. No longer possible. Haha.. Server going to be open after we're finished with this zone, as unless you 6 box. It's going to take a while soloing all of it. =).

Nerdgasm
11-24-2013, 06:09 AM
The Server Name is !!!Custom!!! Uthra's Progression Server with the tag of Alpha.

We would like to welcome everyone to Uthra's Progression Server. At this time. We are open for Alpha Phase I!

This Alpha has an upexpected duration.

At this time you are able to do the following.
-You are able to 6 box currently. (This could change in the future.)
-Achieve R. I and R. II spells.
-Traverse Zone 1.
-Attempt (Yes, attempt.) all bosses.
-Achieve all gear through Zone 1.
-We are only using Visable slot items for Alpha. When Beta is opened, all Visable and Non-Visable slots will be introduced.

A couple notes before you get started with us. This is not meant to be a solo server. While you may be able to solo "trash" mobs. Do not expect to be able to kill everything by yourself, unless you are boxing. During this Alpha Phase you are asked to report any bugs/exploits with /guidehelp that we may have overlooked. During testing we ran into some problems with later zones, after they are fixed they will be released. (Could happen at any moment.)

For Alpha testing a few things have been raised and timers reduced to allow quicker kills, and progression through the zones, once we are out of Alpha the rest rate will go down, and have a very small 'kick-in' time before it activates.

PLEASE REMEMBER TO GRAB OUR CUSTOM FILES FROM THE WEBSITE OR YOU WILL NOT BE ABLE TO ENJOY THE SERVER TO IT'S FULLEST EXTENT. THANK YOU AND HAVE FUN!

------------------

A Note from the head Developer - Everthing in zone 1 has been tested by every class. While some excel, and others lack. Once you've obtained a full set of gear, and all spells possible, it is highly possible to solo(meaning ONE CHARACTER NOT TWO) the first mini-boss which will allow a chance at R. II spells. This server as stated above is NOT meant to be soloed. If you want to 6 box, be my guest, just know, that's 6 toons to gear and get spells for.

Burningsoul
11-24-2013, 06:16 AM
Damn man, six box? Screw that.. I'd be on Shards of Dalaya if I wanted that

Nerdgasm
11-24-2013, 06:19 AM
You do not have to six box. I played through as a couple different classes and did just fine.

Though, I can say if I did 6 box. I'd be able to clear everything, no problem. Heck, I bet I could do it with 3 boxes.

In-fact I two boxed most the stuff. The last boss of the zone I couldn't sadly. To much hectic stuff going on, it's a bit of a struggle, but player database will help us even out, and work out kinks that are in the server.

As with every server launch, there are bound to be mob to high hit-points, to high damage, or whatever.

Alpha//Beta people will be rewarded for trying the server, as per usual.

Thorkinal
11-24-2013, 08:40 AM
Cannot progress past the Hub zone, Currently the general ports you, But it kicks you to Arena instead of Temple of Marr, If you die you go back to the orignal load in zone " No soul binder in destruction hub" and no gate item to get back to hub.

Jahar_LoA
11-24-2013, 01:15 PM
Correction, Server will be locked, until a bug is fixed.

Nerdgasm
11-24-2013, 01:36 PM
There is a gate item back to the hub, I merely forgot to put it on the vendor, that was completely my bad, and I do apologize. Far as the soul binder, that skipped my mind as well. Thank you for your quick feedback, I will update it as soon as possible, again I apologize.

As well, it appears I have the zone locked to level 51. I thought that was removed, and that was completely my bad, yet again. This will be fixed in a matter of minutes. Terribly sorry, was working hard on the server last night, forgot the little things.

Maze_EQ
11-24-2013, 01:51 PM
Fix the bug, im bored as fuck

Nerdgasm
11-24-2013, 02:05 PM
Soul Binder is up.
Zones are unlocked.
Gate item added.
Base Movement speed inside Shadow Spine has been raised from normal to x2 the speed, as well. 'Safe spot' has been updated to in front of Valdis.

Server has been unlocked and restarted. Bugs are fixed, sorry once again.

Again, I'm terribly sorry, I was so excited to get it running last night, that with my excitement, I had forgotten a couple of essential things. xD

Update; I forgot. I made it 15 zones instead of 5 too... Lol.

Maze_EQ
11-25-2013, 01:14 PM
warlord cant scribe discs, only battle stance. others dont show

and mystic haste (bloodlust) doesnt work

bosses dont drop anything other than the normal trash items.

2h weapon vs dual 1h is terrible. Might wanna increase the ratio on the 2handers

Fully geared 2box with healer on macro can't take down left wing bosses. Probably if I threw a 2nd healer It'd be close.

Thorkinal
11-25-2013, 01:23 PM
use right click on the squares instead of going into the list and you can see them.

Nerdgasm
11-25-2013, 02:06 PM
use right click on the squares instead of going into the list and you can see them.

Not quite sure what is wrong there, to be honest. It's probably because of the Database update. I gotta do that eventually.

Maze;

I'm fixing Bloodlust, I had it fixed, but for some reason it decided to be all screwy. I'm doing a server reset tonight, which will imply loot table fixes, a couple spell changes and what not.

We'll look at ratio of weapons... thanks again for feedback.

Nerdgasm
11-25-2013, 09:59 PM
**With all new patch notes, we recommend obtaining new spell files to make up for the changes we've made.**

We thank all of you for your guys feed back, it's been great having a ton of people play through! With the release of zone 2, we will be putting the nerf stick to Shade of Acaea (The last boss needed to enter zone 2), as we've seen Tiggy and his group of 4 people take him down, but just barely, we will be adjusting the Shade's damage. His hitpoints will remain the same, and Peria's damage will be adjusted a little bit as well.

We've added patch notes to our website, which is in my signature of exactly what changed.

Zone 2 will be 100% live and fixed tonight, the previous zone we were using was WAY to buggy for us to continue to use, which is why it wasn't opened with the server.

Rune-Casters got the most love, as I've seen a large number of Rune-Casters inform me that they are not able to solo trash because Writ of Cold was on a to long of a recast, and it was resisted to much. They can now solo trash mobs, easy enough.

However, Warlords can be said they got some love too, there was a bug with their discs, it wouldn't show in the window. We've gone and fixed it. They should show just fine!

Edit 1; Well, now the Warlords are fixed, go ahead and obtain new spell file. Lol.

Edit 2; Due to IRL issues (Grand Father was involved in a wreck), Zone 2 is being pushed until TOMORROW. I apologize.

Edit 3; Random loot will be added to bosses, (This will take effect once Z2 is out.) We're updating the database, we've found three reasons why the server has been crashing, and we are going to fix them with this update. We do apologize for the down time, but it will be back up soon. =)...

Maze_EQ
11-27-2013, 07:48 AM
I downed shade with 3 people. First. Therefore I>all

Thorkinal
11-27-2013, 02:09 PM
Shade was killed long before you logged in, and you did the nerfed version, gg!

Nerdgasm
11-27-2013, 03:12 PM
He hasn't been nerfed yet, =). Maze was the first one to kill him with 3 people. Hah. His strategy was exactly how you are meant to kill him.

Maze_EQ
11-28-2013, 01:42 PM
Mystic SoW is nice for that encounter. It's also worth using a defiler for snare.

Nerdgasm
11-29-2013, 12:22 AM
Don't give spoilers of how the fight is actually spose to go down.

sorvani
11-29-2013, 10:53 AM
Don't give spoilers of how the fight is actually spose to go down.

Welcome to the Internet.

Nerdgasm
11-29-2013, 05:22 PM
Welcome to the Internet.

I was being sarcastic ;). Heh.

Apologies about the delay on Zone 2! I was called into work, and had to sort that out. It is the weekend, and aside from tomorrow in which I'm working a 6 hour day, I will be finishing through Tier 1 =), Psepheryx AND Jahar are both off this weekend as well, so my help should be pretty solid.

Few people have asked about gear in the next progression zone, well it's going to be a little more difficult to obtain, and in T1 is when things get difficult. Once we get Balance open, we will be adding in Visual slots, which have to be FIRST obtained in The Temple of Marr in order to be upgraded in later times (For Destruction).

As we speak, we're testing Z2. Expect it live soon.

Nerdgasm
11-30-2013, 04:09 AM
Apologies for the delay. Zone two is ready to be tested by the public. There is a HUGE patch note on our website under updates; (Click here if you wish to see it (http://uthraserver.boards.net/thread/17/11-30-2013)) the major things to take from it, I'll post here.

~~~As always we recommend obtaining the spell file so you don't see spells that aren't spose to be cast on you, casted on

you.~~~
~WITH THIS UPDATE YOU WILL NEED A NEW DB STRING AS WELL~

GENERAL;

Peria has been reworked, she will now drop the key needed to enter The Theater of Imprisoned Horror.

SPELLS;
Every spell now has a base chance of 50% chance to hit, a few spells (like Rune-Casters spells), are a almost guaranteed chance to hit.

ITEMS;

The Temple of Marr's items stats have been updated below are the following changes;(THE CHANGES ARE ON THE WEBPAGE)

MISC;
AC on all armor has been raised.

Maze_EQ
11-30-2013, 03:00 PM
Alot of t2 armor is worse than t1 armor..

Might want to revise and compare.

Jahar_LoA
11-30-2013, 04:01 PM
Will take a look, just a moment.

Nerdgasm
11-30-2013, 09:40 PM
Couple things;

Gear being messed up is because of how we changed it, it use to go (In stat order) Chest, Legs, Hands, Arms, Head, Feet, Wrist, We changed it to Chest, Legs, Head, Arms, Feet, Hands, Wrists, I forgot about the change. My apologies.

Also, gear will officially change it's look in Tier 1, what you guys are progressing through is Zone 1 and Zone 2. Tier 1 will introduce new weapons looks and such, apologies.

We're working on some random items to throw into the fray, but we don't want them to be to over powered, or to weak... The quests for the non-visual items should be live soon.

Nerdgasm
12-10-2013, 10:52 PM
Haven't posted on here in a bit! Figured I'd update everyone with what's going on, with it closing in on Christmas time, (And my family's birthdays), I will keep Uthra UP, but progression on it will be on hold until Christmas is taken care of, once we're into the new year, we plan on releasing content weekly. We have a plan laid out of exactly what we want to do with the server. Apologies to those who play on the server and have been craving an update. Birthdays have been... Well, I don't remember them... Haha. :D

I wish you all a Merry Christmas and a Happy New Year. See you in a few weeks. =)

~~From all of the Staff at Uthra's Progression Realm.

Nerdgasm
12-11-2013, 03:50 AM
Though a little hint, when we get back in full swing. We'll open T1, and Balance through T1 in one big swoop. We have a class planned that is going to seem over powered, but he won't really be over powered, if that made any sense... Basically, his burst will be suburb, but his sustain will be equal.

Now, I know what you're thinking; 'Okay, if it's like that, I'll just box 6 of them, GG bosses.' right? Well. We have a way of countering that. Samurai will NOT be opened when we release Balance at least until we can get him to the point where we want him. =).

Just a little teaser of what's to come. =D I'll post a picture soon of his burst vs sustain.

Maze_EQ
12-11-2013, 02:12 PM
When I can progress further I'll play lol.

Nerdgasm
12-11-2013, 02:24 PM
Understandable, and we are sorry that it's taking so long for the progression, Thanksgiving and Christmas are two of the worst holidays for me, lots of Birthdays, lots of holiday celebrations, and all around a giant cluster. Afterwords the only thing left is my Birthday, in which I'll be to inebriated to do anything. Lol.

Maze_EQ
12-11-2013, 10:24 PM
Understandable, and we are sorry that it's taking so long for the progression, Thanksgiving and Christmas are two of the worst holidays for me, lots of Birthdays, lots of holiday celebrations, and all around a giant cluster. Afterwords the only thing left is my Birthday, in which I'll be to inebriated to do anything. Lol.

You're good broski.

I havent had time either.

Nerdgasm
12-19-2013, 11:23 PM
Off and on I'm working on it, I'm liking how it's looking. The server is *down* currently due to the massive patch update that's going to be put out. It'll be on our forums. In which we are bumping the server from Alpha to Beta. As we should have Balance active. Sadly, the Samurai is giving us issues... We want him to be a bursty slag, but the burst to stop after so long of bursting, if that made sense. Lol.

As well, when we get the server live, there will be logs posted on our website of what everyone's DPS is, using R I, R II, R III and R Elite spells.

Nerdgasm
12-21-2013, 05:30 PM
While working on the patch, we are going to turn the server on, but have it locked from public access.

Nerdgasm
12-25-2013, 01:22 PM
We've added Balance spells to our website! This will give you an inside example of what to expect from the Balance faction. -- I'm off to spend time with family and stuff...

MERRY CHRISTMAS ONE AND ALL EQEMU COMMUNITY! =D

Nerdgasm
01-07-2014, 07:55 PM
I sure hope everyone Christmas break, and New Years was good, and I hope you all have some killer resolutions made! =).

We're back in swing. I'm not entirely sure what Jahar's schedule looks like, but for the most part, I'll be back 100% doing items, quests, and such. I'll be posting back on here again when the server will be unlocked for players to test, shouldn't be to much longer. I have to make spells, finish Epic 1.0 quest, and re-arrange a few things in Tier 1, then we should be good to go. =D.

Nerdgasm
01-18-2014, 06:45 AM
Click here to see what needs to be done before server opens up again. (http://uthraserver.boards.net/thread/24/before-open-server-again)

Just what the link says, I've updated a post on our forums of what need to be done before we can go live again.

With current... Situations, I'm doing it by myself, Jahar is busy IRL and so is Psepheryx. It'll be up, and hopefully quick. Check back whenever I'll make sure to keep it up to date.

Nerdgasm
01-27-2014, 04:15 AM
I'm pretty upset. I turned on my Computer this morning and randomly it was like; 'Hey you have a corrupted file, you have to reformat' after fighting with it, restarting in safe mode it telling me the same thing, over and over and over again. I figured whatever, thinking I had Uthra backed up on my second computer, well good news is, I did have it backed up... From the first day I worked on it... So, all of the Epics, Weapons, Chars, literally EVERYTHING I did with the server is now gone... I'm retiring the project as if I start to do it again, re-balancing, and going over everything I had went over before, I'd strangle someone, probably myself...

Instead. I'm going back to an idea that I had a while ago, that the Alpha idea is still in my inbox of my Gmail account, I put the idea on the back burner when I started talking with Jahar, I've talked my idea over with Jahar, and we're going to go ahead and proceed with it.

If a moderator sees this post, please take it down. As Uthra is no longer a working project. =(.

Maze_EQ
01-27-2014, 04:04 PM
lol.


What admin doesn't do dailies?


You could have simply taken the disc, and connected it VIA sata to usb and you could recover your database easily.

sorvani
01-27-2014, 10:41 PM
Or you could not be such a complete ass. He specifically stated he thought he had backups.

Making fun of others hardships makes you such a big man.

Thorkinal
01-27-2014, 10:46 PM
It's maze, asshat responses come with the name

Nerdgasm
01-27-2014, 11:26 PM
It's maze, asshat responses come with the name

^. I half expected a response like that out of someone, at least it's Maze. =P

As well, Maze. I did have back-ups, and did back-ups daily on the computer that crashed. It was only a matter of time before it did, honestly. I tend to re-back everything up after a month or so, and place it on a disk, or thumb drive, or something to the similar. I for some reason, didn't with Uthra. The server was awesome, and was an awesome idea and all, but losing commitment from the person whom server was their idea (She got a job, and kids became more of a hassle then previously mentioned), and Jahar being busy all the time like he was. I was working on a server that I really didn't have an *input* on, because I didn't know exactly what she wanted done, nor did I see how she wanted it done. I blame no one but myself that I had to scrap Uthra.

This project we have in the works though, is MY server. It isn't Jahar's idea, it isn't Psepheryx's idea. It's MY idea, so I won't be running into any brick walls, or snags, or snares, I'll be able to focus purely on the aspects of the server I feel fit. If there's to long of a cool down, I can change that without explaining to someone 'Hey I feel this should be changed because of X reason.' I can just be like; 'Boom, changed.'

I've learned from my time DEVing that there is no I in team, however if someone has an idea on a server and they are so concrete on it, and won't let up for ANY reason at all, you have to find a way to appease them, a majority of the time it's better working alone, so you don't hit this snag, however if you're much like me, you hate working alone, and will ask anyone to help you. Jahar and Psepheryx are still my team, and they will be helping with whatever they can, along with their suggestions. I feel this new project is just for the better, in the long run.

Mohansingh
01-28-2014, 02:32 AM
I was searching for the same topic/ question but this page really satisfied me with the details which are very much important as well as will help others also.

Maze_EQ
01-28-2014, 07:24 AM
Who let the blog bot in here?

Bro, your server was pure tits.

I was just yanking your junk.

Seriously do dailies.

wolfwalkereci
01-28-2014, 11:57 AM
Ah even doing dailies doesn't always help.
Shame to hear you had those issues.

provocating
01-28-2014, 01:46 PM
More importantly, even if you do a daily backup make sure you have multiple levels of backups. You could get a hacker in over time, they are normally very patient. If you do not have backups offsite also, you are playing with fire. I do a daily full backup of both servers but also email just the necessary characters tables to a separate gmail account, I developed a script to do this a long time ago. If a hacker gets to my compressed backups, at least the email backups are out there and I could recreate the server from that. In the future I would also like to add a removable backup to the server as a last resort or maybe something that will do a block level copy of the vSphere host, but that will have to come after tax season :rolleyes:

Does anyone know if you can email files to a Dropbox account? That would also be a another great level to backing up, you could shoot just the character level SQL's over to a Dropbox, a third layer of protection.

wolfwalkereci
01-28-2014, 05:36 PM
I setup MySql master->Slave replication and SVN server, had a robocopy script that would svn commit.
When I did that I was just playing around with methods to backup stuff locally.

You could probably setup a script to push your backups to some cloud based storage. I wouldn't know for sure. Don't use any of that myself.

Cfuson
01-28-2014, 10:46 PM
Sorry nerdgasm, every server you make never lasts longer then a month or two. Will not play.

Aonelyn
01-29-2014, 09:12 AM
It’s Better to Try and Fail Than to Have Never Tried At All.

Good luck on the next go round man.

Nerdgasm
02-04-2014, 05:21 PM
Sorry nerdgasm, every server you make never lasts longer then a month or two. Will not play.

To correct you, Cfuson - Servers that I've made, (Meaning I'm the DEV, creator, coder, and such) have lasted well over a month or two. Every server that I've hosted in the last year to two year was someone elses project that didn't want to post on the forums, so I did it for them, to promote a server.

While you're allowed to think, feel, and say whatever you wish to say//feel//think, and not playing is your choice, I felt the need to correct your statement made. =).

Aonelyn -- Thanks. I have a script that's backing up the DB daily into the external hard-drive. I also have the main tables being backed up hourly. (Characters, Spells, and the works). I'm also taking my time on this server. Not rushing to get anything done.

Cfuson
02-06-2014, 06:27 PM
Remember Diablo Quest? Sure it may not have been your server but you were right there with Jahar making it. It was even going to be released then all of the sudden, nope!

Yeah whatever dude.

ajstyles65
02-10-2014, 09:58 AM
So i am gonna assume this project dosn't exist no more?

Nerdgasm
02-18-2014, 08:37 AM
Remember Diablo Quest? Sure it may not have been your server but you were right there with Jahar making it. It was even going to be released then all of the sudden, nope!

Yeah whatever dude.

The reason why Diablo Quest fell through was because Jahar had real life issues that COULD NOT be avoided, HE was the one with all of the Database information. I merely hosted the server and helped create a couple of the spells, did things that he could not do. It >WAS NOT< my server.

Again though, Cfuson. You are free to believe whatever it is you believe, and you are free to play on whatever server you want to play on. I am not here to please you. You've stated your business, and I've stated mine.