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Dunge0nMastr
10-01-2013, 04:47 PM
Hello everyone!
I would like to introduce all of you to a new Everquest Emulator Server, Kildrukaun’s Prophecy (KP). KP is a lore driven small group based/raid progression oriented server with both Classic and Custom content managed by an experienced group of developers who have been active in the EQEmu community as players for many years. Given years of experience playing and developing within the EQEmu community, the KP dev team has crafted a unique EQ experience focused on original lore and custom stories that allow us to weave the fabric of a grand new adventure for our players. Below are the server features, but I would like to stress that we are constantly working on new content/features, so this is only the beginning.

Server Features:
Progression Oriented Experience. Players progress and unlock the expansions at their own rate. Upon server release all content through our custom expansion (After PoP) will be live and ready to be unlocked.
Solo and Raid progression quests available. Don't feel like raiding? You can unlock the content Solo or with your box crew. The ability to progress for a guild is still available by raiding the strongest mobs per expansion.
Levels capped based on progression. Level cap increases from 50-60 upon unlocking Kunark, and then once you unlock Luclin the ability to purchase AA will become available. Once PoP is unlocked for you the level cap will then be adjusted to 65, and once you unlock the Custom expansion the cap is raised to 70.
Mob strengths adjusted. Solo players should find an easier time leveling through the game. Raid content WILL require a small raid - generally balanced for 9-12 characters with a few exceptions that players will find might need a few more.
Eastern Commonlands. The zone has received a major overhaul with custom traders and NPCs which include casinos and bazaar style traders that will sell your loot while you continue your story.
Classic EQ style spell acquisition. Classes who receive spells receive them every 4-5 levels. The 1-50 spells are all obtained the classic way and pure casters spells are no long vendor bought but are researched. Don’t worry its not nearly the level of live but just enough to make you casting that level 49 pet the envy of every group member!
Ykesha noobie quests. These have been added to classic to give the players equipment that is similar to pre-planar so that the main focus is leveling and spell acquisition. Also many of these noobie quests stories have been altered to tie in with our custom lore.



Server Rules and Values:
Rates.Experience rates are 1.35x. Skill rates are 150%, AA Experience rate is 1.55x
Regen. Out of Combat Regen is 5%. Downtime is still quick, but it will take a minute or two before players will regen full from 1%. In combat regen for Stamina, Health, and Mana has been increased but is nothing that a player should rely solely upon.
Multi-Boxing. Multi-boxing is allowed up to three (3) accounts.


The KP dev team is very excited to launch this server and bring a unique experience to the EQEmu community. If you would like to know more, check out our forums at http://kpemu.com/forums/.

-Bront, Baell, Kizel and Zod

atrayas
10-02-2013, 04:51 PM
I wanted to stop by and say this server is a blast! Leveling is just right so you *enjoy* the experience, its not just a race to the cap.

The ykesha newby quest are a nice new addition, making life abit easier in the early levels (especially for melee).

EC has a unique spin to it, as soon as you enter the zone you start to see scripted ooc's selling ports, buffs, looking for items etc etc. The casino is pretty good to and the odds just feel right.

The balance feels good too, usually if I die its my fault for getting greedy and not taking my time =D.

All in all I would highly recommend KPEMU for any player seeking that classic feel but doesn't want to deal with the grind of the old days.

845flatland
10-05-2013, 09:59 AM
having a blast so far. Its certainly got the classic feel but modified just enough to not be a pain in the ass to level up. No bots or insta-spells but you dont have to do corpse runs. Progression seems interesting and involved. Friendly community, even some real grouping going on imagine that!

ChaosSlayerZ
10-05-2013, 01:04 PM
Eastern Commonlands. The zone has received a major overhaul with custom traders and NPCs which include casinos and bazaar style traders that will sell your loot while you continue your story.

curious - can you literally give Item X to an npc, and set selling price to Y, then another player can coming in and buy this specific item?
Or does npc simply emulates "selling" by giving you some X cash after some time Y has passed?

Dunge0nMastr
10-05-2013, 03:42 PM
We have a merchant who will take X item for Y price. display it on their merchant window and when a player purchases the item the seller gets the money in their bank after they zone.
(sorry on my phone)
we also have a few npcs who purchase items from players but thats just simple perl scripts.

Weldarr
10-06-2013, 05:41 PM
curious - can you literally give Item X to an npc, and set selling price to Y, then another player can coming in and buy this specific item?


That's pretty much exactly how it works :)


Just wanted to drop in and say the dev team on KP is awesome, very passionate guys that are dedicated to offering a great and fun experience.


-Vaion
The Hidden Forest

Maze_EQ
10-07-2013, 07:39 AM
Oh man, it's Vaion, he posted on EQEmu forums!

Hi sir.

also

Bront and his team are bad-fucking-ass, trust me I spent hours on con-call with him during the early days of Nagafen's lair.

trentn
10-10-2013, 10:02 AM
I just wanted to drop a few lines here and say how much fun this new server is. We've had quite a number of new people start and it's very fun - borderline addicting with progression in place.

Bront / Kizel / Baell have done an excellent job on the server and if anyone reading this post has a few moments - you should check it out.

Dedicated staff - they have been on to fix any bugs / glitches and everything has run very smoothly. There's next to no downtime (quick server restarts for any updates) and a very good community.

Stop by and check it out -


D -

Dunge0nMastr
10-10-2013, 04:42 PM
Thanks for the kind words everyone! Baell, Kizel, and myself are working as hard as we can to provide the best experience out there! Hit a record for sustained players last night which we are really really really excited about.

Come check us out!

As always you can find us at:
kpemu.com

Dunge0nMastr
10-17-2013, 03:56 PM
Shameless bump to give a big thanks to one of our players Nisea, for putting together the new front page of our website. Proper tools and such are coming ASAP!

www.kpemu.com

Thanks again Nisea!

Our Halloween Event will be going live next week - you can follow our updates on the webpage.

Karnon123
10-18-2013, 02:29 AM
This really does feel just like the mithaniel marr of old! The EC area is a BLAST!!

trentn
10-28-2013, 11:31 AM
Everyone is having a wonderful time - new players starting daily! The community is very supportive - come check it out.

Dunge0nMastr
10-31-2013, 12:34 PM
Our Halloween Event is Live between today Thursday 10/31 and Sunday 11/10. We will also be having a Bonus Experience weekend starting today and going through Sunday 11/03. Come by and check us out!

The citizens of Freeport need your help adventurers! A great plague has overtaken the City of West Freeport! This plague appears to be more than just a disease though, and the city has been overwhelmed. Find Plague Doctor Cuil Arsul outside the East Freeport gates and she will let you know how you can assist.

The Halloween Event contains the following Features:

5 Custom Tasks
8 Custom Bosses, Ranging in Difficulty from Mid tier Kunark to Post VP.
Content for Characters level 40+
23 Custom Items available ONLY during this event!
3 New Tradeskill Items, Search for clues on how to make them!
Hundreds of enemies to slaughter!

These Events are not for the weak of heart! Bring your friends, team up with others and band together to complete the tasks and bosses. Head to West Freeport quickly! Time is running out. Look for a few "hidden" tasks to be added over the course of the next few days as well.

Emuwalker
11-01-2013, 02:24 PM
Sorry for bad language, english is not my motherlanguage.

Hello Europa,
thanks for taking me in the guild. I will miss the chances to play in / with an european timed guild again for really some time!

Hello Devs,
first and last - no complaints here!

Today i asked the community if im doing something wrong solo-playing the Troll BL - or maybe missed some server specials. Thanks again for all response. Answer is no. I wount and didnt complain about the arrangements, just asked for information.

When i said "Then i call this a 3-botter server! - Have fun anyone." -
the response (in 30 sec. camping-out timer) was about "another guy that wants to be 50 in a day", got to ... server if you want to ..., etc.

Yep, ill go back to Irreverent, that has much slower ex income and levelup, but for my taste "soloable fun gameplay" chances.

Europa - i will miss playing with u guys before i ever started to really get used to you !

Devs - no complaints here! Go ahead and create your world!

BL is deleted.

(meant honestly like ingame ->)

Have fun anyone :) .

xadyen
11-11-2013, 12:27 PM
Bump, my favorite emu server. classic content with improvements to downtime etc. come check it out if you havent already.

trentn
12-05-2013, 01:02 PM
Great GM staff here - always special events during the holidays. Server is really starting to pick up and the community is always helping new members with gear start.

Have many people here from P99 as well as other servers. We're always looking for more :)

The server is very well managed and has great uptime - come check us out!

D -

Alexz
01-09-2014, 06:04 AM
This server is a blast. Been playing for about a month or so... I don't see myself leaving anytime soon.

make7110
01-11-2014, 01:30 AM
Bumpity bump bump.

Been on the server for about 2 weeks now and I can't pull myself away.

All the parts of old world EQ that you might be missing you get to experience here without the parts that, let's be honest, no one really misses. The XP rate is near perfect, you won't make 50 in 3 hours of gameplay, which makes the ride feel that much more rewarding.

The Dev team is always quick with responses and very involved in the forums listening to all of our complaints and ideas.

If you wan't EQ that isn't ez-mode and not as unforgiving as p99 then come give this server a shot, seriously, you won't regret it.

www.kpemu.com

Dunge0nMastr
01-17-2014, 02:19 PM
In celebration of us being promoted to Green Status (Thanks again EQEmu Dev team!) We will be having a 3 day EXP bonus in place starting today and going through Monday.

Alot of things have changed since i last posted here so stop by and check us out at www.kpemu.com!

Aetherial
01-20-2014, 11:16 PM
Hello,

Where can I find/start the ykesha quests?

Zethriel level 4 HE ENC

profile420
01-24-2014, 02:10 AM
how many people play on this server atm? The fact that p99 is somewhat populated is p much what keeps me around.

moofta
01-24-2014, 04:36 AM
There were 60ish on when I logged in last night (Euro times). Not sure what it's like during US peak times.

Maze_EQ
01-24-2014, 08:41 AM
I've seen 80-100 at peak

Dunge0nMastr
01-24-2014, 02:10 PM
Hello,

Where can I find/start the ykesha quests?

Zethriel level 4 HE ENC

There are a number of guides written on our forums at www.kpemu.com, if its not listed for your class/race combo, you can simply look them up on allakhazam, unless generally noted on the forums they are pretty much the same as live.


how many people play on this server atm? The fact that p99 is somewhat populated is p much what keeps me around.

We seem to be averaging 60-100 during peak US hours, 50-80 mid day/afternoon, and mornings tend to be 20-30s. Based on my observations (all times are US EST)

Maze_EQ
01-24-2014, 04:45 PM
Hi Bront.

give me candy.

tq qt 3.14

carpediembr
01-24-2014, 06:47 PM
On monday we broke the record of 125 players

Maze_EQ
04-02-2014, 07:51 AM
I think you should stop playing video games.

541 days played through raptr?

Damn man.

Dunge0nMastr
04-02-2014, 09:18 AM
what client does this run on i'm trying to run it but says unsupported

We currently support Titanium through UF. Though we are phasing out Titanium support soon (only ~5% of our players use it.)

atrayas
04-21-2014, 04:25 PM
Announcing the first in a series of custom zones that will in time become its own custom expansion, tying in with the lore of Kildrukaun and Kerafrym as it progresses. A list of features are below:

Zone is geared toward level's 15-50.
30 new custom lootable items.
35 new custom tradeskilled items.
Unique task and quest.
5 Group bosses ranging from level 20 to level 45.
1 Unique raid boss.

All of the tradeskill reagents are trade-able and the final combines are tradeable as well, but are attuneable. These custom items are meant as a bridge between kunark and classic in terms of power, and should be highly sought after for the newer players to KPEMU, but they will also be a welcome sight for veterans who want to level up new characters as well!

The raid boss is entirely new, with mechanics not seen on KPEMU yet, this will not be a tank and spank for level appropriate raids. His drops will also have unique new models for those that like to collect!

bigsale23
08-31-2015, 02:24 AM
This was, hands down, the best EMU server I have ever played on. It had some creative custom zones/tradskilling, rare drop tokens that were used to buy custom gear, mixed with the classic feel and a requirement of working to unlock each expansion for each account, not just handing them too you or opening them up to everyone because the high end guilds powered through to the end boss of the previous expansion. Was sad to see politics kill the population and eventually the server entirely. If this came back or there was another server similar, I would spend all of my time there. again.

Maze_EQ
08-31-2015, 04:17 AM
If Bront wasn't so unstable in the aspect of running a server, I'd bring this back.

He made his donation $$ and split I guess.

After he integrated Nagafen's Lair into KPEMU.

trentn
09-07-2015, 09:27 PM
Honestly - Bront had some good ideas - but his coding was absolute shit. The server was fun but was buggy as fuck and the scripting was terrible.

But in typical Bront fashion - makes a server and then goes afk for months.

I would be VERY cautious joining a server Bront is the GM of.

carpediembr
09-12-2015, 08:00 AM
I would be VERY cautious joining a server Bront is the GM of.

He is indeed a good developer, but a lousy admin/gm.

I remember him banning all sorts of people just because he didnt like and then there was the whole issue with giving stuff away for other people.
It was the best server hands down!

trentn
09-25-2015, 07:41 PM
Should bring it back Maze - lots of people that played KP are waiting for a small group raid server like KP.

Maze_EQ
09-26-2015, 07:47 PM
Only way I'd bring it back is if I had 2-3 devs to work with.

If Kingly didn't waste all his time with ballsack servers, ghanja wanted to work, and I had time outside of my company acquisition, I'd definitely "remake" NL, but a more refined and updated version, as all the the things from there were used 4 or 5 years ago when I didn't know my ass from my head.

ghanja
09-30-2015, 07:31 AM
Only way I'd bring it back is if I had 2-3 devs to work with.

If Kingly didn't waste all his time with ballsack servers, ghanja wanted to work, and I had time outside of my company acquisition, I'd definitely "remake" NL, but a more refined and updated version, as all the the things from there were used 4 or 5 years ago when I didn't know my ass from my head.

Just now seeing this. Maze PM me with what you have in mind.

trentn
09-30-2015, 06:23 PM
What I would give for a semi-legit small group raid server again... would be AWESOME if this was brought back. Played on NL before and after Bront took control. It was quite a fun place till he took donations and took down the server to make KPEMU - then took donations and split again.

Kizel was a great dev as well - so was Kingly Krab when he assisted on the server. Can't say much for Bront and that other dev.

rhyotte
09-30-2015, 07:21 PM
Sounds like a fun concept.

Kingly_Krab
09-30-2015, 11:36 PM
Only way I'd bring it back is if I had 2-3 devs to work with.

If Kingly didn't waste all his time with ballsack servers, ghanja wanted to work, and I had time outside of my company acquisition, I'd definitely "remake" NL, but a more refined and updated version, as all the the things from there were used 4 or 5 years ago when I didn't know my ass from my head.
I offer my help wherever I see that it may be needed, I've had my fair share of denial, just because of how people seem to like to fuck over peoples' projects. But I don't see how any server I help is a ballsack server, I mean, population peaks when development picks up, which I contribute to in many cases. I can offer my assistance to your server and any server, and that is something that I maintain, I only have 24 hours in my day like everyone else though, so I can't be expected to be putting in 40 hour work weeks on five or six different development projects. That being said, that's an issue with development, if I spread myself thin, I get a lot done, but not a lot done for any particular person or group of people. I wish I had more time to do all of this, I enjoy this project, this community, and the thrill of learning all of this semi on my own. But yeah, I'll assist, that's no problem. Message me on Skype with any information you have or want, and I'll see what I can do for you, or for anyone for that matter. Sorry for the long message, just don't get to do this much, so why not? Haha. Thanks for reading all of that.

TL;DR I'll assist, but time constraints may apply to any development.

Maze_EQ
10-02-2015, 12:04 PM
The last time I messaged you on skype you called me emily and wanted to cyber.

I was totally down for some roleplay.

ghanja
10-02-2015, 04:32 PM
The last time I messaged you on skype you called me emily and wanted to cyber.

I was totally down for some roleplay.

I just want to make clear, he is speaking about Kingly.

In my fantasy world, Maze is Velvet.

Just so that is clear.

atrayas
10-02-2015, 06:14 PM
I still have the entire quest file from Kp's last iteration if you guys plan on going forward with this. Some may be useful some may not but better than rewriting allot of the broken quests and such.

Kingly_Krab
10-02-2015, 06:18 PM
I still have the entire quest file from Kp's last iteration if you guys plan on going forward with this. Some may be useful some may not but better than rewriting allot of the broken quests and such.
Wasn't aware anyone had any of the original stuff, I'm sure that stuff would be simple enough to re-write if necessary. Is that from when it ended, like is some of it re-written already from where I fixed some of the scripts for Bront?

atrayas
10-03-2015, 05:20 PM
Everything up to when i left, which was after you and bronts falling out I believe, and maybe a month or so before server shutdown.

Kingly_Krab
10-03-2015, 05:37 PM
Ah that's cool, do you have it compressed and ready for transfer already?

Side note, what's happening with Imperium? Haven't seen any active development there for a while, players always freak out when I log in because apparently everyone else has left or just given up.

atrayas
10-03-2015, 09:42 PM
My promotion has me working around 60-70 hours per week...i get maybe 2-3 hours a night at home with the family so yea, priorities...Server isnt going to go down just a hold on development for the time being.

I can get those files compressed and sent to you tomorrow.

Kingly_Krab
10-03-2015, 09:43 PM
Okay, sounds good, and understandable, no worries.

Maze_EQ
10-06-2015, 06:26 AM
I still have the old NL source and quests from Pre-Kunark...........


but between the acquisition of my company, and the fact I totalled my car recently, I don't have time to do a damn thing.

And theres the fact we switched from Fiber to Comcast at work, and I can't host jack shit.

Kingly_Krab
10-06-2015, 06:51 AM
I still have the old NL source and quests from Pre-Kunark...........


but between the acquisition of my company, and the fact I totalled my car recently, I don't have time to do a damn thing.

And theres the fact we switched from Fiber to Comcast at work, and I can't host jack shit.
That sucks, Atrayas already sent me the Kildrukaun's Prophecy quests, not really looking to start it up or host it, more of a preservation of the code and maybe some maintenance or remodeling of the scripts.

Movement
10-07-2015, 06:18 AM
Is your bandwidth at your home too slow to host it?

Kingly_Krab
10-07-2015, 03:45 PM
Is your bandwidth at your home too slow to host it?
Are you asking me or Maze_EQ?

rhyotte
10-07-2015, 09:18 PM
Could always just see if Akka has some hosting space available for this project....

Kingly_Krab
10-07-2015, 09:26 PM
Could always just see if Akka has some hosting space available for this project....
Yeah, that is an option; however, hosting isn't free, especially if you're getting quality hosting.

atrayas
10-07-2015, 09:37 PM
Well a server such as this needs a population and unfortunately I dont really think it would garner that much popularity among the eqemu community this day and age. The last couple iterations of NL and then KPEMU started strong both times and ended up just dwindling down to less than 10 players online at a time. I can see the exact same thing happening if it were revived.

Reason I say this is because content up to pop is golden. Everything is pretty much already n the db and ppl can progress. Beyond that development slows down, devs get burnt out, players get impatient and it all comes crumbling down. So unless the dev's that undertook the project devoted most of there free time to the project I feel it would just be another waste of time for something thats already been done before.

For me, Id be much more interested in custom projects testing the limits of eqemu and just being unique all together.

rhyotte
10-08-2015, 08:46 AM
The combination of new tools to make development easier, and new management would likely mitigate that.

trentn
10-08-2015, 02:40 PM
I disagree. Beinga player on that server - the server died out cause the Dev team stopped making improvements and content was buggy due to too much customization.

I think a reitteration of KL/NL - a semi legit Classic-GoD content server geared towards small group raid (2-4 groups) with a 3 box limit would be VERY popular.

If anything - Custom content servers die quicker than classic content servers by far. Yea - Hidden Forest does well - but so does P1999 which is classic.

To be completely honest - the project has Classic-Velious and most of POP pretty good in the coding. The adjustments that would be required would be XP / mob hp and damage / quest for progression / and spawn timer modifications.

But that's just my 2 cents.

atrayas
10-09-2015, 01:42 AM
Well trentn you hit the nail on the head with your post and confirmed exactly what i wrote above you. it died due to a combination of factors, one being the dev team got burnt out and did stop working on the server as much. This is because after all of the content that pretty much comes pre-loaded in a standard db install has been released then the dev team has to spend countless hours, and im talkin hundreds of hours here, to release quality content.

Most teams give up at this point, sometimes real life happens and sometimes they never intended the server to become that popular. All in all the team has to be very dedicated to keep on releasing content for there player base.

As i stated above, if the server was released again it would most likely be popular at first. But as soon as PoP is released and that gets old it would again get boring while players waited around for more content to be released and people would slowly find better things to do with there time.

All of the quests and scripts for that server I sent to Kinglykrab so if he or anyone else decided to try and bring it back its all there, maybe a few tweaks here and there in the code but its there. Adjusting mob stats is a trivial thing to do and could be done fairly fast with a small team.

trentn
10-09-2015, 09:53 AM
I think GoD would be a VERY popular expansion to continue past POP - no need for custom content. GoD needs a little tweaking - but the foundation is there. after GoD - do OOW. There should be ample time for the players to progress from Classic-POP to finish off GoD and do a good chunk of OOW. Yes - the fights on OOW mobs won't be the same as there's not scripts - but you can always just make it tank and spank. You can get a good 1.5-2years out of this server no problem.

Like you reitterated - most the tweaking from Classic-POP would be pretty easy - GoD will take a little work and then OOW possibly - but there should be at least 1-2 months per expansion if done correctly with small group raiding. Solo servers go way faster - but small group raiding would take longer to progress due to flagging and gearing.

I think it'd be worth the time - but I'm not a dev. I wish I was and knew coding and I'd do my own - I've tried a few times.

rhyotte
10-09-2015, 12:44 PM
Akka's new tools have lowered the difficulty quite a bit. Albeit they will not code for you... ;)

Maze_EQ
10-11-2015, 07:02 PM
If theres enough interest, I'll start from scratch. Early NL was so cookie cutter it was insane, but people loved it because 2 groups could down raid targets easy enough.


ill work on something once i find reliable free hosting cause i'm a jew.

Nerdgasm
10-11-2015, 07:21 PM
ill work on something once i find reliable free hosting cause i'm a jew.

Honesty at it's finest my friend.

Akkadius
10-11-2015, 07:57 PM
lmao

/10char

Jakeybob
10-14-2015, 10:18 AM
Nagafens lair was my favorite EQemu experience. I think quite a few people would play through a reiteration. A classicish server where you can 3 box and down raid targets with a couple of groups has a lot of appeal. Cause I ain't got time for P1999 :P

rudeboy88
10-15-2015, 10:25 AM
Naggy's lair was definitely some of the more fun raiding I did on EQEmu; I'd definitely try a new NL. Someone call Nisea we might have something here :p

Maze_EQ
10-15-2015, 10:37 AM
Got 2 offers of hosting.

Guess y'all are gonna make me do work.

Which is good because I'm pretty much just sitting in my office either sleeping or sending id10t memes to the helpdesk guys.

microlo
10-18-2015, 09:31 PM
I loved KP, issue i had was that I wish they went above pop, and that they had a server where mages dont suck so bad and can be powerhouses. things that KP had that were amazing were for chanters charms lasted 20 min + and did not break, very fast mana regen. was a great community

Maze_EQ
10-19-2015, 05:41 AM
The enchanter charm thing was actually me working with Tamius, since in NL, he was the only enchanter.

Figured I'd give enchanters a reason to use charm.

It was also +5 levels to your current level for ALL charm spells.

Jakeybob
10-19-2015, 10:53 AM
You going to bring back the no PH's thing? that was one of my favorite parts, just cruising through old zones and seeing what dropped :P cuz I aint got time for that rare spawn BS hah

Shendare
10-19-2015, 11:42 AM
Uncommon drops from uncommon spawns were always my biggest beef with EQ, too. lol. That 'feature' is what made it poopsockable and earned it the epithet EverCamp.

Maze_EQ
10-19-2015, 12:02 PM
Will be removing placeholders, but having the drops uncommon will still be in play.

And to stimulate economy all those awesome rares will be tradeable and not lore, due to the mechanism I'm going to put in that allows them to be sold for points etc.


All drops will be tradeable because in life, you can give anyone anything...just some times what you give them can't be given away...like herpes, or attuned items. And there will be a way to un-attune an item.

microlo
10-22-2015, 09:29 AM
I would love to play if you do the enchanter charm thing not breaking and + 5 levels with enhanced mana regeneration. I have always played a mage cleric duo, but emu servers seem to not have pets up to par as to what my live mage could do (essentially mage was great dps with great tank in 1 toon). Keep me updated ill be looking

epilz
10-22-2015, 09:05 PM
Maze PM me, I have room for VM for server

microlo
10-24-2015, 01:04 PM
Anyone else super excited for this already? Are you guys going to have the west freeport regen and mayong clicky too? Another thought would be too is some servers have it where casters innate twincast or something to make it more interesting since melee procs rates are enhanced. let me know when this is coming up im having stress incontinence over it.

Burningsoul
10-24-2015, 06:38 PM
Stress incontinence? Someone amazon prime this guy some EQ Camper's Delight brand Depends!

EQEMU2010
10-26-2015, 08:30 AM
Gonna give this a whirl! in @ ROAR

Deleri
10-30-2015, 03:24 PM
Very excited about this. How's this project coming along? Need testers?

microlo
10-30-2015, 03:26 PM
I am very excited too keep checking in every few days.

EQEMU2010
10-30-2015, 07:36 PM
Yeah any ETA'sfor Alpha,BETA,Test

Deleri
11-18-2015, 01:56 PM
This still happening? =)

microlo
11-18-2015, 02:23 PM
i hope so!!!!!!!

Maze_EQ
11-19-2015, 06:39 AM
Yes, I'm actively working on it.

It's not gonna be super fast though.

Jakeybob
11-20-2015, 12:33 AM
thanks for update :D

gojita69
11-20-2015, 12:28 PM
Please do not make expacs quest unlocked. I play too many servers that have this and its a burn out and segregates the server population. Do time released expac unlocks (beastlords and berserkers in the first expac!)

Maze_EQ
11-23-2015, 06:09 AM
Initally it will be per guild/person based.

But even if that uber guild unlocks the next expansion there will still be a classic timed unlock.

This will prevent uber guild from being 10 expansions ahead of everyone.

microlo
11-23-2015, 05:37 PM
Can i somehow help with this? I am totally stoked to find a new server to call home.

xanto101
11-30-2015, 12:06 PM
Is this server still happening?? If so, what is its state? Alpha? Beta? Test? When is it coming? Where can I find the webpage to follow the progression of the development of this server?