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Coenxai
12-22-2013, 08:28 AM
Does anyone notice any peculiarities with gaining experience? This is with a clean build.

I can level my character to 5 and I won't receive experience from a level 1. (Dark blue)
I can level my character to 60 and I'll receive experience from a 41. (Green)
I can level my character to 60 and I won't receive experience from a 40. (Green)

I can't figure out where this issue stems from in the source.

Edit: Do I have to manually fix this in Mob::GetLevelCon? What dictates con between client and mob?

sorvani
12-22-2013, 11:01 AM
Com color is also affected by your client. Are you certain you are seeing the right color?

Coenxai
12-22-2013, 11:37 AM
Sorry, I forgot to include the client I'm using. My mind was on a one-way track because I'm disabling all other clients.

Underfoot: Starting EverQuest (Built Jun 8 2010 16:44:32)

The level differences aren't returning the right con value. I'm assuming the values given are used for the Titanium client. I'm going to apply a band-aid fix. Now, my question becomes: What determines con between client and mob?

demonstar55
12-22-2013, 11:48 AM
The client determines the con color based on PC and NPC level.