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View Full Version : Disabling New Zones


Randymarsh9
01-02-2014, 09:32 PM
I recently began testing on a new server using an updated database, and I noticed that lots of zones now have updated forms like Innothule Swamp and Nektulos Forest. I would like to force all clients to go to the old zones for consistency, but I am not sure if that is wise. Is there a relatively easy way to disable new zones, or do you just have to edit all of the entries in zone_points? Additionally, will forcing newer clients to use the old zones cause problems as well? I just want to be sure I don't make things worse by forcing everyone to use the same versions of zones.

Kingly_Krab
01-02-2014, 09:35 PM
If the client contains the files for the older zones, you can just modify the zone points or any scripts teleporting you to the zone.

Randymarsh9
01-02-2014, 09:39 PM
Do all newer clients contain those old files though, or were they replaced? I only have a copy of SoD and Titanium, so I don't really know.

Kingly_Krab
01-02-2014, 09:42 PM
From what I can see there's only one Nektulos, meaning it's just viewed differently on older clients than it is on newer clients. Although, there is innothule and innothuleb, two different versions, meaning there could be that. But as for Nektulos, I believe the new file saved over the old. I have Underfoot/House of Thule and can confirm both Innothules working, I'm not sure of the ability to actual disable without handing out old zone files for singular zones such as Nektulos.

Randymarsh9
01-02-2014, 09:50 PM
Ok, so I should only disable the new zones that are actually different zones like InnothuleB and Feerrot2

sorvani
01-02-2014, 10:17 PM
Yes, otherwise all version will be closed