View Full Version : orc runner in nektulos is some white guy?
Yummy
03-03-2014, 09:59 PM
build and peq db 2/15/2014.
Did I goof? Searching the forums I expected others reporting the wrong model being displayed for orc runner in nektulos.
Suggestions?
Yummy
03-06-2014, 06:06 PM
Suggestions on where to begin or strategy to identify root cause?
lerxst2112
03-06-2014, 06:54 PM
Either your global load or the chr file for the zone doesn't have that model in it.
Yummy
03-07-2014, 01:04 PM
lerxst2112,
Are these client side files? Don't mind hunting through them but appreciate any additional details you can provide.
Dunge0nMastr
03-07-2014, 02:26 PM
yes all those files are client side - installed within your EQ Client folder.
The globalload is in the Everquest\Resources folder
and the others can be found in the root
Yummy
03-07-2014, 10:10 PM
Thank you, guys. I will take a peek and ask questions if googling or forum searches do not provide me further guidance.
Yummy
03-08-2014, 07:40 AM
Dunge0nMastr aka Bront,
I noticed you are using the older nektulos and lavastorm on your server Kildrukaun's Prophecy. Benefits? I typically play DE, so thinking it may be advantages to do the same.
I very much appreciate your time. Thank you.
demonstar55
03-08-2014, 08:04 AM
http://www.eqemulator.net/wiki/wikka.php?wakka=UFMissingFilesList
EDIT: His name is Doug btw. (at least that's what live devs call him)
Yummy
03-08-2014, 01:38 PM
Thank you, Demonstar55.
The UF Missing Files List page references Nektulos as a zone that underwent changes, however, reviewing the list of files, I am not seeing Nektulos. Is the file listed under something other than Nektulos or ?
Moving forward now with reviewing the files with my RoF client and the list of Titanium and Live files.
Yummy
03-08-2014, 06:34 PM
I copied all the Titanium files as directed in the UF missing files wiki. I was not missing any files, but several did differ in size and, obviously, date stamp. My initial test resulted without the mob in the zone.
I appreciate your patience and help.
Yummy
03-09-2014, 11:36 AM
Update: Orc Runner in Nektulos continues to be the default human male model.
I am using the 12/11/2012 RoF client. I will continue to review the client files, but not seeing the problem. I have no doubt it was a mistake on my part.
Appreciate any further advice.
Dunge0nMastr
03-09-2014, 11:43 AM
Dunge0nMastr aka Bront,
I noticed you are using the older nektulos and lavastorm on your server Kildrukaun's Prophecy. Benefits? I typically play DE, so thinking it may be advantages to do the same.
I very much appreciate your time. Thank you.
Its just a preference for the old zone compared to the new one. We decided we wanted to keep our classic zones relatively classic as opposed to the revamps etc.
dagulus2
03-10-2014, 04:10 AM
Suggestions on where to begin or strategy to identify root cause?
Ok, so looking at it from the other side, what is the Race, Texture and Gender of the orc_runner [id: 25438] in your database?
Yummy
03-11-2014, 05:17 PM
Dagulus2,
(Sorry for delay, got distracted with fighting svn/git and bots.)
Verified orc_runner is indeed 25438 using #npcstats.
From PEQ from 2/15/2014:
select race, texture, gender from npc_types where id = 25438;
54, 1, 2
dagulus2
03-12-2014, 03:29 AM
So that is the old-school orc, which will not display in the revamped Nektulos.
Mob 25438 is only on spawngroup 61437 named Nek3_OrcRoamers, which is only set to spawn in version 1 of Nektulos, which it seems to me is the revamped version.
So I think it is a bug in the database and you should change the NPCs race to 458 (the new orc).
Yummy
03-12-2014, 01:35 PM
Fixed! and you were correct, it was a non-orange vest orc (new).
Thank you, dagulus2.
So, if I run into another odd model, how do I determine the correct one independently? I am not shy asking for help, but I do try to first resolve the issue and search the forum--forum search does not work very well, before bugging you all.
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