TylerBarnes
03-27-2014, 01:34 AM
I'm trying to place some static objects (I use the doors table. I know everyone says it's cumbersome but I enjoy it) and I'm wondering how to get objects from other zone's _obj.s3d to load without making them global. My goal is to pull objects from neriaka, neriakb, neriakc, and grobb to place in the Shadowed Grove.
I've tried creating text file called 'nektulosa_assets.txt' and in it is the following:
grobb_obj.s3d
neriaka_obj.s3d
neriakb_obj.s3d
neriakc_obj.s3d
live_event_objects.eqg
the files from the .eqg seem to be loading fine but none of the files from the .s3d are. Is there a different way I need to go about telling the zone to load them? Do I need to add sometime more to the _assets.txt file to get it to load them?
I appreciate any constructive input. :D
I've tried creating text file called 'nektulosa_assets.txt' and in it is the following:
grobb_obj.s3d
neriaka_obj.s3d
neriakb_obj.s3d
neriakc_obj.s3d
live_event_objects.eqg
the files from the .eqg seem to be loading fine but none of the files from the .s3d are. Is there a different way I need to go about telling the zone to load them? Do I need to add sometime more to the _assets.txt file to get it to load them?
I appreciate any constructive input. :D