View Full Version : Kurns Tower bug
warkid
05-20-2014, 10:46 AM
so i started a char to play on my server on non GM account...got him to level 10 and went to kurns... played there fine for a minute or two but then mobs started to randomly agro through the floor.....
i zone out back in and still same... i camed out and back in and still same
anyone know a fix for this please?
thanks in advance
NatedogEZ
05-20-2014, 03:51 PM
Do you have the MAP files for the zone in the MAPS folder?
warkid
05-21-2014, 04:29 AM
do you mean in game or server dire? i have them in both but im going to update all ones in game dire (nothing may have changed but could have been corrupted some how)
Sounds like a LOS issue. Does it do that on the PEQ server?
warkid
05-25-2014, 10:03 AM
im guessing it server side as it happens in almost every zone?
and ive changed cliants
sorvani
05-25-2014, 10:20 AM
Sounds like you are missing the maps on the server side.
joligario
05-25-2014, 10:53 AM
Sounds like you are missing the maps on the server side.
I was thinking more along the lines of path files because mobs aggro.
rencro
05-25-2014, 12:12 PM
Try using a gm flagged character and type #bestz so we can at least get beyond whether MAPS are installed server side or not.
warkid
05-25-2014, 01:36 PM
i went on gm and did #bestz
i got this
maps deactivated in this zone
as i said before had this is many other zones too so im guessing its the same problems?
demonstar55
05-25-2014, 01:42 PM
Do you have the MAP files for the zone in the MAPS folder?
Sounds like you are missing the maps on the server side.
http://wiki.eqemulator.org/p?Complete_Windows-based_Server_Setup_Guide&frm=main#b-maps
warkid
05-25-2014, 02:47 PM
yes i did quest and maps when i compiled server
warkid
05-25-2014, 02:58 PM
ah i got it... just checked maps folder on server machine and it was empty (apart from 1 file and one folder) folder was EQemu-Maps.... deleted it and redownloading now ... my bad
thanks for your help guys
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