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View Full Version : Complete EQEMU Spell Effect Reference


Kayen
07-06-2014, 08:46 PM
Link: Complete EQEMU Spell Effect Reference (http://wiki.eqemulator.org/p?SpellEffects&frm=Main)
New Link: Spell Effect Organized by Common Characteristics (http://wiki.eqemulator.org/p?Spell_Effects_Organizer)

The following document is a complete reference to how all spell effects function on EQEMU.

This should prove invaluable to any developer interested in implementing custom spells.

As of this time nearly all spell effects are fully implemented on EQEMU.

I will be happy to address any questions or concerns.

Kayen
GM Storm Haven (http://eqrez.com/stormhaven/joomla/)
GM EQ Tactics

Akkadius
07-06-2014, 09:01 PM
Absolutely amazing job Kayen, I know this took you a TON of time!

I do hope to make an extremely thorough and easy to use spell editor in the new EoC 2.0 with all of this new information.

Drajor
07-06-2014, 11:19 PM
This is huge! Well done and thank you!

rhyotte
07-08-2014, 12:40 AM
Thank You!!!

Kayen
07-19-2014, 08:41 PM
Link: Spell Effect Organized by Common Characteristics (http://wiki.eqemulator.org/p?Spell_Effects_Organizer)

The following page groups spell effects together by common characteristics.

Also provides details on how buff/AA effects values are calculated when multiple of the same effect exist. (Do they add all together or take the highest).

Kayen
GM Storm Haven (http://eqrez.com/stormhaven/joomla/)
GM EQ Tactics

Splose
07-20-2014, 01:44 AM
Thank's a lot for this.. I've always been a huge fan of making custom spells an this has proven to be invaluable.

Vire70
07-15-2021, 11:07 PM
Both of these links are dead.

roguedeus
02-07-2022, 09:58 PM
Both of these links are dead.

Still are... Whats going on?

fryguy
02-07-2022, 10:07 PM
Considering they are from 2014, it makes sense they are dead.


Spell Effect ID's (https://docs.eqemu.io/server/spells/spell-effect-ids/)