View Full Version : New compiled server issues
gibroni
08-25-2014, 06:42 PM
So I decided to grab newest source and compile for my offline server. It compiled fine and loads up just fine. When I go to login to the server, I get to character select and hit enter world, but it just hangs now and doesn't enter the world. Same issue if I create a new toon, that works fine until hitting enter world, again it hangs at that part. I know there has been a lot of changes going on, I ran all the new SQL I seen. Anything else I am missing? Didn't see a new updated db as of yet.
lerxst2112
08-25-2014, 08:40 PM
Take a look in your logs for errors.
gibroni
08-25-2014, 10:10 PM
No errors showing up. All normal logs
gibroni
08-26-2014, 04:10 PM
Not finding any info on this, I am using 64bit, so maybe it's a new issue with latest changes. Was working fine with August 11th compile and db. But after that seems something changed where I hang after selecting character to log in. I've tried compiling several of the last changes submitted on git. They compile fine and get no errors, just client hangs on entering world. Using UF client as well on a local server.
Uleat
08-26-2014, 05:08 PM
http://www.eqemulator.org/forums/showthread.php?t=38671
If that isn't it, we'll definitely need more information.
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