kilst87
08-28-2014, 01:58 AM
Hi, I keep getting these errors when I build my database. Using peqbeta_2014-08-11-02:01.tar.gz
Shared Memory
[Status] Loading Items...
[Error] Starting Log: logs/eqemu_error_shared_memory_5088.log
[Error] EQEmu Exception <Shared Memory> in ..\..\common\memory_mapped_file.cpp at line (61): Could not open a file for this shared segment.
This one only flashes for a second as I start the batch file.
World.exe
[Error] Starting Log: logs/eqemu_error_world_5948.log
[Error] Error Loading Items: EQEmu Exception <Shared Memory> in ..\..\common\memory_mapped_file.cpp at line (130): Could not open a file for this shared segment.
This one hangs for about 20 seconds, then keeps on loading.
Neither of these errors are reported in the log files. The ones they say they're creating aren't actually there.
I've tried sourcing in all the updates since rev 2494, then all the required updates in the git folder (though I think that's wrong now), I've tried just updating just the date-based updates from 2014_07_10_npc_spells.sql onwards, and still the same error.
The server loads up fine, and I can't seem to find anything wrong in-game except that the server and client can't seem to agree on how much damage I am taking.
Health drops 10% more than the server thinks when taking hits, then bounces back up. So I'll go from (in one hit) 100% - 80% - then bounce back up to 90%. Same thing with HoT's cast on me by my Merc, except in reverse. My SoD health rule is set to true, and I'm using both a UF and Titanium client for testing purposes.
Any help would be appreciated.
Cheers,
Kilst
Shared Memory
[Status] Loading Items...
[Error] Starting Log: logs/eqemu_error_shared_memory_5088.log
[Error] EQEmu Exception <Shared Memory> in ..\..\common\memory_mapped_file.cpp at line (61): Could not open a file for this shared segment.
This one only flashes for a second as I start the batch file.
World.exe
[Error] Starting Log: logs/eqemu_error_world_5948.log
[Error] Error Loading Items: EQEmu Exception <Shared Memory> in ..\..\common\memory_mapped_file.cpp at line (130): Could not open a file for this shared segment.
This one hangs for about 20 seconds, then keeps on loading.
Neither of these errors are reported in the log files. The ones they say they're creating aren't actually there.
I've tried sourcing in all the updates since rev 2494, then all the required updates in the git folder (though I think that's wrong now), I've tried just updating just the date-based updates from 2014_07_10_npc_spells.sql onwards, and still the same error.
The server loads up fine, and I can't seem to find anything wrong in-game except that the server and client can't seem to agree on how much damage I am taking.
Health drops 10% more than the server thinks when taking hits, then bounces back up. So I'll go from (in one hit) 100% - 80% - then bounce back up to 90%. Same thing with HoT's cast on me by my Merc, except in reverse. My SoD health rule is set to true, and I'm using both a UF and Titanium client for testing purposes.
Any help would be appreciated.
Cheers,
Kilst