noudess
09-28-2014, 01:14 PM
I have an issue with a mob fleeing and landing who knows where.
I chase a skeleton in qeynos2 and he pops out (still selected). Using #listnpcs I see he is at -999493, -999493, -999493).
I can summon him back, but it happens every time. I'm tried running azone to create new map files, this yielded no change in behavior.
Ideas?
I chase a skeleton in qeynos2 and he pops out (still selected). Using #listnpcs I see he is at -999493, -999493, -999493).
I can summon him back, but it happens every time. I'm tried running azone to create new map files, this yielded no change in behavior.
Ideas?