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Humon
04-02-2015, 05:13 PM
With the standard server build, if you wake the sleeper will he never come back? If thats true is there a way to get him to come back and whats the best way to give him loot in the slim chance that you can kill him.

If this has been posted before you can direct me to that post, there seems to be too many pages to look through.

epilz
04-02-2015, 05:35 PM
yes you can reset him, use this query on the DB.

update spawn_conditions set value = 1 where id = 1 and zone = 'sleeper';
update spawn_conditions set value = 0 where id = 2 and zone = 'sleeper';
update spawn_condition_values set value = 1 where id = 1 and zone = 'sleeper';
update spawn_condition_values set value = 0 where id = 2 and zone = 'sleeper';
delete from respawn_times where id = '25250';
delete from respawn_times where id = '58546';
delete from respawn_times where id = '58547';
delete from respawn_times where id = '58548';
delete from respawn_times where id = '58549';
delete from quest_globals where name = 'kerafyrm';

N0ctrnl
04-03-2015, 04:12 AM
If this has been posted before you can direct me to that post, there seems to be too many pages to look through.
Search is your friend :)

Humon
04-07-2015, 07:33 AM
Thanks that worked flawlessly.

Trubles
04-07-2015, 08:27 AM
http://imageshack.com/a/img633/8132/4cwgX0.png

lctucker2999
02-26-2018, 03:17 PM
yes you can reset him, use this query on the DB.

update spawn_conditions set value = 1 where id = 1 and zone = 'sleeper';
update spawn_conditions set value = 0 where id = 2 and zone = 'sleeper';
update spawn_condition_values set value = 1 where id = 1 and zone = 'sleeper';
update spawn_condition_values set value = 0 where id = 2 and zone = 'sleeper';
delete from respawn_times where id = '25250';
delete from respawn_times where id = '58546';
delete from respawn_times where id = '58547';
delete from respawn_times where id = '58548';
delete from respawn_times where id = '58549';
delete from quest_globals where name = 'kerafyrm';

Sorry for resurrecting a dead topic but I tried this over the weekend and ST is totally empty... like not a single NPC to be found. Doing a #repop force doesn't seem to have any affect either. I'm still relatively new to the whole EQ Emu scene so I'm sure it's highly probable that there was some user error involved but I'm not smart enough to figure out what that might be.

Any advice? Thanks!

N0ctrnl
02-27-2018, 02:13 AM
Hmm. I'll look and see what else I can find, but this should still be good.

Have you tried running those queries all one at a time to make sure they're actually completing properly?

lctucker2999
03-01-2018, 02:19 PM
So I noticed that every mob had a spawn condition of 1, so I went and changed them all to 0, not fully thinking everything through.... well that fixed the problem, sorta lol. Now every mobs spawns... both ST 1.0 and 2.0 lol! Is there a way to figure out which id's correspond to sleeper 2.0 so i can go back and disable them?

Sorry again if this is something basic, I'm still pretty new and learning how to do stuff.