N0ctrnl
05-01-2015, 04:59 PM
So, I know one of the outstanding issues with RoF2 is the Z axis placement of objects. From the RoF2 Development thread:
3. RoF2 client does not automatically find the best Z location for ground spawn objects. This means that forges, bird baths, etc may need to be set to the correct Z location in the Database if they show as hovering.
So I've specified all kinds of different Z locs for forges and the like, but they always float at exactly the same level. Likewise, I don't see ground spawns either. To test, I upped the number of skinning rock spawns in East Wastes to 100 and still don't see a single one above ground.
Is this statement from the dev thread just wrong or is there something else I'm missing here?
Thanks!
3. RoF2 client does not automatically find the best Z location for ground spawn objects. This means that forges, bird baths, etc may need to be set to the correct Z location in the Database if they show as hovering.
So I've specified all kinds of different Z locs for forges and the like, but they always float at exactly the same level. Likewise, I don't see ground spawns either. To test, I upped the number of skinning rock spawns in East Wastes to 100 and still don't see a single one above ground.
Is this statement from the dev thread just wrong or is there something else I'm missing here?
Thanks!