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View Full Version : In game Mana Regen


amxdark
02-19-2016, 06:57 PM
On the server I am currently playing one some of us are having an issue where using #mystats shows the base mana regen, the correct item total, the correct spell total, but the total number is lower and i am actually physically getting the lower total number that mystats shows. The issue is somewhere along the lines its counting the mana regen but then not actually adding it to the total. I am clearly not hitting any caps with this. Also i can take off/on a 5 mana regen item and only lose/gain 3 mana regen in total and actual seeing the mana per tick. There are people on the server who do not have this issue, and we all are using the same client. I can't figure out whats diffrent that they dont have that problem but some of us are losing nearly half of our mana regen. Does anyone have any insight??

Uleat
02-19-2016, 07:36 PM
It's probably a discrepancy in how the server differs in calc'ing stats over how the client does it.

A 'true' comparison would include identical clients, classes, gear, etc...


Without knowing 100% of the details, I would surmise that the server doesn't process 100% of the bonuses on some gear and/or spells.

With more information about what clients, classes and gear, we could probably find out what if it's an intentional limitation or an as yet implemented feature.


It is possible that the server admin has 'restricted' certain things..but, they would need to answer for themselves in that case..and I would recommend pursuing that
before digging in too far to the cause.

demonstar55
02-19-2016, 08:12 PM
Our formula doesn't match every client.