SirJames
09-29-2016, 10:43 AM
I'm attempting to create an item, that when "right clicked" will consume itself and up that characters tradeskill value.
I've created a simple book item and put it into my database (lets call it db# 12345).
Then i placed a perl file called: script_12345.pl into my quests\items\
folder. I have a sub for EVENT_ITEM_CLICK.
It appears this event never fires, as my code is never run.
Am I going about this wrong? What is the easiest way to create an item, that when right clicked will destory itself and skill up a given skill?
Thanks!
I've created a simple book item and put it into my database (lets call it db# 12345).
Then i placed a perl file called: script_12345.pl into my quests\items\
folder. I have a sub for EVENT_ITEM_CLICK.
It appears this event never fires, as my code is never run.
Am I going about this wrong? What is the easiest way to create an item, that when right clicked will destory itself and skill up a given skill?
Thanks!