PDA

View Full Version : Changing Discipline Level


Drty
12-01-2017, 12:50 PM
Hello,

I am trying to update/change melee discipline levels, but it seems like I'm missing something.

When looking at Resistant (spell ID 4585), I have edited it to be level 40 for all melee classes in the DB, along with updating my spells file to reflect the same value. However, when I log into the game, I don't see the disc trained as part of the login script I have in place to train discs to player level (40 in this case). Fearless is there (no changes made on that), but Resistant is not.

I read through this post as it seemed promising, but changing the rank for monks in the DB and the spells file also had no effect. http://www.eqemulator.org/forums/showthread.php?t=38289

Any assistance is greatly appreciated. Thanks!

Splose
12-01-2017, 02:46 PM
Hello,

I am trying to update/change melee discipline levels, but it seems like I'm missing something.

When looking at Resistant (spell ID 4585), I have edited it to be level 40 for all melee classes in the DB, along with updating my spells file to reflect the same value. However, when I log into the game, I don't see the disc trained as part of the login script I have in place to train discs to player level (40 in this case). Fearless is there (no changes made on that), but Resistant is not.

I read through this post as it seemed promising, but changing the rank for monks in the DB and the spells file also had no effect. http://www.eqemulator.org/forums/showthread.php?t=38289

Any assistance is greatly appreciated. Thanks!

When you do a #traindisc 40 ingame does it train for you? or is it still showing up as level 55 or whatever it was by default in the combat abilities window?

Drty
12-01-2017, 04:40 PM
I left that part out by mistake, but did it again just to confirm.

If I use #traindisc 40 I learn it, and it shows up with the correct level in the abilities window.

Drty
12-01-2017, 05:52 PM
Ignore this - I am a moron. I never relaunched the server processes, so the spell info was never reloaded. Only realized my mistake when looking at an item addition that I couldn't see in game.

Appreciate the help regardless!

Splose
12-02-2017, 01:51 AM
No problem... not sure if you know but you can actually reload shared memory on the fly now with #hotfix. Really cuts down on server restarts while you're doing stuff like this. You'd still have to update your spell file when it comes to messing with spells most of the time but it's great for minor spell changes and items, etc.

The_Beast
12-02-2017, 10:13 AM
No problem... not sure if you know but you can actually reload shared memory on the fly now with #hotfix. Really cuts down on server restarts

I keep a shortcut on my desktop for shared_memory.exe and just run that each time I make some changes that need it.

Drty
12-08-2017, 04:04 PM
#hotfix has been a god-send for doing item/spell work. Thanks again for the tip!