PDA

View Full Version : Heal Amount Broken?


Pdizzle
01-20-2018, 03:35 PM
I've increased ItemHealAmtCap in the database, but I still can't get heal amount to work. Even if I put 5000 heal amount on an item, my heals don't increase a single point. Am I missing a setting somewhere that I need to turn on?

The_Beast
01-20-2018, 04:41 PM
From what I understand, the heal amount added is based on cast times. Not sure if anything "hardcoded" is related to your issue.

This formula is found on the wiki here : http://wiki.eqemulator.org/p?Spells_HealModifiers

Item 'Heal Amount" - Amount specified on the item modified by formula below. (This value CAN critical)

​Value is modified by the 'total cast time' of the spell it is being applied to
Total Cast Time is derived from adding which ever is greater(Recast OR Recovery time) to cast time.
Total Cast Time (0 - 2.5 seconds).
​Heal Amount = Heal Amount / 4
Total Cast Time (2.6 - 7.0 seconds)
Heal Amount = Heal Amount*(0.167*(Total Cast Time)/1000))
Total Cast Time ( > 7.0 seconds)
Heal Amount = Heal Amount / 7

Pdizzle
01-20-2018, 06:01 PM
From what I understand, the heal amount added is based on cast times. Not sure if anything "hardcoded" is related to your issue.

This formula is found on the wiki here : http://wiki.eqemulator.org/p?Spells_HealModifiers

Item 'Heal Amount" - Amount specified on the item modified by formula below. (This value CAN critical)

​Value is modified by the 'total cast time' of the spell it is being applied to
Total Cast Time is derived from adding which ever is greater(Recast OR Recovery time) to cast time.
Total Cast Time (0 - 2.5 seconds).
​Heal Amount = Heal Amount / 4
Total Cast Time (2.6 - 7.0 seconds)
Heal Amount = Heal Amount*(0.167*(Total Cast Time)/1000))
Total Cast Time ( > 7.0 seconds)
Heal Amount = Heal Amount / 7


Thanks for the response, Beast. I saw those formulas, but I'm literally getting 0 added healing to my spells. I've tried various spells with different casting times, and not a single point of added heal. Due to this, I'm wondering if there's another setting somewhere that I don't know about.

The_Beast
01-20-2018, 06:15 PM
I'm wondering if there's another setting somewhere that I don't know about.

I'm not sure what client you're using, but I do know people have had issues in the past with HP bar, related to this:
Character:SoDClientUseSoDHPManaEnd (set to true or false) in rules table. Might be worth a try to change it ?
I've never tried to increase that particular cap on heal amount. What I did was go into the spells_new table and
increase the heal amount on specific spells, lol

Lane
01-21-2018, 12:06 AM
Wouldn't you need to use the export_client_files.exe, then place the new spell file in your client folder? I think changes to spells would require the proper spells file, correct?

Note, you would need to create the folder "export" then run the export_client_files.exe, then you can place the new spells_us.txt file in your client folder.