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Huppy
08-20-2018, 01:44 AM
Finally got around to getting that old Nektropos zone to function (with the client), just so I
could get in and start customizing it. It's about as plain as cshome, but workable.

dagulus2
08-20-2018, 02:24 AM
What s3d files are you using for this?

Huppy
08-20-2018, 02:32 AM
nektropos client files (_s3d, _chr.s3d, _obj.s3d) I have a different link map than the
default that comes with current download. Eventually I will get around to learning how
to create the modern .nav lol

https://image.ibb.co/jieykz/nektropos.jpg

Secrets
08-20-2018, 06:49 PM
That's not Nektropos Castle. That looks like the stock assets from Windcatcher's OpenZone.

Huppy
08-20-2018, 07:20 PM
That's not Nektropos Castle. That looks like the stock assets from Windcatcher's OpenZone.

I've even wondered myself after I zoned into it. I've never been in any Nektropos zone, but I
did read about a "castle". I've had these client files forever, so I don't remember where they
even came from. (dated 2007). I just never got around to piddling with it until recently. I
did see something about a Nektropos in EQ2, but never played that at all.