View Full Version : No sound or particles after editing a spell
GreenManalishi
08-22-2018, 09:14 PM
Everything working perfectly, then I make one slight change to any spell, and now all spells on all characters make no sound and no visual effects. Any ideas?
Slaymore
08-25-2018, 09:28 AM
Backup your spell_us.txt file then use ultraedit (or some other editor, not notepad) then delete all entries past 43000.
GreenManalishi
08-25-2018, 12:50 PM
Genius thank you!!! What were those entries? They are a mistake with the spells file exporter?
Slaymore
08-25-2018, 01:00 PM
Lol.. i have no idea, it's just something I have to do on one of the servers I play on. Every time they update the spell file they never clean them out.
Also, btw. Peter Green (Fleetwood Mac) or Judus Priest?
demonstar55
08-25-2018, 02:12 PM
Genius thank you!!! What were those entries? They are a mistake with the spells file exporter?
No. See https://github.com/EQEmu/Server/wiki/Client-Spell-ID-Limitations
Anything above those limits causes the client to not load sound/particles for the spells.
John C
08-25-2018, 02:15 PM
I went one step further. I deleted all spells above 43,000 from my database. They are likely from more recent expansions so if the client can't support them anyway, I'm pretty sure I don't need them. So far, I've seen nothing to convince me otherwise. If I ever need them again, I can always restore them. But this way, I don't have to remember to edit the file every time I run an export.
GreenManalishi
08-25-2018, 09:26 PM
Thanks guys, making custom spells and classes fun can start now! :D And yeah, Peter Green :)
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