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View Full Version : Unable to connect past character select on LAN


Ueguvil
01-01-2019, 12:07 PM
For the past few years, I've been working/playing on a locally hosted server and recently bought a new computer. I figured I could continue running the server on the old machine and play on the new one. I'm able to connect onto the login server, log into character select, but when I try to zone in it hangs for about 30 seconds, then the black "you have been disconnected" screen comes up and it boots me back to Login. I can still log in perfectly fine from the same machine the server is running on.

Here is my config file:


<server>
<world>
<shortname>ash</shortname>
<longname>Ashfall</longname>


<loginserver>
<host>192.168.0.106</host>
<port>5998</port>
<account>Ashfall</account>
<password>password</password>
</loginserver>

<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->

<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="127.0.0.1" port="9000" telnet="disable"/>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random string</key>

<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>

<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>

<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</mailserver>

<zones>
<defaultstatus>20</defaultstatus>

<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>

<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>127.0.0.1</host>
<port>3306</port>
<username>root</username>
<password>password</password>
<db>server</db>
</database>

<qsdatabase>
<host>127.0.0.1</host>
<port>3306</port>
<username>root</username>
<password>password</password>
<db>server</db>
</qsdatabase>


I've forwarded ports 7000-7050 in an effort to get it working but that didn't seem to help. Any ideas would be greatly appreciated. :)

Nightrider84
01-01-2019, 12:38 PM
So this might be a simple issue but ive got to ask. Did you set your client thats logging into the server to your local ip and not your public ip? It's possible its trying to login over public IP rather than local.

Ueguvil
01-01-2019, 12:46 PM
So this might be a simple issue but ive got to ask. Did you set your client thats logging into the server to your local ip and not your public ip? It's possible its trying to login over public IP rather than local.

Are you referring to the client's eqhost file? It is set to the local ip (192.168.0.106)

Vareen
01-01-2019, 03:06 PM
For the sake of troubleshooting. Have you tried temporarily disabling the firewall on the host machine (the one running the server)?

And, Are they are on the same subnet?

I assume that your are running a desktop version of Windows on that computer.

Ueguvil
01-01-2019, 03:39 PM
For the sake of troubleshooting. Have you tried temporarily disabling the firewall on the host machine (the one running the server)?

And, Are they are on the same subnet?

I assume that your are running a desktop version of Windows on that computer.


I tried disabling both the router firewall and Windows firewall on the host machine but the issue persists. Both machines are on the same subnet, host machine has Windows 7 and client machine has Windows 10.

Vareen
01-01-2019, 03:44 PM
Would you be willing to share your login.ini file?

It's in the same folder as your eqemu_config file. It does include your database password, so mask that off.

Ueguvil
01-01-2019, 03:49 PM
Would you be willing to share your login.ini file?

It's in the same folder as your eqemu_config file. It does include your database password, so mask that off.

I don't have that file, is it for the loginserver? I am actually using image/devnoob's old PrivateLogin server that they released a few years ago.

Ueguvil
01-01-2019, 03:57 PM
This guy seems to have had the same issue as me:

http://www.eqemulator.org/forums/showthread.php?t=36250

He got it fixed on his own but didn't mention how. Arghhh

Ueguvil
01-01-2019, 04:29 PM
Solved it! Thanks to this: http://www.eqemulator.org/forums/showthread.php?t=41041

Vareen
01-02-2019, 10:46 AM
I'm glad to hear that you were able to figure it out! Nice work!