Eudith
01-16-2019, 06:15 AM
Hello!
I had the idea of adding variability to NPC names and appearances without having to make many near-duplicate NPC types; the following code works for randomizing on spawn the name and sex of an NPC, but I want to also randomize the pre-Luclin face of the NPC. I can't find a function that does this. Am I missing something or is there no way to do this from Lua at the moment?
names = { "Guard Williams", "Guard Malone", "Guard Baxter" };
function event_spawn(e)
e.self:ChangeGender(math.random(0,1));
e.self:TempName(names[math.random(1,#names)]);
-- How can I randomize pre-Luclin face?
end
Thank you very much!
I had the idea of adding variability to NPC names and appearances without having to make many near-duplicate NPC types; the following code works for randomizing on spawn the name and sex of an NPC, but I want to also randomize the pre-Luclin face of the NPC. I can't find a function that does this. Am I missing something or is there no way to do this from Lua at the moment?
names = { "Guard Williams", "Guard Malone", "Guard Baxter" };
function event_spawn(e)
e.self:ChangeGender(math.random(0,1));
e.self:TempName(names[math.random(1,#names)]);
-- How can I randomize pre-Luclin face?
end
Thank you very much!