rabbet330
11-02-2019, 05:20 PM
Saw this idea for a "hardcore" setup:
http://www.eqemulator.org/forums/showthread.php?t=38252
where you go back to level 1 at death. I tried adding this to global_player.pl:
sub EVENT_DEATH_COMPLETE {
quest::level(1);
}
(middle line is indented - just doesn't show up in the post)
as well as replacing the quest line with $client->SetLevel(1,0); but neither worked. I let my level 2 character happily waltz into Kurn's Tower and die, and upon respawn she was still level 2.
Is there a new way to do this? Or some prerequisite I'm missing?
http://www.eqemulator.org/forums/showthread.php?t=38252
where you go back to level 1 at death. I tried adding this to global_player.pl:
sub EVENT_DEATH_COMPLETE {
quest::level(1);
}
(middle line is indented - just doesn't show up in the post)
as well as replacing the quest line with $client->SetLevel(1,0); but neither worked. I let my level 2 character happily waltz into Kurn's Tower and die, and upon respawn she was still level 2.
Is there a new way to do this? Or some prerequisite I'm missing?