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View Full Version : Modded spell (buff) effects not working


Trovalor
04-11-2021, 06:38 AM
I'm having an issue trying to figure out why some of the spells I've modded have not had any effect in game.

For example, I modded Courage to increase the max HP given from 10 to 100, the AC up to 20, and the duration up to 1 hour. In game, I see the buff icon indicating the duration change, but it's only granting 20 hp and 4 AC. It seems to be using default values.

I have the same issue with Yaulp. I tried to add a melee haste effect and increased the stats, none of these take effect on the client. Even more bizarre, I increase the duration to 3 min, however even though I still have the buff icon, I can see the stats drop to normal levels after 24 sec.

I've had no issue adding a damage component to Cease, so I'm at a loss what I could be doing wrong with the Buffs, am I somehow missing a step that's causing the Client not to reflect what's on the server?

Any help is appreciated!

Trovalor
04-11-2021, 09:07 PM
Nevermind, I think I figured it out. The spells_us.txt file wasn't properly updated on the client side.