Alcolocfizzalot
02-05-2024, 11:24 AM
ok so before i deep dive zone creation or modification. Can some one please tell me why the guild hall doors and neighborhood gate either missing or under the world i'm barely passable at sql and perl but im a quick study. this particular situation has me stumped i have rummaged the forums and made the adjustments to the player.pl that would be needed but alas it still spawning me into a broken zone i would like to get it working but i am not sure how at this point. any help would be greatly appreciated.. im also using rof2 as im using the spire program by akkadius
Sorry to resurrect a zombie thread, unless you never found an answer, in which case, I hope this reference can help. I came across this post, which after trying solutions from several other posts on the Eqemu forums, finally worked for me. It's seeming like all signs point to this forum being less favored than other routes for help and discussion these days - I guess Discord is the preferred route for many?
https://www.eqemulator.org/forums/showthread.php?t=39209
I'm still not able to get the neighborhood gate to work - that archway is just wide open, leading to a small, empty grass valley. I've no idea what to do to fix it. I've been working to get my first server up and running for a couple months now, after not having played EQ since 2003 (fond memories of good times with my old friends of Sol Invictus on Tribunal).
I'm running Akkstack in an Ubuntu LXC on Proxmox, but had no better luck backing that DB up, spinning up a fresh install on a Windows VM with the "core" PEQ Github scripts and repo, and restoring the DB backup from my other server. Ultimately, the DB doors table updates and player.pl files (my server uses player.lua under the guildhall directory, vs player.pl).
If anyone has any bright ideas about how to get the neighborhood gate working, I'm all eyes and ears!
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