IAkc7wzl
01-09-2003, 06:54 AM
just a heads up for thouse that have not gotten the update
here is what it is as fallows
files downloaded
eqnews.txt
eqgame.exe
eqgfx_dx8.dll
eqstr_en.txt
eqspells_en.txt
Window_pieces04.tga
EQUI_SelectorWnd.xml
EQUI_PetInfoWindow.xml
EQUI_LootWnd.xml
EQUI.xml
EQUI_BugReportWnd.xml
EQUI_ShortDurationBuffWindow.xml
here is whats inside the eqnews.txt
January 9, 2003 3:00 am
------------------------------
** Demise of the Classic/Velious Interface **
Over the last six months we have been keeping the Classic EverQuest interface as well as the Velious interface working through all of the features that we have added (built-in MP3 player, item links, compass, enhanced /bug reporting tool, and others). However, with the release of some of the new features in this patch, such as running EQ in a window, we must now say goodbye to the older interfaces. They have been disabled as of today.
They served us well.
** EQ in a Window **
EverQuest can now be run in a window. To place EverQuest in a window, simply press Alt-Enter. You can also switch out of EverQuest to another program by using the familiar Alt-Tab. It is important that you do not do this until you are in-game, do not do this during the login process.
It is important to note a few things. Running the game in a window may reduce game performance a bit. And, as always, the more programs you have running at the same time the more resources they use.
At this time, due to some changes that need to be made on the front end, it is not possible to run two instances of EverQuest. We will be working to make the necessary changes over the next few weeks.
** Songs Window **
We have added a new window to the interface along with new game functionality. The Songs window is a new buff window that holds up to 6 bard song buffs. This increases the potential maximum effects that a character can have to 21 (15 standard and the 6 new ones). The new window only holds certain bard songs (generally the 3-tick songs). Only beneficial songs will qualify for the new buff box, and not all of those. Any buff in the new Songs window is considered temporary and will not be saved when you zone.
Songs that qualify to go into the new window will go into that window first. Any qualifying songs over six will be rerouted to the main Effects window. Cancel Magic effects will see these new buff slots as buff slots #16-21.
Note for User Interface skin creators: The Label EQTypes 80-85 are the Songs window song names.
- Some magical effects on Planar class armor have been altered. In most cases the effects were upgraded, but a few items were given weaker effects that were more in line with the difficulty of obtaining them.
- Fixed a bug that was causing a few Planes of Power NPCs to take too long to respawn.
- Wu's Attack should now work correctly.
- Incoming damage now interacts with Wrath of the Wild and other rune-type spells in their proper order.
- Pact of Shadow and Shadow Compact will once again heal player characters.
- Charmed Pets will no longer remain charmed after the owner dies.
- Sending special characters (such as < and ") via EQIM will no longer freeze the game.
- Hitting Autoattack when in explore mode at Character Select will no longer cause the game to crash.
- The Loadskin window will now load skins other than the default properly.
- Fixed and issue that caused some NPC's text to be cut short.
- Fixed (but did not rename) the Broken Golem. He should no longer be hated in Fear, just feared...
-Lowered the duration of calm-type spells that effect creatures level 50 and over.
** User Interface File Changes **
ShortDurationBuffwnd.xml - NEW
EQUI.xml
BugReportwnd.xml
Lootwnd.xml
Selectorwnd.xml
PetInfownd.xml
Window_ Pieces04.tga
December 19, 2002 3:00 am
------------------------------
** Zones **
- Spectral Parchments, Ethereal Parchments, and Glyphed Rune word drops have been increased significantly in the third tier Planes of Power zones.
- The trials within the Halls of Honor have been changed slightly. Please proceed with caution.
- Several Planes of Power NPCs are no longer angered quite as badly when they notice a healing spell being cast on a player they are angry with.
- Made improvements to the Planes of Power quest armors.
- Assorted quest, item, and dialogue fixes.
** Planes of Power Zone Progression **
As most know, progressing through Planes of Power zones requires that certain tasks be performed. In many cases, one of the tasks required involves being on a raid that defeats a particularly powerful foe.
One side effect of this progress is that if the tasks were not accomplished in a particular order, a person on a raid may not gain the flag for completing the event, as they did not complete the prerequisite tasks.
The majority of "zone boss" style encounters in the first three tiers of Planes of Power zones have been changed to alleviate this problem of completing tasks out of order.
As of today, if you defeat one of these foes and do not have all of the prerequisites completed to receive the flag at the end of the event, you will be able to go back and complete the tasks that you have not yet performed.
Once you've done that, you may speak with the Seer in the Plane of Knowledge who will make sure that you are then able to progress as if you had performed the tasks in their proper order.
- The EverQuest Team
kc7wzl
P.S. hope this info helps
here is what it is as fallows
files downloaded
eqnews.txt
eqgame.exe
eqgfx_dx8.dll
eqstr_en.txt
eqspells_en.txt
Window_pieces04.tga
EQUI_SelectorWnd.xml
EQUI_PetInfoWindow.xml
EQUI_LootWnd.xml
EQUI.xml
EQUI_BugReportWnd.xml
EQUI_ShortDurationBuffWindow.xml
here is whats inside the eqnews.txt
January 9, 2003 3:00 am
------------------------------
** Demise of the Classic/Velious Interface **
Over the last six months we have been keeping the Classic EverQuest interface as well as the Velious interface working through all of the features that we have added (built-in MP3 player, item links, compass, enhanced /bug reporting tool, and others). However, with the release of some of the new features in this patch, such as running EQ in a window, we must now say goodbye to the older interfaces. They have been disabled as of today.
They served us well.
** EQ in a Window **
EverQuest can now be run in a window. To place EverQuest in a window, simply press Alt-Enter. You can also switch out of EverQuest to another program by using the familiar Alt-Tab. It is important that you do not do this until you are in-game, do not do this during the login process.
It is important to note a few things. Running the game in a window may reduce game performance a bit. And, as always, the more programs you have running at the same time the more resources they use.
At this time, due to some changes that need to be made on the front end, it is not possible to run two instances of EverQuest. We will be working to make the necessary changes over the next few weeks.
** Songs Window **
We have added a new window to the interface along with new game functionality. The Songs window is a new buff window that holds up to 6 bard song buffs. This increases the potential maximum effects that a character can have to 21 (15 standard and the 6 new ones). The new window only holds certain bard songs (generally the 3-tick songs). Only beneficial songs will qualify for the new buff box, and not all of those. Any buff in the new Songs window is considered temporary and will not be saved when you zone.
Songs that qualify to go into the new window will go into that window first. Any qualifying songs over six will be rerouted to the main Effects window. Cancel Magic effects will see these new buff slots as buff slots #16-21.
Note for User Interface skin creators: The Label EQTypes 80-85 are the Songs window song names.
- Some magical effects on Planar class armor have been altered. In most cases the effects were upgraded, but a few items were given weaker effects that were more in line with the difficulty of obtaining them.
- Fixed a bug that was causing a few Planes of Power NPCs to take too long to respawn.
- Wu's Attack should now work correctly.
- Incoming damage now interacts with Wrath of the Wild and other rune-type spells in their proper order.
- Pact of Shadow and Shadow Compact will once again heal player characters.
- Charmed Pets will no longer remain charmed after the owner dies.
- Sending special characters (such as < and ") via EQIM will no longer freeze the game.
- Hitting Autoattack when in explore mode at Character Select will no longer cause the game to crash.
- The Loadskin window will now load skins other than the default properly.
- Fixed and issue that caused some NPC's text to be cut short.
- Fixed (but did not rename) the Broken Golem. He should no longer be hated in Fear, just feared...
-Lowered the duration of calm-type spells that effect creatures level 50 and over.
** User Interface File Changes **
ShortDurationBuffwnd.xml - NEW
EQUI.xml
BugReportwnd.xml
Lootwnd.xml
Selectorwnd.xml
PetInfownd.xml
Window_ Pieces04.tga
December 19, 2002 3:00 am
------------------------------
** Zones **
- Spectral Parchments, Ethereal Parchments, and Glyphed Rune word drops have been increased significantly in the third tier Planes of Power zones.
- The trials within the Halls of Honor have been changed slightly. Please proceed with caution.
- Several Planes of Power NPCs are no longer angered quite as badly when they notice a healing spell being cast on a player they are angry with.
- Made improvements to the Planes of Power quest armors.
- Assorted quest, item, and dialogue fixes.
** Planes of Power Zone Progression **
As most know, progressing through Planes of Power zones requires that certain tasks be performed. In many cases, one of the tasks required involves being on a raid that defeats a particularly powerful foe.
One side effect of this progress is that if the tasks were not accomplished in a particular order, a person on a raid may not gain the flag for completing the event, as they did not complete the prerequisite tasks.
The majority of "zone boss" style encounters in the first three tiers of Planes of Power zones have been changed to alleviate this problem of completing tasks out of order.
As of today, if you defeat one of these foes and do not have all of the prerequisites completed to receive the flag at the end of the event, you will be able to go back and complete the tasks that you have not yet performed.
Once you've done that, you may speak with the Seer in the Plane of Knowledge who will make sure that you are then able to progress as if you had performed the tasks in their proper order.
- The EverQuest Team
kc7wzl
P.S. hope this info helps