View Full Version : EQEMu 0.4.2 Released!
DeletedUser
02-14-2003, 03:51 PM
EQEMu 0.4.2 has been released! This is the latest installment of our very popular software:)
Features:Horses!
Variable table caching
Ability to send/recieve ooc/broadcast/tells/gmsay from console
AC checking on attack
Guards will save you now in newbie areas if setup right
Message Queueing for when you send a /tell to an offline player
Many, many more additions!
There are also lots and lots (too many to list here) bug fixes that will help stabilze your zones.
You can get them from the link box on the left ("Current Releases")
or:
EQEMu Windows 32 Precompiled Server (http://prdownloads.sourceforge.net/eqemu/EQEMu-0.4.2-Win32.zip?download)
EQEMu 0.4.2 Source (http://prdownloads.sourceforge.net/eqemu/EQEMu-0.4.2-Source.zip?download)
** Added 12:55am 2/15/2003**
If you are upgrading your server, do not forget to run this command in mysql:
ALTER TABLE variables ADD COLUMN ts timestamp NULL;
This will update your table structure to work with the new files.
HeTianRui
02-14-2003, 04:00 PM
Thanks.
morpheus014
02-14-2003, 04:02 PM
Awsome keep up the great work!
edit:
Is there no eqmemshare.dll in the zip or am I not seeing things..
OMG!!! WEEE! Finally (not negative). You guys in one word,
kickass.
Drawde
02-14-2003, 09:33 PM
How do you set up guards to attack things that aggro on you?
In earlier versions they would do this if their faction was Allied (1000+) but this hasn't seemed to work recently.
(In EQLive guards will attack just about any creature or monster that goes near them, whether or not it's hostile and/or is attacking someone.
Drawde
02-14-2003, 10:02 PM
When I first installed 4.2 I got exactly the same zone crash error as I had
with earlier pre-release versions! However I tried completely deleting and re-creating
the DB and reloading it from scratch with the new 4.2 db.sql and it works OK now.
From looking at the new DB structs I've worked out how to get guards to work too (a new
table called city_defence which stores the NPC and zone IDs for NPCS which you want to act
as guards) - hopefully I should be able to code this into my NPC parser so guard NPCs will
work in my next DB release.
Incidentally my last beta DB should work with 4.2 since it specifies which values to
load in npc_types, etc, and shouldn't be "broken" by changes to these structs. I'll release a new
one (with resist values and hopefully guard flags) ASAP though.
Memener
02-15-2003, 06:10 AM
how did you get it to work i seem to be the only that cant get it to work i typed in Mysql.exe
drop database eq;
create database eq;
source db.sql
use eq;
ALTER TABLE variables ADD COLUMN ts timestamp NULL;
when i did that i get this:
mysql> ALTER TABLE variables ADD COLUMN ts timestamp NULL;
ERROR 1060: Duplicate column name 'ts'
mysql>
so what do i do now i am lost i did what is said to do and i get am error for doing it
Do here to see my server set up
http://www.geocities.com/memener/
DeletedUser
02-15-2003, 06:16 AM
I said to upgrade you have to run that script. You dropped your database then redid it, so there was no reason to do the alter table command.
Memener
02-15-2003, 06:23 AM
ok but it still gives me that same error
EDIT: Hmm i just run world .exe and it says Error: access denied for user: 'memener@192.168.2.3' (useing password: yes)
i didnt get this error with the old DB
EDIT: well just found out the whole thing is fucked up so i have to reinstall the whole dam thing (this is going to suck)
it says my apssword is wrong but i cheaked the my.ini in the C:\window\ folder and the db.ini in the C:\eqemu\ folder and all the files say the samne password and user name!
Raahb
02-16-2003, 04:40 AM
Woot. I can finally ride a horse. :)
There's just one problem. Almost all the horses I've tried seem to go extremely fast at their top speed. It was fun going around the arena at what seemed to be faster than GM speed, but in other places it's very hard to control. Was this done purposly, or are their plans to fix it sometime? The problem seems to vary between servers. One server I played on the horses went their normal speed, but you could only use white ones. Others you can use different colors(I only tested white and black actually) but it goes way too fast.
Other than that it's a great update :)
Tugurce
02-16-2003, 07:26 AM
Nice work devs, this one is by far the best i've seen yet.
Memener
02-16-2003, 04:34 PM
ok this is really gay i am the only one that cant get the new DB to work
Auldar
02-16-2003, 04:36 PM
http://cecugfile.net
Go there and try Telmet's version.. See if that makes a difference?
-Auldar
DeletedUser
02-17-2003, 08:19 PM
Is there a reason the guide Newui files are included in the cfg folder?
Mauritius
02-19-2003, 09:02 PM
:shock:
DeletedUser
02-20-2003, 02:52 AM
The city_defense is for guild wars, you just need to setup the faction tables properly between guards and creatures.
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