View Full Version : Spawned Races
Solaris
02-15-2003, 06:59 PM
I have noticed that EQEmu will not properly spawn any race from any database that is over #race 255. Any spawns over this limit is started over back at 1. Example - In Plane of Storms the giants on the zone in side should be race 309 Air Golem but instead the emu reads them as race 53 Minotaur (309-256=53). Is there any way this can be fixed?
fnemo
02-15-2003, 08:56 PM
its not minus 256 but 2 times minus 128. result is same .... but earlier :(
killspree
02-15-2003, 09:11 PM
Looks to me like it's being caused by base_race being set as int8 in the code.
Tugurce
02-16-2003, 09:41 AM
Well, yeah, having an 8-bit var would cause that, considering an 8-bit anything can only hold 256 different values :D . Maybe making it a 16-bit integer in one of the up and coming releases would be a good idea.
fnemo
02-16-2003, 06:42 PM
its int8, not unsigned int8 ... so its from -128 to 127, no 0 to 255.
just my 2 copper ;)
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