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View Full Version : Overview of EQEmu's Quest Systems (Updated Feb 8 2004)


just_add_water
02-16-2003, 11:27 AM
<Only Applicable to ServerOPs / Quest Troupe / Interested People>

Basic Overview
EQEmu currently supports 2 quest systems. The first is EQEmu's own .qst format, the other is Perl. You are encouraged to use Perl if possible, as it has much more features than the old .qst format. Adding quests to your server (especially custom, original ones) adds a lot more interactivity to your server and will give players a break from hack-n-slash. EQEmu's quests have just as much funcionality as EverQuest's quests, and in some cases it is more flexible.


.qst Quest System (http://www.eqemulator.net/forums/viewtopic.php?t=5719)
Simple Hail Script:
EVENT_SAY {
if ($1- =~ "Hail") { say(" Why hello there mister!") }
}


Perl Quest System (http://www.eqemulator.net/forums/viewtopic.php?t=12020)
Simple Hail Script:
sub EVENT_SAY {
if ($text~= /Hail/) { quest::say(" Why hello there mister!"); }
}


For details on how to use the quest systems click on the name of the system you plan on using (Perl is recommended).


*Updated February 8th 2004 by Monrezz*

tcsmyworld
02-28-2004, 08:12 PM
The .qst system crashes zones upon trying to enter with the above quest.
I have tried several different ways to get quests working, but as it stands, quests DO NOT work using .qst version.
IF anyone has figured out how to make them functional with 053/055, please post how you did it.
This is very frustrating since setting up perl is royal pain in my a$$ and, I for one, was quite happy with the original .qst system.
Any insight as to how to fix this would be greatly appreciated.

Monrezz
02-28-2004, 11:20 PM
Try using one of the examples in the .qst thread. I know for a fact they work because I was using them until I upgraded to Perl.

Btw: There was an error in the example above for qst, has been fixed now. Maybe try it again?

tcsmyworld
02-28-2004, 11:48 PM
EVENT_SAY {
if ($1- =~ "Hail") { say(" Why hello there mister!")}
}


That crashes zone immediately upon trying to enter.
Doesn't matter what combination of spaces here or there, it crashes zone every time.

Monrezz
02-28-2004, 11:59 PM
EVENT_SAY
{
if ($1- =~ "Hail"){say("Why hello there mister!");}
}


Try that.

Puck6633
03-09-2004, 08:42 PM
.qst seems to be broken in 0.5.2. I have the same problem: when I try to log in to a zone which has quests in 0.5.2 the zone server crashes, yet copying the same quest, without editing it, over to the 0.5.1 folder and running the 0.5.1 server works fine. :?

So it looks like your only options are to use 0.5.1 and hope that it's fixed in 0.5.3 or switch to perl (which is what I'm doing :) )