Windcatcher
02-23-2003, 10:38 AM
1. Fixed the problem where setting an item to use a PoP visual wouldn't work.
2. Increased the number of items visible in the item visuals dropdown from 8 to 32.
3. Changed the race and item visuals code to be more flexible. The program used to use hard-coded maximums for how many races and item visuals there could be. Now it's only dependent on the contents of RACES.TXT and ITEMVISUALS.TXT (within a sane limit of 100,000--when the day comes that there are more than 100,000 different races or item visuals, it's time to look for the end of the world :) ).
4. Added support for the guild alliances and guild controllers tables.
It should be on the download page soon. 8)
WC
2. Increased the number of items visible in the item visuals dropdown from 8 to 32.
3. Changed the race and item visuals code to be more flexible. The program used to use hard-coded maximums for how many races and item visuals there could be. Now it's only dependent on the contents of RACES.TXT and ITEMVISUALS.TXT (within a sane limit of 100,000--when the day comes that there are more than 100,000 different races or item visuals, it's time to look for the end of the world :) ).
4. Added support for the guild alliances and guild controllers tables.
It should be on the download page soon. 8)
WC