View Full Version : what can we expect from EQEmu 0.2.4 ?
an_old_EQmage
02-25-2002, 05:19 AM
sorry if this has been brought up, i haven't come to the board lately, just wondering what are the new features that we might see in the next version? it's almost 2 weeks now since the last release it makes me wonder if you guys are working on something big, a break through or something hehe, don't get me wrong i'm not pushing you guys or anything, you guys are doing a great work, keep it up!
Shawn319
02-25-2002, 06:43 AM
Lots of new stuff :)
Baron Sprite
02-25-2002, 07:09 AM
That sums it up nicely ;)
Shawn319
02-25-2002, 07:25 AM
New in 0.2.4:
1. Good stuff you'll like
2. more good stuff
3. fixes for other good stuff
4. New commands that DO good stuff
5. Maby some good stuff for classes that cast summon pet spells :)
6. good stuff for GM's
7. White stuff u sometimes see in Dreadlands or Everfrost
flipper
02-25-2002, 08:24 AM
I'm eagerly anticipating the good stuff we'll like. The more good stuff is going to be nice as well. Are you referring to High Elves in #7? :D
Yodason
02-25-2002, 08:34 AM
AOES dont crash zones
Zeitgeist
02-25-2002, 08:45 AM
High Elves! LOLOLOL!!!:D :p
Baron Sprite
02-25-2002, 08:54 AM
white stuff eh... coccaine? :cool:
Shawn319
02-25-2002, 09:35 AM
"#weather 3" (Snow)
snow nimrods :D (kidding on the nimrods part)
Razzle
02-25-2002, 10:51 AM
Yum, snow and pets! Can snow be used in any zone?
How far has research gone into a spell database editor, by the way?
Bardboy
02-25-2002, 01:26 PM
I am shivering in anticipation! Mmmm.....snow. (_8(l)
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