irdafut
03-02-2003, 08:17 PM
Today I started to crash to desktop after logging onto the server(Sunday).Before today,everything worked fine.Its only happening to me on FH..I log in,and move around a bit and crash right to DT.
This is what it says in my dbg.txt..
---------------------------------------------
Mon Mar 03 03:03:41 2003]00311:EnterZone complete.
[Mon Mar 03 03:03:41 2003]00312:ProcessGame. Beginning main loop.
[Mon Mar 03 03:03:53 2003]00313:DoMainLoop: Checking for null LocalPC, then doing vehicle check
[Mon Mar 03 03:03:53 2003]00314:DoMainLoop: Entering critical section.
[Mon Mar 03 03:03:53 2003]00315:DoMainLoop: call to loadSoundsGame.
[Mon Mar 03 03:03:53 2003]00316:DoMainLoop: requesting init info from server.
[Mon Mar 03 03:03:53 2003]00317:DoMainLoop: just before first while(!ReadyEnterWorld).
[Mon Mar 03 03:03:53 2003]00318:DoMainLoop: complete after first while(!ReadyEnterWorld).
[Mon Mar 03 03:03:53 2003]00319:DoMainLoop: just before second while(!ReadyEnterWorld).
[Mon Mar 03 03:03:54 2003]00320:DoMainLoop: completed second while(!ReadyEnterWorld).
[Mon Mar 03 03:03:54 2003]00321:DoMainLoop: Left Critical Section.
[Mon Mar 03 03:03:55 2003]00008:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!
[Mon Mar 03 03:03:55 2003]00009:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!
[Mon Mar 03 03:03:55 2003]00322:Fatal Error Occurred in mainthread Code = c0000005 Addr = 10001a57
[Mon Mar 03 03:03:55 2003]00323:Process was trying to READ invalid data.
[Mon Mar 03 03:03:55 2003]00324:Invalid access occurred at virtual address 0xc7001c2c.
[Mon Mar 03 03:03:55 2003]00325:Fatal error occurred in mainthread! (#628)
[Mon Mar 03 03:03:55 2003]00326:Graphics DLL Loaded: Version 1.1.41 (DX8) Last Build Date: Nov 15 2002 14:22:52
[Mon Mar 03 03:03:55 2003]00327:Crash (char = Argie, zone = gfaydark)
[Mon Mar 03 03:03:55 2003]00328:Local Player's World location at time of crash: 126.000000, 79.000000, 26.799999.
[Mon Mar 03 03:03:55 2003]00329:Gamestate at crash = 5
[Mon Mar 03 03:03:55 2003]00330:1 processor(s) of type 586. Physical memory = 384 Megs.
[Mon Mar 03 03:03:55 2003]00331:INTEL 399
----------------------------------------------------------------
Anyone have any clue whats happening? Like I said,it just started to happen today.Haven't patched since the week before LoY came out.No Luclin models on either.
Any insight would be great.
This is what it says in my dbg.txt..
---------------------------------------------
Mon Mar 03 03:03:41 2003]00311:EnterZone complete.
[Mon Mar 03 03:03:41 2003]00312:ProcessGame. Beginning main loop.
[Mon Mar 03 03:03:53 2003]00313:DoMainLoop: Checking for null LocalPC, then doing vehicle check
[Mon Mar 03 03:03:53 2003]00314:DoMainLoop: Entering critical section.
[Mon Mar 03 03:03:53 2003]00315:DoMainLoop: call to loadSoundsGame.
[Mon Mar 03 03:03:53 2003]00316:DoMainLoop: requesting init info from server.
[Mon Mar 03 03:03:53 2003]00317:DoMainLoop: just before first while(!ReadyEnterWorld).
[Mon Mar 03 03:03:53 2003]00318:DoMainLoop: complete after first while(!ReadyEnterWorld).
[Mon Mar 03 03:03:53 2003]00319:DoMainLoop: just before second while(!ReadyEnterWorld).
[Mon Mar 03 03:03:54 2003]00320:DoMainLoop: completed second while(!ReadyEnterWorld).
[Mon Mar 03 03:03:54 2003]00321:DoMainLoop: Left Critical Section.
[Mon Mar 03 03:03:55 2003]00008:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!
[Mon Mar 03 03:03:55 2003]00009:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!
[Mon Mar 03 03:03:55 2003]00322:Fatal Error Occurred in mainthread Code = c0000005 Addr = 10001a57
[Mon Mar 03 03:03:55 2003]00323:Process was trying to READ invalid data.
[Mon Mar 03 03:03:55 2003]00324:Invalid access occurred at virtual address 0xc7001c2c.
[Mon Mar 03 03:03:55 2003]00325:Fatal error occurred in mainthread! (#628)
[Mon Mar 03 03:03:55 2003]00326:Graphics DLL Loaded: Version 1.1.41 (DX8) Last Build Date: Nov 15 2002 14:22:52
[Mon Mar 03 03:03:55 2003]00327:Crash (char = Argie, zone = gfaydark)
[Mon Mar 03 03:03:55 2003]00328:Local Player's World location at time of crash: 126.000000, 79.000000, 26.799999.
[Mon Mar 03 03:03:55 2003]00329:Gamestate at crash = 5
[Mon Mar 03 03:03:55 2003]00330:1 processor(s) of type 586. Physical memory = 384 Megs.
[Mon Mar 03 03:03:55 2003]00331:INTEL 399
----------------------------------------------------------------
Anyone have any clue whats happening? Like I said,it just started to happen today.Haven't patched since the week before LoY came out.No Luclin models on either.
Any insight would be great.