View Full Version : Quest addon 0.1 (new) plus updated DB addon
Drawde
04-03-2003, 12:52 AM
Quests - http://edwardpinniger.bctalk.net/eq/quests0.1.zip
Updated DB addon - http://edwardpinniger.bctalk.net/eq/worlddata1.1.beta5.zip
Item and book DBs (if you haven't already downloaded the ones from Telmet's or Lurker's DB) - - http://edwardpinniger.bctalk.net/eq/itemsbooks.zip
4.4dr1 EQEmu binaries - - http://edwardpinniger.bctalk.net/eq/44dr1.zip (or use Telmet's ones, which are slightly more up-to-date)
This quest addon includes soulbinders, Priests of Discord, guildmasters and Nexus scions, also the three newbie
armour quests in North Qeynos.
The next version should include most of the quests from the EthernalQuest DB, converted (many thanks to Lurker for
the convertor script) and modified to fix errors, correct text triggers etc.
You NEED to download the updated DB addon for the quests to work. There was an error in the last version
which meant some NPC IDs were incorrect, so they won't match up to the quest NPC IDs.
There are a few other minor fixes and additions in the new DB addon but not enough to warrant a new version number!
As far as I know all the quests work OK, one minor "issue" is that some guildmasters just say "Thanks" when you give them
your newbie note, as I haven't got the right text response yet (they do give you your tunic/robe though).
Nexus Scions will also teleport you instantly to the Nexus when you tell them "I wish to journey to Luclin", you don't
need to wait for the spires to activate.
tcsmyworld
04-03-2003, 01:14 AM
I get file not found errors for all the links :(
Arley McFarley
04-03-2003, 03:34 AM
Use these links...
http://www.edwardpinniger.bctalk.net/eq/worlddata1.1beta5.zip
http://www.edwardpinniger.bctalk.net/eq/quests0.1.zip
http://www.edwardpinniger.bctalk.net/eq/itemsbooks.zip
http://www.edwardpinniger.bctalk.net/eq/44dr1.zip
Looks like just a typo (leaving off the /eq/ directory in the link). I got them okay, this way.
Arley
brainleacher
04-03-2003, 01:19 PM
Hey Drawde,
Does city defense and npc casting work in this version? I downloaded your previous 1.5beta and 4.4ddr1 bins, and noticed that these features were broken. Thanks for the great work.
brainleacher
04-05-2003, 06:07 AM
Well, I figured out why the npcs weren't casting spells. Almost all their npc_spells_ids were set to zero in the npc_types table.
So I ran this on them:
update npc_types set npc_spells_id=1 where class=2 or class=18;
update npc_types set npc_spells_id=2 where class=12 or class=28;
update npc_types set npc_spells_id=3 where class=11 or class=27;
update npc_types set npc_spells_id=4 where class=13 or class=29;
update npc_types set npc_spells_id=5 where class=14 or class=30;
update npc_types set npc_spells_id=6 where class=10 or class=26;
update npc_types set npc_spells_id=7 where class=6 or class=22;
update npc_types set npc_spells_id=8 where class=3 or class=19;
update npc_types set npc_spells_id=9 where class=5 or class=21;
update npc_types set npc_spells_id=10 where class=4 or class=20;
update npc_types set npc_spells_id=11 where class=8 or class=24;
update npc_types set npc_spells_id=12 where class=15 or class=31;
and now they cast.
But city defense is still not working, the city defense table has got all the correct npc ids and zone ids, must be a faction problem I think. I'll keep on checking the db.
Drawde
04-05-2003, 06:32 AM
I'll look into the spell problem ASAP.
However, regarding city defence, one of the developers said that the city_defense table was actually just used for guildwars.
So presumably it doesn't make guards attack NPCs that aggro you, only makes them attack players that are in an opposing guild to their city's guild.
I've still no idea what makes guards work, they work for me at some times, but not others.
Trumpcard
04-05-2003, 09:53 AM
Yes, city defense is used specificlly for guild wars servers.... Images is the only one currently that I know of...
Drawde
04-05-2003, 09:38 PM
Found the reason for many NPCs not casting - I hadn't assigned spell lists to guildmaster NPCs (the parser only checked for standard classes, not guildmasters).
rob348
04-11-2003, 11:20 AM
yes that is all fine and dandy, but where the **** do you put these? And how do I use them?
haloboycs
04-26-2003, 08:40 AM
Updated DB addon - http://www.edwardpinniger.bctalk.net/eq/worlddata1.1.beta5.zip
link broken for me
Drawde
04-26-2003, 10:10 PM
Fixed the links, they should work now.
dfjestuss
04-30-2003, 04:54 PM
Yeah but where do I put these Quest folder? It states that the quest and stuff are working, but I am not sure where these files need to be placed. ANy help would be greatly appreciated.
Thanks
Gwan
dfjestuss
04-30-2003, 06:03 PM
K I finally figured out where to put the quest folder. But the Nexus Scions are not porting me to the Nexus. Any ideas as to why this is not working? I would appreciate any help on this.
Thanks
Gwan
zanny_1
05-01-2003, 06:48 AM
Uhm ....
I realize your supposed to have some errors?
but is it normal to have a beep festival of :
ERROR 1136: Column count dosen't match value count at row 1
Let me know whats up or if this is normal because it dosen't seem normal to me :D
dfjestuss
05-02-2003, 06:32 AM
Big problem with the quests. I am unable to get the Soul Binder, Nexus Scions or even the quests to really work. When hailed they respond, but when I give them the command nothing happens. Just wanted to know if anyone knows what I am doing wrong and how to fix this.
Thanks
Gwan
Gwan's Server Web Site (http://gwans.no-ip.org)
pyrodigm
05-02-2003, 08:15 PM
I'm trying to download the updated DB addon and I get a 333k file that winzip tells me is corrupted. Anyone else?
corvus
05-03-2003, 04:29 AM
I'm having the same problem, when I hail the NPC I do get the quest dialog and they do respond to the key words but when I give them the quest items nothing happens. So far I can not get any of the quests to work :(
Also, soulbind quest does the dialog but after I say the key words of "bind my soul", I receive the dialog of binding my soul but there is nothing happening, hence no bind.
Also with itemsbooks, do I just throw those files into the EQEmu folder?
Is there more that has to be done besides putting the quest folder into the EQEmu folder?
Thanks in advance for any help :)
dfjestuss
05-11-2003, 03:44 PM
Is there anyone out there than can help Corvus and I ? I would appreciate any help.
kaldec
05-22-2003, 08:16 PM
While these scripts are great, they have some rather nasty bugs. I've found two so far - one quickly and the other after several hours of debugging when a thorough reading of the new quest howto would have worked.
1. All rewards must have quotation marks around them
summonitem(23432) must be summonitem("23432")
exp(200) must be exp("200")
2. At least some of the item requirements are zero-indexed, but need to be one-indexed
($item0="2323") needs to be ($item1="2323")
I wrote a quick and dirty perl script that looks to have fixed these in the few example files I looked in. It may have messed up other quests through, I didn't spend much time on it.
http://mypage.iu.edu/~chemmeri/eqemu/quests-quoted.zip
There appears to still be a bug in the NPC trading code where at least on the server I'm running after I turn in the tattered note, it remains on my cursor even though I can't see it. This means I can't get a tunic or whatever, and if I log out and back it I can turn it in again. I'll start working on this next.[/url]
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