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View Full Version : Problem in pathing updates in CVS


tcsmyworld
04-20-2003, 04:42 PM
the changes to make npc's wait at waypoints works fine until more than one npc arrives at the waypoint, then they all just stay there. tried a few different settings , only one that worked was to set pause at 0, then they just hit the points and moved on.

Graypaint
04-21-2003, 01:30 AM
try setting different waypoints for creature types:
Orc_Pawn uses WaypointO_S
Orc_Cent uses WaypointO_C
And have the points near each other.
Thats the best I could think of..

tcsmyworld
04-21-2003, 04:49 PM
for that to work , we would need a path set for each npc , individually , that would create a pathing section as large or larger than the items DB.
they freeze whenever 2 npc's occupy the same waypoint with any wait time set.
doesn't matter if they are the same type or not.