zanny_1
05-01-2003, 04:17 AM
Hi all,
I recently started Dragonshade server and have updated and tweeked my database a few times now =P
First of all wanted to say to the developers, Your doing a great job!
Also wanted to know a few things,
A.) My guards just sit there like lumps on a log. Is there a way to get them to walk arround like they do on EQLive?
B.) I have seen the posts about DoT spell problems (after expieriencing them myself). Has anyone come up with a "Real solution" to this? they don't act like EQLive DoTS.
C.) Also i notice for some reason charactor Hitpoints don't seem to reach thier Maximum for some reason ... I.E. you have 2100 max hp but never seem to go above 1600 .. and you can't heal yourself to reach it. (torpor raises it and it pops back down)
Anyway i realize this is a work in progress and it seems to be geting beter every day, This has been alot of fun for me and its Teaching me SQL (wich i been puting off for quite some time now :roll: ).
Anyway to keep this "Book" short .. thanks for all the efforts of all the great folks,
Zanny
I recently started Dragonshade server and have updated and tweeked my database a few times now =P
First of all wanted to say to the developers, Your doing a great job!
Also wanted to know a few things,
A.) My guards just sit there like lumps on a log. Is there a way to get them to walk arround like they do on EQLive?
B.) I have seen the posts about DoT spell problems (after expieriencing them myself). Has anyone come up with a "Real solution" to this? they don't act like EQLive DoTS.
C.) Also i notice for some reason charactor Hitpoints don't seem to reach thier Maximum for some reason ... I.E. you have 2100 max hp but never seem to go above 1600 .. and you can't heal yourself to reach it. (torpor raises it and it pops back down)
Anyway i realize this is a work in progress and it seems to be geting beter every day, This has been alot of fun for me and its Teaching me SQL (wich i been puting off for quite some time now :roll: ).
Anyway to keep this "Book" short .. thanks for all the efforts of all the great folks,
Zanny