used_pawn
06-19-2003, 09:24 PM
The function givecash() was not working correctly (coin type was backwards, no platinum given, no messages) so, as it started to annoy me, hehe, i fixed it.
at line 866 or thereabouts, replace entire else if () {} statement for givecash() function with this:
../zone/parser.cpp : line 866
else if (strstr(strlwr(arglist[0]),"givecash")) {
APPLAYER* outapp = new APPLAYER(OP_MoneyOnCorpse, sizeof(moneyOnCorpseStruct));
moneyOnCorpseStruct* d = (moneyOnCorpseStruct*) outapp->pBuffer;
d->response = 1;
d->unknown1 = 0x5a;
d->unknown2 = 0x40;
d->unknown3 = 0;
if (mob->IsClient()) {
d->copper = atoi(arglist[1]);
d->silver = atoi(arglist[2]);
d->gold = atoi(arglist[3]);
d->platinum = atoi(arglist[4]);
mob->CastToClient()->AddMoneyToPP(d->copper, d->silver, d->gold, d->platinum,true);
mob->CastToClient()->QueuePacket(outapp);
if(d->platinum>0) mob->CastToClient()->Message(MT_Emote,"You recieve %i platinum pieces",d->platinum);
if(d->gold>0) mob->CastToClient()->Message(MT_Emote,"You recieve %i gold pieces",d->gold);
if(d->silver>0) mob->CastToClient()->Message(MT_Emote,"You recieve %i silver pieces",d->silver);
if(d->copper>0) mob->CastToClient()->Message(MT_Emote,"You recieve %i copper pieces",d->copper);
}
delete outapp;
}
The textcolor MT_Emote might be wrong, but it looks correct to my memory, heh.
at line 866 or thereabouts, replace entire else if () {} statement for givecash() function with this:
../zone/parser.cpp : line 866
else if (strstr(strlwr(arglist[0]),"givecash")) {
APPLAYER* outapp = new APPLAYER(OP_MoneyOnCorpse, sizeof(moneyOnCorpseStruct));
moneyOnCorpseStruct* d = (moneyOnCorpseStruct*) outapp->pBuffer;
d->response = 1;
d->unknown1 = 0x5a;
d->unknown2 = 0x40;
d->unknown3 = 0;
if (mob->IsClient()) {
d->copper = atoi(arglist[1]);
d->silver = atoi(arglist[2]);
d->gold = atoi(arglist[3]);
d->platinum = atoi(arglist[4]);
mob->CastToClient()->AddMoneyToPP(d->copper, d->silver, d->gold, d->platinum,true);
mob->CastToClient()->QueuePacket(outapp);
if(d->platinum>0) mob->CastToClient()->Message(MT_Emote,"You recieve %i platinum pieces",d->platinum);
if(d->gold>0) mob->CastToClient()->Message(MT_Emote,"You recieve %i gold pieces",d->gold);
if(d->silver>0) mob->CastToClient()->Message(MT_Emote,"You recieve %i silver pieces",d->silver);
if(d->copper>0) mob->CastToClient()->Message(MT_Emote,"You recieve %i copper pieces",d->copper);
}
delete outapp;
}
The textcolor MT_Emote might be wrong, but it looks correct to my memory, heh.