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View Full Version : When will we see Eqadmin 4.7?


dil
06-24-2003, 12:34 PM
I was curious about that because of the problems with the pop items etc

Windcatcher
06-24-2003, 04:37 PM
I've begun working on it. I've found several bugs that still need fixing, though. I'm hoping to get something up this weekend, but no promises. :wink:

WC

fnemo
06-24-2003, 06:15 PM
a huge bug : FQadmin open a ton of SQL connection but never close them ....

dil
06-24-2003, 08:41 PM
Thanks Wind Was curious when it may be out wanted to make some new items and that was holding me back same textures over and over

Edgar1898
06-25-2003, 03:31 AM
WC:

Feature Request: Could you change it so it doesnt load everything from the db when you load the program? I dont use it anymore, I mainly use mysqlfront, but one of the things I wished for when I did use it was for a way to turn off loading all the information from the database when I only needed to edit 1 item or 1 table.

Windcatcher
06-26-2003, 12:45 AM
Point taken about setup time. I think you'll be pleasantly surprised by 4.7...

WC

a_Guest03
06-26-2003, 02:41 AM
WC, you're a BA!

Edgar1898
06-26-2003, 04:31 AM
Heh I really dont see how he has the time to work on all these programs AND create zones out of it, and I thought I was busy :P

Drawde
06-26-2003, 05:47 AM
Will you be supporting the new 0.4.4 DB values for tradeskills, pathing grids, etc.?
I often use EQEmuAdmin to check that my DB data is set up correctly.

Edgar1898
06-26-2003, 06:01 AM
oh just an fyi I added a new table called bugs to support the /bug command the format is:

+------------+-------------+------+-----+---------+-------+
| Field | Type | Null | Key | Default | Extra |
+------------+-------------+------+-----+---------+-------+
| id | int(11) | | PRI | 0 | auto_increment |
| type | varchar(16) | YES | | 0 | |
| name | varchar(64) | YES | | NULL | |
| account_id | int(11) | YES | | NULL | |
| bugtext | text | YES | | NULL | |
| flag | varchar(64) | YES | | NULL | |
+------------+-------------+------+-----+---------+-------+

not sure if you want to include it in your next version.

I'm also going to be adding tables for the /inquire and /report commands although I havent finalized a table for them yet.

Trumpcard
06-26-2003, 06:06 AM
Take a look at my bugtrack code that I put in. It worked great , but we never implemented it.. It would upload all bug reports to a central data table, then we were going to make a BugView page so you could view them from the web on eqemu.net and we could assign developers to it.

We never followed through with it, but the idea was players on any server could submit bug reports directly to us...

Edgar1898
06-26-2003, 06:10 AM
That wont work for a lot of servers because people make modifications specific to that server and not the original, but why not do both? Use /bug for server specific bugs and #bug for general eqemu bugs.

Trumpcard
06-26-2003, 06:16 AM
My biggest concern was that we'd have a million bug reports of the form.. 'Mobs are jumping' and 'Why arent there any merchants in EC ? '

Edgar1898
06-26-2003, 06:25 AM
Thats what you would get if you started uploading #bug reports to a central server though. Think of this scenario:

Bob says out of character, 'Does /bug work?'
Joe says out of character, 'try #bug'
Bob says out of character, 'OK Thanks'

and then you get bug reports that are server or db specific, buf if you have both:

You say, '#bug'.

and it displays:
Message(15,"#bug whatever usage you want here. NOTE: Use /bug for all server/db specific bugs. This is only for global eqemu bugs.");

everyone wins, the server admins do because they can track bugs and eqemu doesnt get 1000 bugs a day from users that dont know better.

killspree
06-26-2003, 07:19 AM
The only problem with that is that people never read, so they'd use #bug for server-specific things. :)

a_Guest03
06-26-2003, 07:42 AM
How many times have I had to type "see sig" in the same day? There's proof that nobody reads a damn thing. Some days, I have to type that exact phrase 6 times in the same day, at 6 different times in the day, for the same problem. And people STILL are asking when patcher will be back up. It's been reiterated enough times. If you had a "Are you sure your bug pertains only to the operation of eqemu and not to this particular world that has been around you??" check, I think they'd still be sending hundreds of bad submissions.

Edgar1898
06-26-2003, 07:56 AM
Well the question is how many MORE server specific bugs would be submitted if /bug didnt work? The point is #bug will always get bugs from people who cant read, so why would disabling something that works correctly solve anything? The whole #bug idea is great but its not plausible. First off it doesnt work, second you would never be able to stop people from posting server specific bugs.

06-27-2003, 10:47 PM
*cough* besides, what port would that command bind to? I don't like the idea of opening yet another port, etc.