View Full Version : Hole bugged? using Telmet's EQEMu 0.4.4 DB
IAmally
06-25-2003, 06:35 AM
Well I'm just kind of messing around with a Server atm and I noticed that using Telmet's EQEMu 0.4.4 DB when I zone to the hole ALL the mobs are at the safe point! I tried #depopzone and #repop but they all end up in the same place. So next I tried going to FQ Admin and manually moving the spawns.... no go there either any idea's?
Merth
06-25-2003, 06:45 AM
No idea offhand on why some zones are this way.. I have noticed it too. But out of curiosity, are they all listed in the database as spawning at that point? Do you believe it to be a data issue, or is it a bug in the code?
seh1635
06-25-2003, 07:38 AM
The problem I've noticed in cases when they're all at the safe point of the zone is all of the z coordinates are all set to 3. In most instances the whole zone isn't on a z axis of 3. What you need to do is figure out what it is and fix it in the database. I've seen Akanon, Dalnir and a few others are this way.
IAmally
06-25-2003, 05:09 PM
yep you nailed it... all the mobs affected have a z coord of 3. Well looks like I got a bunch of mobs to fix... thx!
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