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View Full Version : 0.5.0 Todo List


Merth
07-31-2003, 09:40 PM
The following is a list of items that the dev team is currently working on. Reply to this thread if you have something you want added or updated.

Even though something may be a high priority item, a dev is going to work on whatever they want at any given time :)

High Priority
-NPC updates (movement as well as hp)
-Client Mana/Stamina updates
-Zone unavail
-Items (Broken with LDoN)
-Client Movement (Broken with LDoN)

Medium Priority
-#summon
-#texture
-#title
-#lastname, /surname
-#name
-#face
-LDoN Augments
-LDoN Interactive Objects
-Zone CFG validated for all zones
-GMHideme
-Alternate Advancements
-Fix bows
-Fix guildmasters
-Fix lifts
-Fix group spells
-Fix groups
-Bard Spells / Songs need to be done...
-Petition system
-Inspection
-Inspection response
-Guilds
-Tradeskills
-Knockback / Gflux needs to be redone
-Horses
-Pickpocket
-Merchants
-Assist
-Sense Heading
-Duel
-Trades
-Pet commands
-Read book
-Translocate
-Movecoins
-Consider Corpse
-Actions
-Death
-Sneak
-Sense traps
-Wear Change
-Bind Wound
-Exp update
-Mend
-Disarm Traps
-Interrupt Casting
-HarmTouch
-Delete Spells
-Feign Death
-Instilldoubt
-Taunt
-Drink/eat
-Safe fall success
-Item view
-Server Filter
-GM del corpse
-Rezzes
-Medding
-Charm
-LoY Guild Management (?)
-Spell Categories (are these server side?)
-Grouping (keeping group intact)
-Shared Bank Platinum
-GM zone requests
-Clients delete themselves from other clients spawn lists when leaving a zone
-Clients seeing each other (all properties)
-Skill update
-Emotes no longer crash client
-/target and mouse targetting
-GM Speed
-Doors
-Client HP Updates
-Illusions
-#permarace
-#permagender
-#kill
-#gender
-Ground spawns

Low Priority
-Chat Channels
-LoY LFG Tool
-Board/Leave/Control boats
-#help reflects addon.ini
-#zone search by name feature

Bugs/Things not working correctly
-Login Server not accepting new user accounts
-Items: few problems with stats not appearing correctly
-EQNetworkConnection::PopPacket() crashes under certain conditions (threads not communicating with each other)
-Drops not disappearing when clicked on. It bugs the client if you click on it again.
-/who all is having some funkiness (sometimes people disappear from it)
-/becomenpc causes crash: after pvp attacking another PC

Items FIXED

heretick
07-31-2003, 11:30 PM
Nice! I've been interested in you guys' step-by-step progress and things you still
need to fix for a while now. I hereby rate this topic 5/5 stars. *****

Monrezz
08-01-2003, 12:02 AM
Would it be possible to keep this updated show what has been done and an approx % of how much has been completed for the separate things?

Talon0202
08-01-2003, 11:15 AM
Hey...was just wondering, would it be possible to implement chat channels in 0.5? If it'd take to much time/isnt possible, dun worry about it....just thought it'd be something cool for raids, multiple grping, etc., so /ooc or /shout downt get spammed...or for plain ol' chatting, lol. Thanks in advance.

danipunk
08-01-2003, 04:22 PM
My priority would be the 3 lifts of Gfay runnng well.
I heard that this could be impossible, but I would apreciate it a lot if you get it :wink:

Farrenz
08-01-2003, 04:36 PM
I noticed that Frogloks show up as 'Unknown' under /who, I know its minor but I figured you might wanna know.

Merth
08-01-2003, 04:46 PM
I noticed that Frogloks show up as 'Unknown' under /who, I know its minor but I figured you might wanna know.
Thanks! It's been fixed.

Kamdarian
08-02-2003, 04:33 PM
any ETA on when this will be done?? Just curious

dextermovies
08-02-2003, 04:40 PM
The last I heard ( unoffically) was that it might be out end of this summer .... please note that is unoffically .... I would dought they would give an eta on it ... it puts to much pressure on them if some thing were to go wrong ...

Kamdarian
08-02-2003, 10:08 PM
k thanks...guess we just wait a little more :?

mattmeck
08-02-2003, 10:19 PM
EQEMu is currently down for regular users. There's a post in the FAQ section that you should read: http://forums.eqemu.net/viewtopic.php?t=9376.

What you see is currently for developers only. If you are a developer, you'll likely know what to do after browsing around the forums a little. If you are not a developer, you'll have to wait.

There is no ETA. It's hard to come up with ETA's when we all use our personal free time to do this without pay. Please resist the urge to PM the devs for ETA's. Also, refrain from making new threads asking for ETA's.

hope ya dont mind MerthEQ figured i would save ya the trouble of doing it to this post too

Kamdarian
08-02-2003, 10:57 PM
oh...sorry. didnt see that post...I'll shut up now. didn't meen to make anyone angry. was just wondering. If I could help I would. unfortunately I am not a developer. I would be glad to test and point out bugs though. other than that I just have a basic computer knowledge. sorry again mattmeck.

afrospy
08-21-2003, 12:56 AM
look there is a item for clerics that is summonable that is bugged iam not sure if it isa on the 5.0 and not sure what its name is just go buy all the spells that summon a wep for the primary! goodluck on the 5.0 looking forward on helping youall when i get my comp from me to XP or 2003 i dont know any sites or where to buy em :P ;P

killspree
08-21-2003, 01:21 AM
How is it bugged?

Merth
08-21-2003, 02:32 AM
Please don't post issues you have with content on the beta server. The beta server is not for testing out content, it's for testing out executable code. Content issues belong in the hands of a world builder, and the beta server has no world builder.

Scorpx725
08-24-2003, 06:40 PM
Are you guys gonna be adding Drogmors aswell? Cause on the beta I was able to find the summon drogmor spell, but it came up as a horse. I was also able to summon the drums to summon the drogmor, but I couldnt click em (When i clicked, nothing happened)

Hope you gusy include the leezards :P

SchizoPhren
10-01-2003, 02:33 AM
Yo, not sure whether you've posted this under a different name, i'm an EQ Semi Newb game wise.

When casting a spell using a spell you have memorised and placed in a spell gem, your recovery time becomes infinite (or so it seems) and prevents you targeting anyone using your mouse (F8 seems to work) and also opening your inventory (Either by pressing I or clicking on the UI)

I know that you can use #cast [spell number] and this does not affect you, but not all servers allow this (generally the ones I like anyway)

The unofficial fix for those servers where #cast is allowed is: #cast 1212 which allows you to then cast again using your spell gems.


Schizo